MythEp4_MapObject_003

MythEp4_MapObject_003 · hash 61025942 · boss

Level
300
Race
Monster
Kind
boss

Base stats

level
300
str
15640
int
300
dex
300
vit
7040
hp
70400
mp
3000
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 70,400.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalScenarioEasy70,400123,200158,400211,200211,200211,200211,200211,2001
NormalScenarioNormal70,400123,200158,400211,200211,200211,200211,200211,2001
NormalScenarioDifficult70,400123,200158,400211,200211,200211,200211,200211,2001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Appears in

Properties

Name
MythEp4_MapObject_003
Class
Default
Race
Monster
Npc Type
Episode Boss
Lv
300
Exp
0
Radius
15
Sight
0
Attack Range
0
Debuff Resistance
0
Ignore Hate
Yes
Recognizeable By Enemy
Yes
Start Action
MythEp4_MapObject01
Basic Stat
Myth
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1PASSABLE
0-1INVINCIBLE

Glow Color

1, 1, 1, 1

Default Meshs