This is one record of a monster. See every variant, its drops and where to find it →
3D model
Stage Boss · Animal
- Level
- 31
- Base HP
- 9,600
- Found in
- 1 stage
- Drops
- 8
Base stats
- level
- 31
- str
- 2420
- int
- 31
- dex
- 31
- vit
- 960
- hp
- 9600
- mp
- 310
- element
- PHYSICAL
HP by party size
Base HP 9,600.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NormalScenario | Easy | 9,600 | 16,800 | 21,600 | 28,800 | 28,800 | 28,800 | 28,800 | 28,800 | 1 |
| NormalScenario | Normal | 9,600 | 16,800 | 21,600 | 28,800 | 28,800 | 28,800 | 28,800 | 28,800 | 1 |
| NormalScenario | Difficult | 9,600 | 16,800 | 21,600 | 28,800 | 28,800 | 28,800 | 28,800 | 28,800 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Class
- Default
- Npc Type
- Stage Boss
- Lv
- 31
- Exp
- 90317
- Element
- PHYSICAL
- Race
- Animal
States
- Maximum attack
- +62
- Minimum attack
- +62
| end Time | type |
| -1 | DETECTINVISIBLE |
- Name
- JungleGorillaKingLv031
- Template Name
- JungleGorillaKing
- Action List Name
- JungleGorillaKing
- Class
- Default
- Npc Type
- Stage Boss
- Lv
- 31
- Exp
- 90317
- Radius
- 17
- Sight
- 100
- Attack Range
- 80
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- StageBossD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Violent Jungle Gorilla
- Race
- Animal
- Animation Path
- Animation/Animal/JungleGorilla/JungleGorillaKing.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $Npcs.JungleGorillaKingLv031_DisplayName$
Items
| Probability | Name |
| 0 | Rare03_4 |
| 0.09 | Trophy_HydraFang_01 |
Unidentified Items
EpisodeD2_Boss_Random_Box_01
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 45 | | Skill Name | Probability |
| Atk_s1 | 0.2 | | Atk01 | 0.2 | | ReadyAtk02_a | 0.1 | | Atk04_a | 0.1 | | ReadyBasicAtk01 | 0.3 |
|
| 80 | | Skill Name | Probability |
| ReadyAtk02_b | 0.3 | | ReadyAtk02_c | 0.2 | | Atk_s1 | 0.2 | | ReadyBasicAtk02 | 0.3 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |
| 0 | -1 | INCSTAT | | key | value |
| value | 62 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | -1 | INCSTAT | | key | value |
| value | 62 | | category | ATKMIN | | type | AMOUNT |
| — |