Door of DarknessⅠ
Normal · Monster
- Level
- 1440
- Base HP
- 31,553,400
- Found in
- 2 stages
- Drops
- 2
Base stats
- level
- 1440
- str
- 104660
- int
- 1440
- dex
- 1440
- vit
- 3155340
- hp
- 31553400
- mp
- 14400
- element
- PHYSICAL
HP by party size
Base HP 31,553,400.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| MythRaid | Easy | 31,553,400 | 55,218,448 | 70,995,152 | 94,660,200 | 118,325,248 | 141,990,304 | 149,878,656 | 157,767,008 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Jewel type 0 | — | jewel | 5 | |
| Jewel type 1 | — | jewel | 3 |
Appears in
- Level of Wreckage, 61~70F monster
- $UI.Global.DungeonUI.D3RaidDungeon08$ monster
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 1440
- Element
- PHYSICAL
- Race
- Monster
- Name
- Myth_Door_ETC01_01
- Template Name
- Myth_Door_ETC01
- Action List Name
- Myth_Door_ETC01
- Class
- Default
- Npc Type
- Normal
- Lv
- 1440
- Exp
- 0
- Radius
- 5
- Sight
- 500
- Attack Range
- 500
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Start01a
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Door of DarknessⅠ
- Race
- Monster
- Animation Path
- Animation/MapObject/Helldoor/Helldoor.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $Npcs.Myth_Door_ETC01_01_DisplayName$
Items
—Unidentified Items
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0States
—Jewels
| Type | Cnt |
|---|---|
| 0 | 5 |
| 1 | 3 |