This is one record of a monster. See every variant, its drops and where to find it →
3D model
Normal · Plant
- Level
- 32
- Base HP
- 850
- Found in
- 1 stage
- Drops
- 7
Base stats
- level
- 32
- str
- 740
- int
- 32
- dex
- 32
- vit
- 85
- hp
- 850
- mp
- 320
- element
- PHYSICAL
HP by party size
Base HP 850.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NormalScenario | Easy | 850 | 1,488 | 1,913 | 2,550 | 2,550 | 2,550 | 2,550 | 2,550 | 1 |
| NormalScenario | Normal | 850 | 1,488 | 1,913 | 2,550 | 2,550 | 2,550 | 2,550 | 2,550 | 1 |
| NormalScenario | Difficult | 850 | 1,488 | 1,913 | 2,550 | 2,550 | 2,550 | 2,550 | 2,550 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 32
- Exp
- 986
- Element
- PHYSICAL
- Race
- Plant
- Name
- ShootingPlantLv032
- Template Name
- ShootingPlant
- Action List Name
- ShootingPlant
- Class
- Default
- Npc Type
- Normal
- Lv
- 32
- Exp
- 986
- Radius
- 6
- Sight
- 80
- Attack Range
- 80
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Canon Tree
- Race
- Plant
- Animation Path
- Animation/Plant/PlayerPlant/Plant09/Plant09.xml
- Effect Category
- Soft
- Use Glow
- No
- Display Name Token
- $Npcs.ShootingPlantLv032_DisplayName$
Items
| Probability | Name |
| 0 | CashRelated_MagicScroll_AddStat_Box_T01_00 |
| 0.04 | EpisodeD2_BasicBox_01 |
| 0 | PotionBox01 |
| 0 | Rare02_New_4 |
| 0 | Basic_4 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 80 | | Skill Name | Probability |
| Atk01 | 0.5 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| bFill | true | | value | 500 | | category | MAXHP | | type | AMOUNT |
| — |