Dark-Knight

DoomTower_DarkKnightLv1350 · hash 59764782 · boss

Level
1
Race
Monster
Kind
boss

Base stats

level
1
str
147000
int
0
dex
0
vit
7200036
hp
72000360
mp
0
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 72,000,360.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
DoomTowerEasy72,000,360126,000,632162,000,816216,001,088216,001,088216,001,088216,001,088216,001,0881

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 1jewel25
Jewel type 2jewel20
Jewel type 3jewel15
Jewel type 4jewel15
Jewel type 4jewel10
Jewel type 5jewel5
Jewel type 6jewel5

Appears in

Properties

Name
DoomTower_DarkKnightLv1350
Class
Default
Display Name
Dark-Knight
Race
Monster
Npc Type
Episode Boss
Lv
1
Exp
2400000
Radius
10
Sight
500
Attack Range
100
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
DoomTower
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
40
Skill NameProbability
BasicAtk010.2
Dash_RB_010.2
Dash_LB_010.2
Atk020.2
Atk030.2
70
Skill NameProbability
Dash_F0.2
Dash_B_010.2
Atk020.3
Atk030.3
100
Skill NameProbability
Dash_F0.4
Atk040.2
Atk01_a0.2
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
value157000
categoryATKMAX
typeAMOUNT
0-1INCSTAT
keyvalue
value157000
categoryATKMIN
typeAMOUNT
0-1INCSTAT
keyvalue
bFilltrue
value-12700
categoryINT
typeAMOUNT
00DEFENCE
keyvalue
type7
probability0.1
0-1DETECTINVISIBLE

Glow Color

1, 1, 1, 1

Default Meshs