Treasure Hunter

Quest_Sstage04_TreasurehunterD0 · hash 21351983 · monster

Level
5
Race
Monster
Kind
monster

Base stats

level
5
str
150
int
5
dex
5
vit
4
hp
40
mp
50
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 40.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalSide_4_01_AEasy4070901201201201201201

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Appears in

Properties

Name
Quest_Sstage04_TreasurehunterD0
Class
Default
Display Name
Treasure Hunter
Race
Monster
Npc Type
Normal
Lv
5
Exp
17
Radius
3
Sight
0
Attack Range
0
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
bFilltrue
value1000000
categoryMAXHP
typeAMOUNT
0-1INVINCIBLE

Glow Color

1, 1, 1, 1

Default Meshs