This is one record of a monster. See every variant, its drops and where to find it →
3D model
Normal · Animal
- Level
- 61
- Base HP
- 500,000
- Found in
- 1 stage
- Drops
- 6
Base stats
- level
- 61
- str
- 25000
- int
- 1
- dex
- 1
- vit
- 50000
- hp
- 500000
- mp
- 10
- element
- PHYSICAL
HP by party size
Base HP 500,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NightmareScenario | Easy | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 1 |
| NightmareScenario | Challenge | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 61
- Exp
- 190
- Element
- PHYSICAL
- Race
- Animal
States
| type | params |
| DEFENCE | | key | value |
| type | 0 | | probability | 0.01 |
|
| DEFENCE | | key | value |
| type | 7 | | probability | 0.04 |
|
- Name
- JungleGorilla5Lv061
- Template Name
- JungleGorilla5
- Action List Name
- JungleGorilla5
- Class
- Default
- Npc Type
- Normal
- Lv
- 61
- Exp
- 190
- Radius
- 11
- Sight
- 200
- Attack Range
- 150
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- NormalD1
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Jungle Gorilla
- Race
- Animal
- Animation Path
- ANIMATION/Animal/JungleGorilla/JungleGorillaRanger.xml
- Effect Category
- Soft
- Use Glow
- No
- Display Name Token
- $Npcs.JungleGorilla5Lv031_DisplayName$
Items
| Probability | Name |
| 0.06 | Apple |
| 0 | PotionBox01 |
| 0.02 | Basic_7 |
| 0.01 | ReagentBox001 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 150 | | Skill Name | Probability |
| Atk05 | 0.3 | | Atk05_1 | 0.2 | | Atk07 | 0.3 | | Atk05_5 | 0.2 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.01 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.04 |
| — |