Shadow of Nightmare

Ep7NightMareLv070 · hash 37287017 · boss

Level
70
Race
Giant
Kind
boss

Base stats

level
70
str
5310
int
70
dex
70
vit
18618
hp
186180
mp
700
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 186,180.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalScenarioEasy186,180325,815418,905558,540558,540558,540558,540558,5401
NormalScenarioNormal186,180325,815418,905558,540558,540558,540558,540558,5401
NormalScenarioDifficult186,180325,815418,905558,540558,540558,540558,540558,5401

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Box of Shadow of Nightmare100%item
Jewel type 1jewel25
Jewel type 2jewel20
Jewel type 3jewel15
Jewel type 4jewel10
Jewel type 5jewel5

Appears in

Properties

Name
Ep7NightMareLv070
Class
Default
Display Name
Shadow of Nightmare
Race
Giant
Npc Type
Episode Boss
Lv
70
Exp
500000
Radius
20
Sight
120
Attack Range
80
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
EpisodeBossD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0.2
Normal Skills
RangeSkills
80
Skill NameProbability
Atk010.2
Atk020.2
Angry0.2
Aggressive Skills
RangeSkills
80
Skill NameProbability
AtkRun010.6
Atk010.2
Angry0.2

States

start Timeend Timetypeparamsoptional States
0-1DETECTINVISIBLE
00DEFENCE
keyvalue
type0
probability0.1
00DEFENCE
keyvalue
type7
probability0.1
00DEFENCE
keyvalue
type1
probability0.1

Glow Color

1, 1, 1, 1

Default Meshs