RaidFairyTauntLv080

RaidFairyTauntLv080 · hash 21029274 · monster

Level
80
Race
Human
Kind
monster

Base stats

level
80
str
25000
int
1
dex
1
vit
50000
hp
500000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire200
Water200
Ice200
Lightning200
Land200
Wind200
Poison200
Light200
Curse200
Physical200
Independence200

HP by party size

Base HP 500,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareSide_1_02_AEasy5,0005,0005,0005,0005,0005,0005,0005,0001
NightmareSide_1_02_AChallenge250,000250,000250,000250,000250,000250,000250,000250,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Appears in

Properties

Name
RaidFairyTauntLv080
Class
Default
Race
Human
Npc Type
Normal
Lv
80
Exp
0
Radius
2
Sight
50
Attack Range
30
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand_Taunt
Basic Stat
NormalD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
30
Skill NameProbability
Ep1Raid_Taunt010.5
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
bFilltrue
value1000
categoryMAXHP
typeAMOUNT

Glow Color

1, 1, 1, 1

Default Meshs