This is one record of a monster. See every variant, its drops and where to find it →
3D model
Normal · Monster
- Level
- 42
- Base HP
- 3,550
- Found in
- 1 stage
- Drops
- 2
Base stats
- level
- 42
- str
- 1560
- int
- 42
- dex
- 42
- vit
- 355
- hp
- 3550
- mp
- 420
- element
- PHYSICAL
HP by party size
Base HP 3,550.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| Event_Square | Easy | 3,550 | 3,550 | 3,550 | 3,550 | 3,550 | 3,550 | 3,550 | 3,550 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Jewel type 0 | — | jewel | 5 |
| Jewel type 1 | — | jewel | 3 |
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 42
- Element
- PHYSICAL
- Race
- Monster
States
| type | params |
| DEFENCE | | key | value |
| type | 0 | | probability | 0.1 |
|
- Name
- EventSquere3_SpecterHallo_ShadowD
- Template Name
- SpecterHallo_Shadow
- Action List Name
- SpecterHallo_Shadow
- Class
- Default
- Npc Type
- Normal
- Lv
- 42
- Exp
- 0
- Radius
- 9
- Sight
- 90
- Attack Range
- 60
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- EliteD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Scary Skull Summoner
- Race
- Monster
- Animation Path
- Animation/Undead/Specter/SpecterHallo.xml
- Effect Category
- Leather
- Use Glow
- No
- Display Name Token
- $Npcs.EventSquere3_SpecterHallo_ShadowA_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 30 | | Skill Name | Probability |
| Atk01_Head | 0.6 |
|
| 70 | | Skill Name | Probability |
| Special_Hallo01 | 0.2 | | Special03 | 0.2 | | Atk04 | 0.2 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.1 |
| — |