Unnamed (PlayerShootingPlantLv063)
Normal · Plant
- Level
- 63
- Base HP
- 500,000
- Found in
- 1 stage
- Drops
- 2
Base stats
- level
- 63
- str
- 25000
- int
- 1
- dex
- 1
- vit
- 50000
- hp
- 500000
- mp
- 10
- element
- PHYSICAL
HP by party size
Base HP 500,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| NightmareScenario | Easy | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 1 |
| NightmareScenario | Challenge | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Jewel type 0 | — | jewel | 5 | |
| Jewel type 1 | — | jewel | 3 |
Appears in
- 4-3 Dreamy Rainforest monster
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 63
- Exp
- 196
- Element
- PHYSICAL
- Race
- Plant
States
- Maximum HP
- +500
- Name
- PlayerShootingPlantLv063
- Template Name
- ShootingPlant
- Action List Name
- ShootingPlant
- Class
- Default
- Npc Type
- Normal
- Lv
- 63
- Exp
- 196
- Radius
- 6
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- NormalD1
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Race
- Plant
- Animation Path
- Animation/Plant/PlayerPlant/Plant09/Plant09.xml
- Effect Category
- Soft
- Use Glow
- No
- Display Name Token
- $Npcs.PlayerShootingPlantLv063_DisplayName$
Items
—Unidentified Items
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0States
| start Time | end Time | type | params | optional States | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | -1 | INCSTAT |
| — |
Jewels
| Type | Cnt |
|---|---|
| 0 | 5 |
| 1 | 3 |