Swordsman of Light
This is one record of a monster. See every variant, its drops and where to find it →
Normal · Monster
- Level
- 500
- Base HP
- 127,200
- Found in
- 1 stage
- Drops
- 0
Base stats
- level
- 500
- str
- 23490
- int
- 500
- dex
- 500
- vit
- 12720
- hp
- 127200
- mp
- 5000
- element
- PHYSICAL
HP by party size
Base HP 127,200.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| RichnessForest | Easy | 127,200 | 222,600 | 286,200 | 381,600 | 477,000 | 477,000 | 477,000 | 477,000 | 1 |
| RichnessForest | Normal | 636,000 | 1,113,000 | 1,431,000 | 1,908,000 | 2,385,000 | 2,385,000 | 2,385,000 | 2,385,000 | 1 |
| RichnessForest | Difficult | 2,544,000 | 4,452,000 | 5,724,000 | 7,632,000 | 9,540,000 | 9,540,000 | 9,540,000 | 9,540,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Appears in
- Devastated Forest monster
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 500
- Element
- PHYSICAL
- Race
- Monster
States
| end Time | type |
|---|---|
| -1 | PASSABLE |
- Name
- MythBoss_SwordLv500
- Template Name
- MythBoss_Sword
- Action List Name
- MythBoss_Sword
- Class
- Default
- Npc Type
- Normal
- Lv
- 500
- Exp
- 0
- Radius
- 10
- Sight
- 100
- Attack Range
- 80
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Swordsman of Light
- Race
- Monster
- Animation Path
- Animation/Myth/Myth6_Warrior/Myth6_Warrior.xml
- Effect Category
- Hard
- Use Glow
- Yes
- Display Name Token
- $Items.Myth6_Sword_Pet_DisplayName$
Items
—Unidentified Items
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
Range Skills 80 Skill Name Probability Atk01_a 0.6 Atk05 0.3 - Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0States
| start Time | end Time | type | params | optional States |
|---|---|---|---|---|
| 0 | -1 | PASSABLE | — | — |