Doom_DoorEp1_06

Doom_DoorEp1_06 · hash 25782089 · monster

Level
1
Race
Monster
Kind
monster

Base stats

level
1
str
70
int
1
dex
1
vit
2
hp
20
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 20.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
DoomSolo Lane20202020202020201
DoomDuo Lane40404040404040401

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
Doom_DoorEp1_06
Class
Default
Race
Monster
Npc Type
Normal
Lv
1
Exp
0
Radius
1
Sight
0
Attack Range
0
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD0
Element
PHYSICAL
Special Dead
Description
입구에 소환되는 문
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INVINCIBLE
0-1PASSABLE

Glow Color

0, 0, 0, 0

Default Meshs