Lord Andre
This is one record of a monster. See every variant, its drops and where to find it →
Stage Boss · Human
- Level
- 70
- Base HP
- 120,700
- Found in
- 1 stage
- Drops
- 7
Base stats
- level
- 70
- str
- 5310
- int
- 70
- dex
- 70
- vit
- 12070
- hp
- 120700
- mp
- 700
- element
- PHYSICAL
HP by party size
Base HP 120,700.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| BattleGround | Easy | 3,620,999,936 | 3,620,999,936 | 3,620,999,936 | 3,620,999,936 | 3,620,999,936 | 3,620,999,936 | 3,620,999,936 | 3,620,999,936 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Jewel type 1 | — | jewel | 20 | |
| Jewel type 2 | — | jewel | 16 | |
| Jewel type 3 | — | jewel | 12 | |
| Jewel type 4 | — | jewel | 12 | |
| Jewel type 4 | — | jewel | 8 | |
| Jewel type 5 | — | jewel | 4 | |
| Jewel type 6 | — | jewel | 4 |
Appears in
- Battle Field test 1 monster
Properties
- Class
- Default
- Npc Type
- Stage Boss
- Lv
- 70
- Exp
- 1296
- Element
- PHYSICAL
- Race
- Human
- Name
- MecaNobleLv046BG
- Template Name
- MecaNoble
- Action List Name
- MecaNoble
- Class
- Default
- Npc Type
- Stage Boss
- Lv
- 70
- Exp
- 1296
- Radius
- 10
- Sight
- 120
- Attack Range
- 80
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- StageBossD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Lord Andre
- Race
- Human
- Animation Path
- Animation/Boss/MecaNoble/MecaNoble.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $Npcs.MecaNobleLv046BG_DisplayName$
Items
—Unidentified Items
Offensive Skills
- Aggressive Mode
- 0.8
- Normal Skills
Range Skills 40 Skill Name Probability Atk02 0.33 Atk03A 0.33 Atk04 0.33 80 Skill Name Probability Atk04 0.33 Atk03A 0.33 Atk03B1 0.33 - Aggressive Skills
Range Skills 40 Skill Name Probability Atk04 0.2 Atk01_N2 0.2 Atk01_N2a 0.2 Atk02A_a 0.2 Atk03C1 0.2 80 Skill Name Probability Atk01 0.2 Atk03R_a 0.2 Atk04 0.2 Atk01_N1 0.2 Atk01_N1a 0.2
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0States
—Jewels
| Type | Cnt |
|---|---|
| 1 | 20 |
| 2 | 16 |
| 3 | 12 |
| 4 | 12 |
| 4 | 8 |
| 5 | 4 |
| 6 | 4 |