Orc Cavalryman

OrcCavalryLv060 · hash 8848662 · boss

Level
60
Race
Human
Kind
boss

Base stats

level
60
str
25000
int
1
dex
1
vit
200000
hp
2000000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 2,000,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareScenarioEasy20,00020,00020,00020,00020,00020,00020,00020,0001
NightmareScenarioChallenge2,000,0002,000,0002,000,0002,000,0002,000,0002,000,0002,000,0002,000,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 1jewel20
Jewel type 2jewel16
Jewel type 3jewel12
Jewel type 4jewel12
Jewel type 4jewel8
Jewel type 5jewel4
Jewel type 6jewel4

Appears in

Properties

Name
OrcCavalryLv060
Class
Default
Display Name
Orc Cavalryman
Race
Human
Npc Type
Stage Boss
Lv
60
Exp
935
Radius
9
Sight
110
Attack Range
50
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
SemiBossD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0.3
Normal Skills
RangeSkills
45
Skill NameProbability
Ready01StartAtk010.15
Ready01StartAtk020.3
Ready02StartAtk030.15
EmotionAtk030.2
Ready02StartAtk040.2
70
Skill NameProbability
Ready01StartAtk010.25
Ready02StartAtk030.15
EmotionAtk030.2
Ready02StartAtk040.3
Emotion0.1
Aggressive Skills
RangeSkills
100
Skill NameProbability
OrcCavalry2b1

States

start Timeend Timetypeparamsoptional States
00DEFENCE
keyvalue
type0
probability0.02
00DEFENCE
keyvalue
type1
probability0.02
00DEFENCE
keyvalue
type7
probability0.02

Glow Color

0, 0, 0, 0

Default Meshs