Dark Balmotte
This is one record of a monster. See every variant, its drops and where to find it →
Oracle Boss · Giant
- Level
- 4
- Base HP
- 2,000,000,000
- Found in
- 1 stage
- Drops
- 7
Base stats
- level
- 4
- str
- 1500000
- int
- 1
- dex
- 1
- vit
- 200000000
- hp
- 2000000000
- mp
- 10
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
|---|---|
| Fire | 2000 |
| Water | 2000 |
| Ice | 2000 |
| Lightning | 2000 |
| Land | 2000 |
| Wind | 2000 |
| Poison | 2000 |
| Light | 2000 |
| Curse | 2000 |
| Physical | 2000 |
| Independence | 2000 |
HP by party size
Base HP 2,000,000,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| Chaos_Raids | Easy | 99,999,997,952 | 174,999,994,368 | 224,999,997,440 | 299,999,985,664 | 375,000,006,656 | 449,999,994,880 | 475,000,012,800 | 499,999,997,952 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Jewel type 1 | — | jewel | 25 | |
| Jewel type 2 | — | jewel | 20 | |
| Jewel type 3 | — | jewel | 15 | |
| Jewel type 4 | — | jewel | 15 | |
| Jewel type 4 | — | jewel | 10 | |
| Jewel type 5 | — | jewel | 5 | |
| Jewel type 6 | — | jewel | 5 |
Appears in
- Balmotte (Chaos) monster
Properties
- Class
- Default
- Npc Type
- Oracle Boss
- Lv
- 4
- Element
- PHYSICAL
- Race
- Giant
- Name
- Chaos_MythBaphometALv085
- Template Name
- Chaos_Baphomet
- Action List Name
- Baphomet
- Class
- Default
- Npc Type
- Oracle Boss
- Lv
- 4
- Exp
- 0
- Radius
- 12
- Sight
- 140
- Attack Range
- 120
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- MythStart
- Basic Stat
- Chaos_Raids
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Dark Balmotte
- Race
- Giant
- Animation Path
- Animation/Boss/Baphomet/Chaos_Baphomet.xml
- Effect Category
- Hard
- Use Glow
- Yes
- Display Name Token
- $Npcs.Chaos_MythBaphometALv085_DisplayName$
Items
—Unidentified Items
Offensive Skills
- Aggressive Mode
- 0.5
- Normal Skills
Range Skills 50 Skill Name Probability Atk01_a 0.9 Atk05_a 0.1 120 Skill Name Probability Atk05_a 0.2 Atk03 0.8 - Aggressive Skills
Range Skills 80 Skill Name Probability MythAtk01_a 0.4 MythAtk05_a 0.3 MythAtk02_Fire 0.3 120 Skill Name Probability MythAtk05_a 0.5 Atk03 0.3 MythAtk02_Fire 0.2
Resists
2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000States
—Jewels
| Type | Cnt |
|---|---|
| 1 | 25 |
| 2 | 20 |
| 3 | 15 |
| 4 | 15 |
| 4 | 10 |
| 5 | 5 |
| 6 | 5 |