This is one record of a monster. See every variant, its drops and where to find it →
3D model
Normal · Monster
- Level
- 1
- Base HP
- 20
- Found in
- 1 stage
- Drops
- 2
Base stats
- level
- 1
- str
- 70
- int
- 1
- dex
- 1
- vit
- 2
- hp
- 20
- mp
- 10
- element
- PHYSICAL
HP by party size
Base HP 20.
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Jewel type 0 | — | jewel | 7 |
| Jewel type 1 | — | jewel | 6 |
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 1
- Exp
- 15
- Element
- PHYSICAL
- Race
- Monster
States
| end Time | type |
| -1 | INVINCIBLE |
- Name
- Quest_Qstage01_SamaelD0
- Template Name
- QuestNpc
- Action List Name
- QuestNpc
- Class
- Default
- Npc Type
- Normal
- Lv
- 1
- Exp
- 15
- Radius
- 5
- Sight
- 100
- Attack Range
- 30
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Samael
- Race
- Monster
- Animation Path
- animation/alliednpc/npcman/quest_qstage01_samaeld0.xml
- Effect Category
- Leather
- Use Glow
- No
- Display Name Token
- $Npcs.Quest_Qstage01_SamaelD0_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INVINCIBLE | — | — |