This is one record of a monster. See every variant, its drops and where to find it →
3D model
Rare · Animal
- Level
- 70
- Base HP
- 1,000,000
- Found in
- 1 stage
- Drops
- 9
Base stats
- level
- 70
- str
- 25000
- int
- 1
- dex
- 1
- vit
- 100000
- hp
- 1000000
- mp
- 10
- element
- PHYSICAL
HP by party size
Base HP 1,000,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NightmareSide_1_01_A | Easy | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 1 |
| NightmareSide_1_01_A | Challenge | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Class
- Wolf Boss
- Npc Type
- Rare
- Lv
- 70
- Exp
- 585
- Element
- PHYSICAL
- Race
- Animal
States
- Maximum attack
- -52
- Minimum attack
- -52
| type | params |
| DEFENCE | | key | value |
| type | 0 | | probability | 0.01 |
|
| DEFENCE | | key | value |
| type | 7 | | probability | 0.02 |
|
| DEFENCE | | key | value |
| type | 1 | | probability | 0.02 |
|
- Name
- RaidWolfKing02Lv070
- Template Name
- WolfKing
- Action List Name
- WolfKingNight
- Class
- Wolf Boss
- Npc Type
- Rare
- Lv
- 70
- Exp
- 585
- Radius
- 10
- Sight
- 110
- Attack Range
- 45
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- RareD1
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Wolf King
- Race
- Animal
- Animation Path
- Animation/Animal/WolfBoss/WolfBoss.xml
- Effect Category
- Soft
- Use Glow
- No
- Display Name Token
- $Npcs.WolfKingLv008_DisplayName$
Items
| Probability | Name |
| 0.02 | QUEST_Wolf_Legend |
| 0.03 | ReagentBox001 |
Unidentified Items
SideStage_ElvenDungeonBox02_Cash01_D1
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 45 | | Skill Name | Probability |
| BossAtk01 | 0.3 | | BossAtk02 | 0.3 | | Atk02 | 0.3 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| value | -52 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | -1 | INCSTAT | | key | value |
| value | -52 | | category | ATKMIN | | type | AMOUNT |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.01 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.02 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 1 | | probability | 0.02 |
| — |