Myth_RollingStone2Lv350
- Level
- 100
- Race
- Monster
- Kind
- monster
Base stats
- level
- 100
- str
- 12330
- int
- 100
- dex
- 100
- vit
- 10000
- hp
- 100000
- mp
- 1000
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
|---|---|
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | -500 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 100,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| NormalScenario | Easy | 100,000 | 175,000 | 225,000 | 300,000 | 300,000 | 300,000 | 300,000 | 300,000 | 1 |
| NormalScenario | Normal | 100,000 | 175,000 | 225,000 | 300,000 | 300,000 | 300,000 | 300,000 | 300,000 | 1 |
| NormalScenario | Difficult | 100,000 | 175,000 | 225,000 | 300,000 | 300,000 | 300,000 | 300,000 | 300,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Appears in
- 7-8 Forest of Haetae in Ancient Times monster
- 7-9 Ancient Hall of Moon Goddess monster
- 000710 monster
Properties
- Name
- Myth_RollingStone2Lv350
- Class
- Default
- Race
- Monster
- Npc Type
- Normal
- Lv
- 100
- Exp
- 0
- Radius
- 7
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Myth_Ep4_RollingStone_Stand2
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
States
—Glow Color
1, 1, 1, 1Default Meshs
—- Name
- Myth_RollingStone2Lv350
- Template Name
- Myth_ETC
- Action List Name
- Myth_RollingStone2_Ep4
- Class
- Default
- Display Name
- Race
- Monster
- Npc Type
- Normal
- Lv
- 100
- Exp
- 0
- Radius
- 7
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Myth_Ep4_RollingStone_Stand2
- Basic Stat
- Myth
- Element
- PHYSICAL
- Animation Path
- Animation/MapObject/Ep4Pillar/Ep4Pillar.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Myth_RollingStone2Lv350_DisplayName$
Items
—Unidentified Items
Jewels
—Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —