Dark Greater Dark Elf Assassin

Chaos_MythRaidDarkElfRogueEliteLv080 · hash 30980551 · boss

Level
2
Race
Human
Kind
boss

Base stats

level
2
str
400000
int
1
dex
1
vit
14000000
hp
140000000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire100
Water100
Ice100
Lightning100
Land100
Wind100
Poison100
Light100
Curse100
Physical100
Independence100

HP by party size

Base HP 140,000,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
Chaos_RaidsEasy7,000,000,00012,250,000,38415,749,999,61620,999,999,48826,250,000,38431,499,999,23233,250,000,89635,000,000,5121

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel7
Jewel type 1jewel5
Jewel type 2jewel3

Appears in

Properties

Name
Chaos_MythRaidDarkElfRogueEliteLv080
Class
Default
Display Name
Dark Greater Dark Elf Assassin
Race
Human
Npc Type
Stage Boss
Lv
2
Exp
738
Radius
8
Sight
100
Attack Range
40
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
Chaos_Raids
Element
PHYSICAL
Special Dead
Description
Use Glow
Yes
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
30
Skill NameProbability
Atk010.7
ComboA010.2
ComboA040.1
50
Skill NameProbability
Atk020.6
ComboA010.3
ComboA040.1
60
Skill NameProbability
Atk020.6
ComboA010.1
ComboA040.3
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
00DEFENCE
keyvalue
type7
probability0.10

Glow Color

0.55, 0.2, 1, 1

Default Meshs