Tia

NpcTia_N · hash 40849497 · boss

Level
62
Race
Human
Kind
boss

Base stats

level
62
str
25000
int
1
dex
1
vit
800000
hp
8000000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire600
Water600
Ice600
Lightning600
Land600
Wind600
Poison600
Light600
Curse600
Physical600
Independence600

HP by party size

Base HP 8,000,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalScenarioEasy8,000,00014,000,00018,000,00024,000,00024,000,00024,000,00024,000,00024,000,0001
NormalScenarioNormal8,000,00014,000,00018,000,00024,000,00024,000,00024,000,00024,000,00024,000,0001
NormalScenarioDifficult8,000,00014,000,00018,000,00024,000,00024,000,00024,000,00024,000,00024,000,0001
NightmareScenarioEasy80,00080,00080,00080,00080,00080,00080,00080,0001
NightmareScenarioChallenge8,000,0008,000,0008,000,0008,000,0008,000,0008,000,0008,000,0008,000,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel15
Jewel type 1jewel12
Jewel type 2jewel9
Jewel type 3jewel6
Jewel type 4jewel6
Jewel type 4jewel3

Appears in

Properties

Name
NpcTia_N
Class
Default
Display Name
Tia
Race
Human
Npc Type
Stage Boss
Lv
62
Exp
0
Radius
10
Sight
90
Attack Range
70
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
StageBossD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
40
Skill NameProbability
AtkA10.3
Skill02Lv30.3
Skill13bLv30.4
50
Skill NameProbability
DashAtkB0.9
60
Skill NameProbability
Skill13bLv30.5
Skill11Lv30.5
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
bFilltrue
value100000
categoryMAXHP
typeAMOUNT
0-1INCSTAT
keyvalue
value10
categoryATKMAX
typeAMOUNT
0-1INCSTAT
keyvalue
value10
categoryATKMIN
typeAMOUNT
0-1INCSTAT
keyvalue
value500
categoryDEF
typeAMOUNT

Glow Color

0, 0, 0, 0

Default Meshs