This is one record of a monster. See every variant, its drops and where to find it →
3D model
Normal · Animal
- Level
- 10
- Base HP
- 65,625,260
- Found in
- 1 stage
- Drops
- 2
Base stats
- level
- 10
- str
- 297830
- int
- 10
- dex
- 10
- vit
- 6562526
- hp
- 65625260
- mp
- 100
- element
- PHYSICAL
HP by party size
Base HP 65,625,260.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| GuildHighLevel | Guild Raid | 65,625,260 | 82,031,576 | 98,437,888 | 114,844,208 | 131,250,520 | 147,656,832 | 164,063,152 | 180,469,472 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Jewel type 0 | — | jewel | 5 |
| Jewel type 1 | — | jewel | 3 |
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 10
- Exp
- 28000
- Debuff Resistance
- 1
- Element
- PHYSICAL
- Race
- Animal
States
| end Time | type | params |
| -1 | IGNORESTUN | | key | value |
| ignore | true | | flag | 127 |
|
| -1 | DETECTINVISIBLE | — |
- Name
- Guild_PenguinBasicLv300
- Template Name
- APOC_Penguin
- Action List Name
- APOC_Penguin
- Class
- Default
- Npc Type
- Normal
- Lv
- 10
- Exp
- 28000
- Radius
- 7
- Sight
- 150
- Attack Range
- 70
- Debuff Resistance
- 1
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- CitadelOfDarkness2
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Pang Pang
- Race
- Animal
- Animation Path
- Animation/Animal/Penguin/PenguinBasic.xml
- Effect Category
- Soft
- Use Glow
- No
- Display Name Token
- $Npcs.Guild_PenguinBasicLv300_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 70 | | Skill Name | Probability |
| Special06 | 0.7 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | IGNORESTUN | | key | value |
| ignore | true | | flag | 127 |
| — |
| 0 | -1 | DETECTINVISIBLE | — | — |