Unnamed (LotarActorLv51)
Elite · Human
- Level
- 51
- Base HP
- 2,610
- Found in
- 2 stages
- Drops
- 3
Base stats
- level
- 51
- str
- 1360
- int
- 51
- dex
- 51
- vit
- 261
- hp
- 2610
- mp
- 510
- element
- PHYSICAL
HP by party size
Base HP 2,610.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| NormalScenario | Easy | 2,610 | 4,568 | 5,873 | 7,830 | 7,830 | 7,830 | 7,830 | 7,830 | 1 |
| NormalScenario | Normal | 2,610 | 4,568 | 5,873 | 7,830 | 7,830 | 7,830 | 7,830 | 7,830 | 1 |
| NormalScenario | Difficult | 2,610 | 4,568 | 5,873 | 7,830 | 7,830 | 7,830 | 7,830 | 7,830 | 1 |
| NightmareScenario | Easy | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 1 |
| NightmareScenario | Challenge | 2,610 | 2,610 | 2,610 | 2,610 | 2,610 | 2,610 | 2,610 | 2,610 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Jewel type 0 | — | jewel | 7 | |
| Jewel type 1 | — | jewel | 5 | |
| Jewel type 2 | — | jewel | 3 |
Appears in
- 6-5 Dimension Gate monster
- 6-5 Dimension Gate monster
Properties
- Class
- Default
- Npc Type
- Elite
- Lv
- 51
- Element
- PHYSICAL
- Race
- Human
States
| end Time | type | params | ||||
|---|---|---|---|---|---|---|
| -1 | INVINCIBLE |
| ||||
| -1 | PASSABLE | — |
- Name
- LotarActorLv51
- Template Name
- Lotar
- Action List Name
- LotarActor
- Class
- Default
- Npc Type
- Elite
- Lv
- 51
- Exp
- 0
- Radius
- 0
- Sight
- 10
- Attack Range
- 10
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- ActAtk01
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Race
- Human
- Animation Path
- Animation/Projectiles/BonC/BonC.xml
- Effect Category
- Leather
- Use Glow
- No
- Display Name Token
- $Npcs.LotarActorLv51_DisplayName$
Items
—Unidentified Items
—Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
Range Skills 80 Skill Name Probability ActAtk01 1 - Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0States
| start Time | end Time | type | params | optional States | ||||
|---|---|---|---|---|---|---|---|---|
| 0 | -1 | INVINCIBLE |
| — | ||||
| 0 | -1 | PASSABLE | — | — |
Jewels
| Type | Cnt |
|---|---|
| 0 | 7 |
| 1 | 5 |
| 2 | 3 |