- Level
- 300
- Race
- Monster
- Kind
- boss
Base stats
- level
- 300
- str
- 15640
- int
- 300
- dex
- 300
- vit
- 7040
- hp
- 70400
- mp
- 3000
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | -5000 |
| Water | -5000 |
| Ice | -5000 |
| Lightning | -5000 |
| Land | -5000 |
| Wind | -5000 |
| Poison | -5000 |
| Light | -5000 |
| Curse | -5000 |
| Physical | -5000 |
| Independence | -5000 |
Properties
- Name
- MythEp2_ETC_Wind
- Class
- Default
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 300
- Exp
- 0
- Radius
- 15
- Sight
- 90
- Attack Range
- 90
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Open this tab to load the model.
- Name
- MythEp2_ETC_Wind
- Template Name
- MythEp2_ETC
- Action List Name
- MythEp2_ETC
- Class
- Default
- Display Name
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 300
- Exp
- 0
- Radius
- 15
- Sight
- 90
- Attack Range
- 90
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Animation Path
- animation/mapobject/ep4pillar/ep4pillar.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.MythEp2_ETC_Wind_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
-5000, -5000, -5000, -5000, -5000, -5000, -5000, -5000, -5000, -5000, -5000