Regrading Scroll of Lunia Kingdom
Regrading Scroll of Lunia Kingdom
Use this on an identified item to replace its identified characteristics. This secret regrading scroll can change the abilities of an identified item to a completely different set. The stronger the item is, the more scrolls it requires. * Right-click to move to the laboratory.
- Tradable
- Cash item
- Used up when used
- Drops go to party members in turn
Requires
- Class
- Any Class Type
- Major Stat
- No Major Stat
- Max War Level
- 1000
- Price
- 10000
How to get it
Found in boxes
| Box | Chance | Count | Duration |
|---|---|---|---|
| Box of Fortification Items | 33.33% | 5 | 1 month |
Daily rewards
| From | Day |
|---|---|
| Daily Gift Box (Progression I) | Wednesday |
| Daily Gift Box (Fortification I) | Tuesday |
| Daily Gift Box (Fortification I) | Thursday |
| Daily Gift Box | Thursday |
Properties
- Max Cnt
- 65000
- Max Use
- 1
- Cooldown
- 1
- Nametag Index
- -1
- Id
- Cash_Regrade_Any
- Shop Type
- Decorative
- Sell Category
- 0
- Price
- 100000000
- Sell Price
- 0
- Ladder Point
- 0
- Market Category
- 305
- Item Type
- Misc
- Max Cnt
- 65000
- Max Use
- 1
- Season
- 0
- Extractable
- Yes
- Broadcast Jackpot
- Yes
- Max Reinforce
- 15
- Max Light Reinforce
- 4
- Equip Parts
- Weapon
- Equip Lv
- Low
- Cooldown Cat
- Nocategory
- Cooldown
- 1
- Display Name
- Regrading Scroll of Lunia Kingdom
- Animation Path
- Animation/Items/Item.xml
- Effect Path
- Item Effect Name
- Item Effect Group
- Mesh Name
- Icon Name
- Display/TextureInfos/ItemTextureInfos/Cash_New_Scroll001.xml
- Icon Group
- Description
- Use this on an identified item to replace its identified characteristics. This secret regrading scroll can change the abilities of an identified item to a completely different set. The stronger the item is, the more scrolls it requires. * Right-click to move to the laboratory.
- Nametag Index
- -1
- Display Name Token
- $Items.CashRelated_New_Reset_Identify_DisplayName$
- Description Token
- $Items.CashRelated_New_Reset_Identify_Description$
Attributes
- TRADE
- 1
- TRADEAFTERUSE
- 1
- CONSUME
- 1
- CASH
- 1
- SAVE
- 0
- USE
- 0
- ENCHANTPARTS
- 0
- ACQUIREBYTURN
- 1
- STAGEITEM
- 0
- USEEX
- 1
- PASSIVE
- 0
- USEWHENGHOST
- 0
- EXISTWHENEXPIRED
- 0
- TRADEWHENEXPIRED
- 0
- GUILDITEM
- 0
- ACQUIREBYDICE
- 0
- ADDINQUICKSLOT
- 0
- ACCOUNTBOUND
- 0
One Piece
—Limits
- Class
- Any Class Type
- Major Stat
- No Major Stat
- Level
- 1
- Max Level
- 9999
- Pvp Level
- 1
- Max Pvp Level
- 99
- War Level
- 1
- Max War Level
- 1000
- Stored Level
- 1
- Max Stored Level
- 65535
- Rebirth Count
- 0
- Max Rebirth Count
- 65535
- Str
- 0
- Int
- 0
- Dex
- 0
- Vit
- 0
- Stage Ids
- —
- Unable Stage Ids
- —
- Stage Type
- 67339
- B Fatal
- Yes
States
| start Time | end Time | type | params | optional States | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | -1 | NOLOGIC |
| — |
State Bundle Conditions
—Compose Data
- Type
- 0
- Grade Point
- 0
- Type Point1
- 0
- Type Point2
- 0
- Type Point3
- 0