Intermediate Swordsman of Light
This is one record of a monster. See every variant, its drops and where to find it →
Normal · Monster
- Level
- 910
- Base HP
- 778,870
- Found in
- 1 stage
- Drops
- 2
Base stats
- level
- 910
- str
- 62910
- int
- 910
- dex
- 910
- vit
- 77887
- hp
- 778870
- mp
- 9100
- element
- PHYSICAL
HP by party size
Base HP 778,870.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| Myth | Easy | 778,870 | 1,363,023 | 1,752,458 | 2,336,610 | 2,920,763 | 2,920,763 | 2,920,763 | 2,920,763 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Locked Strange Magic Box | 0.03% | item | — | |
| Light-Forged Metal | 10% | item | — |
Appears in
- Ep6 Forest of Light monster
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 910
- Exp
- 110000
- Element
- PHYSICAL
- Race
- Monster
- Name
- Ep6Sword_MLv910
- Template Name
- Ep6Sword_M
- Action List Name
- Ep6Sword_M
- Class
- Default
- Npc Type
- Normal
- Lv
- 910
- Exp
- 110000
- Radius
- 10
- Sight
- 200
- Attack Range
- 160
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Intermediate Swordsman of Light
- Race
- Monster
- Animation Path
- Animation/Myth/Myth6_Warrior/Myth6_Warrior.xml
- Effect Category
- Hard
- Use Glow
- Yes
- Display Name Token
- $Npcs.Doom_Ep6Sword_M_DisplayName$
Items
| Probability | Name |
|---|---|
| 0 | Cash_MagicScroll_AddStat_RandomBox_Key_01 |
| 0.1 | MythQuestEp6_003 |
Unidentified Items
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
Range Skills 80 Skill Name Probability Atk01_a 0.6 Atk05 0.3 160 Skill Name Probability Atk02 0.2 - Aggressive Skills
- —