This is one record of a monster. See every variant, its drops and where to find it →
3D model
Elite · Human
- Level
- 49
- Base HP
- 5,290
- Found in
- 1 stage
- Drops
- 4
Base stats
- level
- 49
- str
- 1920
- int
- 49
- dex
- 49
- vit
- 529
- hp
- 5290
- mp
- 490
- element
- PHYSICAL
HP by party size
Base HP 5,290.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| Training | | 5,290 | 5,290 | 5,290 | 5,290 | 5,290 | 5,290 | 5,290 | 5,290 | |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
 | Shabby Bag 5 | 100% | item | — |
| Jewel type 0 | — | jewel | 7 |
| Jewel type 1 | — | jewel | 5 |
| Jewel type 2 | — | jewel | 3 |
Properties
- Class
- Default
- Npc Type
- Elite
- Lv
- 49
- Exp
- 618
- Element
- PHYSICAL
- Race
- Human
States
| type | params |
| DEFENCE | | key | value |
| type | 0 | | probability | 0.5 |
|
- Name
- FieldMercenaryKnightEliteLv049
- Template Name
- MercenaryKnight
- Action List Name
- MercenaryKnightElite
- Class
- Default
- Npc Type
- Elite
- Lv
- 49
- Exp
- 618
- Radius
- 4
- Sight
- 70
- Attack Range
- 65
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- EliteD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Greater Noble Rebel Knight
- Race
- Human
- Animation Path
- Animation/AlliedNPC/Knight/MercenaryKnight.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $Npcs.FieldMercenaryKnightEliteLv049_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 65 | | Skill Name | Probability |
| Run_B2 | 0.2 | | Atk03B | 0.2 | | Atk03C | 0.2 | | Atk03A | 0.2 | | Ready | 0.2 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.5 |
| — |