Bradford

BradfordLv002 · hash 19811673 · monster

Level
2
Race
Human
Kind
monster

Base stats

level
2
str
100
int
2
dex
2
vit
10
hp
100
mp
20
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 100.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalScenarioEasy1001752253003003003003001
NormalScenarioNormal1001752253003003003003001
NormalScenarioDifficult1001752253003003003003001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel7
Jewel type 1jewel5
Jewel type 2jewel3

Appears in

Properties

Name
BradfordLv002
Class
Default
Display Name
Bradford
Race
Human
Npc Type
Leader
Lv
2
Exp
0
Radius
7
Sight
0
Attack Range
80
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
LeaderD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
80
Skill NameProbability
Atk01_a1
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
bFilltrue
value250
categoryMAXHP
typeAMOUNT

Glow Color

1, 1, 1, 1

Default Meshs