Unnamed (MythEp2_ETC_Wind)
Episode Boss · Monster
- Level
- 300
- Base HP
- 70,400
- Found in
- 1 stage
- Drops
- 0
Base stats
- level
- 300
- str
- 15640
- int
- 300
- dex
- 300
- vit
- 7040
- hp
- 70400
- mp
- 3000
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
|---|---|
| Fire | -5000 |
| Water | -5000 |
| Ice | -5000 |
| Lightning | -5000 |
| Land | -5000 |
| Wind | -5000 |
| Poison | -5000 |
| Light | -5000 |
| Curse | -5000 |
| Physical | -5000 |
| Independence | -5000 |
HP by party size
Base HP 70,400.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| Myth | Easy | 70,400 | 123,200 | 158,400 | 211,200 | 264,000 | 264,000 | 264,000 | 264,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Appears in
- Ep2 Forest of Wind monster
Properties
- Class
- Default
- Npc Type
- Episode Boss
- Lv
- 300
- Element
- PHYSICAL
- Race
- Monster
- Name
- MythEp2_ETC_Wind
- Template Name
- MythEp2_ETC
- Action List Name
- MythEp2_ETC
- Class
- Default
- Npc Type
- Episode Boss
- Lv
- 300
- Exp
- 0
- Radius
- 15
- Sight
- 90
- Attack Range
- 90
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Race
- Monster
- Animation Path
- animation/mapobject/ep4pillar/ep4pillar.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $Npcs.MythEp2_ETC_Wind_DisplayName$
Items
—Unidentified Items
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —