Knight of Abyss

Guild_DeathKnightLv1550 · hash 59528705 · boss

Level
2
Race
Monster
Kind
boss

Base stats

level
2
str
226360
int
2
dex
2
vit
3999999
hp
39999992
mp
20
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 39,999,992.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
Doom_CitadelEasy39,999,99253,333,30866,666,62879,999,98479,999,98479,999,98479,999,98479,999,9841
Doom_CitadelNormal79,999,984106,666,616133,333,256159,999,968159,999,968159,999,968159,999,968159,999,9681
Doom_CitadelDifficult119,999,976159,999,968199,999,968239,999,952239,999,952239,999,952239,999,952239,999,9521

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
Guild_DeathKnightLv1550
Class
Default
Display Name
Knight of Abyss
Race
Monster
Npc Type
Semi Boss
Lv
2
Exp
0
Radius
13
Sight
300
Attack Range
60
Debuff Resistance
0
Ignore Hate
Yes
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
CitadelOfDarkness2
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
30
Skill NameProbability
Atk030.5
60
Skill NameProbability
Atk040.2
Atk050.5
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
value20000
categorySTR
typeAMOUNT
0-1INCSTAT
keyvalue
bFilltrue
value1000000
categoryVIT
typeAMOUNT
0-1DETECTINVISIBLE

Glow Color

1, 1, 1, 1

Default Meshs