This is one record of a monster. See every variant, its drops and where to find it →
3D model
Normal · Monster
- Level
- 1340
- Base HP
- 25,165,060
- Found in
- 1 stage
- Drops
- 2
Base stats
- level
- 1340
- str
- 95230
- int
- 1340
- dex
- 1340
- vit
- 2516506
- hp
- 25165060
- mp
- 13400
- element
- PHYSICAL
HP by party size
Base HP 25,165,060.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| Doom | Solo Lane | 25,165,060 | 25,165,060 | 25,165,060 | 25,165,060 | 25,165,060 | 25,165,060 | 25,165,060 | 25,165,060 | 1 |
| Doom | Duo Lane | 50,330,120 | 50,330,120 | 50,330,120 | 50,330,120 | 50,330,120 | 50,330,120 | 50,330,120 | 50,330,120 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Jewel type 0 | — | jewel | 5 |
| Jewel type 1 | — | jewel | 3 |
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 1340
- Element
- PHYSICAL
- Race
- Monster
States
| type | params |
| DEFENCE | | key | value |
| type | 7 | | probability | 0.1 |
|
- Name
- Doom_DarkNight_E3
- Template Name
- Doom_DarkKnight
- Action List Name
- Doom_DarkKnight
- Class
- Default
- Npc Type
- Normal
- Lv
- 1340
- Exp
- 0
- Radius
- 10
- Sight
- 150
- Attack Range
- 100
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Dark-Knight
- Race
- Monster
- Animation Path
- Animation/Devildom/DarkKnight/DarkKnight.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $Npcs.Doom_DarkNight_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 40 | | Skill Name | Probability |
| BasicAtk01 | 0.2 | | Dash_RB_01 | 0.2 | | Dash_LB_01 | 0.2 | | Atk02 | 0.2 | | Atk03 | 0.2 |
|
| 70 | | Skill Name | Probability |
| Dash_F | 0.2 | | Dash_B_01 | 0.2 | | Atk02 | 0.3 | | Atk03 | 0.3 |
|
| 100 | | Skill Name | Probability |
| Dash_F | 0.4 | | Atk04 | 0.2 | | Atk01_a | 0.2 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.1 |
| — |