Tower

FixedTower2Lv011 · hash 10243528 · monster

Level
11
Race
Instrument
Kind
monster

Base stats

level
11
str
260
int
11
dex
11
vit
15
hp
150
mp
110
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 150.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalScenarioEasy1502633384504504504504501
NormalScenarioNormal1502633384504504504504501
NormalScenarioDifficult1502633384504504504504501

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Unidentified item (table 0)unidentified
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
FixedTower2Lv011
Class
Tower
Display Name
Tower
Race
Instrument
Npc Type
Normal
Lv
11
Exp
150
Radius
7
Sight
20
Attack Range
20
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD0
Element
PHYSICAL
Special Dead
Description
타워
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
20
Skill NameProbability
Atk091
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
value-10
categoryATKMAX
typeAMOUNT

Glow Color

1, 1, 1, 1

Default Meshs