Unnamed (ShootDownProjectileTower)
Normal · Instrument
- Level
- 1
- Base HP
- 270
- Found in
- 4 stages
- Drops
- 1
Base stats
- level
- 1
- str
- 240
- int
- 1
- dex
- 1
- vit
- 27
- hp
- 270
- mp
- 10
- element
- PHYSICAL
HP by party size
Base HP 270.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| NightmareScenario | Easy | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 1 |
| NightmareScenario | Challenge | 270 | 270 | 270 | 270 | 270 | 270 | 270 | 270 | 1 |
| Myth | Easy | 270 | 473 | 608 | 810 | 1,013 | 1,013 | 1,013 | 1,013 | 1 |
| MythRaid | Easy | 270 | 473 | 608 | 810 | 1,013 | 1,215 | 1,283 | 1,350 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Unidentified item (table 0) | — | unidentified | — |
Appears in
- 3-9 Qualifier's Gate monster
- Ep1 Forest of Moon monster
- Ep2 Forest of Wind monster
- Level of Monsters, 11~20F monster
Properties
- Class
- Tower
- Npc Type
- Normal
- Lv
- 1
- Element
- PHYSICAL
- Race
- Instrument
States
| end Time | type |
|---|---|
| -1 | PASSABLE |
| -1 | INVINCIBLE |
- Name
- ShootDownProjectileTower
- Template Name
- Tower
- Action List Name
- FixedTower5
- Class
- Tower
- Npc Type
- Normal
- Lv
- 1
- Exp
- 0
- Radius
- 1
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- AtkDelayLong
- Basic Stat
- StageBossD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Race
- Instrument
- Animation Path
- Animation/Instrument/TowerBasic/TowerBasicTransparent.xml
- Effect Category
- Soft
- Use Glow
- No
- Display Name Token
- $Npcs.ShootDownProjectileTower_DisplayName$
Items
—Unidentified Items
0Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0States
| start Time | end Time | type | params | optional States |
|---|---|---|---|---|
| 0 | -1 | PASSABLE | — | — |
| 0 | -1 | INVINCIBLE | — | — |