Myth_RollingStone2Lv350

Myth_RollingStone2Lv350 · hash 8811250 · monster

Level
100
Race
Monster
Kind
monster

Base stats

level
100
str
12330
int
100
dex
100
vit
10000
hp
100000
mp
1000
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light-500
Curse0
Physical0
Independence0

HP by party size

Base HP 100,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalScenarioEasy100,000175,000225,000300,000300,000300,000300,000300,0001
NormalScenarioNormal100,000175,000225,000300,000300,000300,000300,000300,0001
NormalScenarioDifficult100,000175,000225,000300,000300,000300,000300,000300,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Appears in

Properties

Name
Myth_RollingStone2Lv350
Class
Default
Race
Monster
Npc Type
Normal
Lv
100
Exp
0
Radius
7
Sight
0
Attack Range
0
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Myth_Ep4_RollingStone_Stand2
Basic Stat
Myth
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

Glow Color

1, 1, 1, 1

Default Meshs