Unnamed (Myth_JumpObject)
Normal · Instrument
- Level
- 1
- Base HP
- 20
- Found in
- 13 stages
- Drops
- 0
Base stats
- level
- 1
- str
- 70
- int
- 1
- dex
- 1
- vit
- 2
- hp
- 20
- mp
- 10
- element
- PHYSICAL
HP by party size
Base HP 20.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| Exercise | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | ||
| NormalScenario | Easy | 20 | 35 | 45 | 60 | 60 | 60 | 60 | 60 | 1 |
| NormalScenario | Normal | 20 | 35 | 45 | 60 | 60 | 60 | 60 | 60 | 1 |
| NormalScenario | Difficult | 20 | 35 | 45 | 60 | 60 | 60 | 60 | 60 | 1 |
| Myth | Easy | 20 | 35 | 45 | 60 | 75 | 75 | 75 | 75 | 1 |
| MythRaid | Easy | 20 | 35 | 45 | 60 | 75 | 90 | 95 | 100 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Appears in
- Practice field monster
- 7-8 Forest of Haetae in Ancient Times monster
- 7-9 Ancient Hall of Moon Goddess monster
- 000710 monster
- Ep1 Forest of Moon monster
- Ep2 Forest of Wind monster
- Ep3 Forest of Fire monster
- Ep4 Forest of Darkness monster
- Level of Flames, 21~30F monster
- Level of Bog, 31~40F monster
- Level of Deep Sea, 41~50F monster
- Level of Brilliance, 51~60F monster
- Level of Wreckage, 61~70F monster
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 1
- Exp
- 340
- Element
- PHYSICAL
- Race
- Instrument
States
| end Time | type |
|---|---|
| -1 | PASSABLE |
| -1 | INVINCIBLE |
| -1 | DOWN |
- Name
- Myth_JumpObject
- Template Name
- Myth_ETC
- Action List Name
- Myth_ETC
- Class
- Default
- Npc Type
- Normal
- Lv
- 1
- Exp
- 340
- Radius
- 7
- Sight
- 20
- Attack Range
- 20
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Race
- Instrument
- Animation Path
- Animation/MapObject/Myth_Special_FootHold2/Special_Foothold2.xml
- Effect Category
- Soft
- Use Glow
- No
- Display Name Token
- $Npcs.Myth_JumpObject_DisplayName$
Items
—Unidentified Items
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
Range Skills 20 Skill Name Probability Atk01 1 - Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0States
| start Time | end Time | type | params | optional States |
|---|---|---|---|---|
| 0 | -1 | PASSABLE | — | — |
| 0 | -1 | INVINCIBLE | — | — |
| 0 | -1 | DOWN | — | — |