Highest Level Rebel Commander
This is one record of a monster. See every variant, its drops and where to find it →
Elite · Human
- Level
- 49
- Base HP
- 5,290
- Found in
- 1 stage
- Drops
- 4
Base stats
- level
- 49
- str
- 1920
- int
- 49
- dex
- 49
- vit
- 529
- hp
- 5290
- mp
- 490
- element
- PHYSICAL
HP by party size
Base HP 5,290.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| Training | 5,290 | 5,290 | 5,290 | 5,290 | 5,290 | 5,290 | 5,290 | 5,290 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Shabby Bag 5 | 100% | item | — | |
| Jewel type 0 | — | jewel | 7 | |
| Jewel type 1 | — | jewel | 5 | |
| Jewel type 2 | — | jewel | 3 |
Appears in
- Bonapardo House monster
Properties
- Class
- Default
- Npc Type
- Elite
- Lv
- 49
- Exp
- 618
- Element
- PHYSICAL
- Race
- Human
- Name
- FieldMercenaryCrossbow_ALv049
- Template Name
- MercenaryCrossbow
- Action List Name
- MercenaryCrossbow
- Class
- Default
- Npc Type
- Elite
- Lv
- 49
- Exp
- 618
- Radius
- 6
- Sight
- 70
- Attack Range
- 70
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- EliteD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Highest Level Rebel Commander
- Race
- Human
- Animation Path
- Animation/Human/Mercenary/MercenaryCrossbow/MercenaryCrossBow_a.xml
- Effect Category
- Soft
- Use Glow
- No
- Display Name Token
- $Npcs.FieldMercenaryCrossbow_ALv049_DisplayName$
Items
| Probability | Name |
|---|---|
| 1 | Basic_5 |
Unidentified Items
Offensive Skills
- Aggressive Mode
- 0.9
- Normal Skills
Range Skills 50 Skill Name Probability Atk03_aReady 0.7 70 Skill Name Probability Atk01A_01 0.7 - Aggressive Skills
Range Skills 30 Skill Name Probability Atk01_a 0.5 Atk03_aReady 0.5 55 Skill Name Probability Atk01_a 0.5 Atk02_Ready 0.5 70 Skill Name Probability Atk01A_01 0.5 Atk01_a 0.5
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0States
—Jewels
| Type | Cnt |
|---|---|
| 0 | 7 |
| 1 | 5 |
| 2 | 3 |