This is one record of a monster. See every variant, its drops and where to find it →
3D model
Normal · Human
- Level
- 400
- Base HP
- 93,600
- Found in
- 1 stage
- Drops
- 2
Base stats
- level
- 400
- str
- 17670
- int
- 400
- dex
- 400
- vit
- 9360
- hp
- 93600
- mp
- 4000
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 500 |
HP by party size
Base HP 93,600.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| MythTower | Easy | 93,600 | 163,800 | 210,600 | 280,800 | 280,800 | 280,800 | 280,800 | 280,800 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Jewel type 0 | — | jewel | 5 |
| Jewel type 1 | — | jewel | 3 |
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 400
- Exp
- 48000
- Element
- PHYSICAL
- Race
- Human
States
| end Time | type |
| -1 | DETECTINVISIBLE |
- Name
- MythTower_SideVortexNormalLv023
- Template Name
- Vortex
- Action List Name
- Vortex
- Class
- Default
- Npc Type
- Normal
- Lv
- 400
- Exp
- 48000
- Radius
- 6
- Sight
- 500
- Attack Range
- 90
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Atk01Ready
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Storm Spirit
- Race
- Human
- Animation Path
- Animation/Boss/Vortex/Vortex.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $Npcs.MythTower_SideVortexNormalLv023_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 60 | | Skill Name | Probability |
| Atk01Ready | 0.4 |
|
| 90 | | Skill Name | Probability |
| Atk03Ready | 0.4 |
|
- Aggressive Skills
- —
Resists
500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |