- Level
- 5
- Race
- Monster
- Kind
- monster
Base stats
- level
- 5
- str
- 150
- int
- 5
- dex
- 5
- vit
- 4
- hp
- 40
- mp
- 50
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 40.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NormalSide_4_01_A | Easy | 40 | 70 | 90 | 120 | 120 | 120 | 120 | 120 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Name
- Quest_Sstage04_TreasurehunterD0
- Class
- Default
- Display Name
- Treasure Hunter
- Race
- Monster
- Npc Type
- Normal
- Lv
- 5
- Exp
- 17
- Radius
- 3
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| bFill | true | | value | 1000000 | | category | MAXHP | | type | AMOUNT |
| — |
| 0 | -1 | INVINCIBLE | — | — |
Open this tab to load the model.
- Name
- Quest_Sstage04_TreasurehunterD0
- Template Name
- QuestNpc
- Action List Name
- QuestNpc
- Class
- Default
- Display Name
- Treasure Hunter
- Race
- Monster
- Npc Type
- Normal
- Lv
- 5
- Exp
- 17
- Radius
- 3
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Animation Path
- Animation/Human/IceHunterBasic/JungleHunter.xml
- Effect Category
- Soft
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Quest_Sstage04_TreasurehunterD0_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| bFill | true | | value | 1000000 | | category | MAXHP | | type | AMOUNT |
| — |
| 0 | -1 | INVINCIBLE | — | — |