This is one record of a monster. See every variant, its drops and where to find it →
3D model
Elite · Undead
- Level
- 66
- Base HP
- 1,000,000
- Found in
- 1 stage
- Drops
- 9
Base stats
- level
- 66
- str
- 25000
- int
- 1
- dex
- 1
- vit
- 100000
- hp
- 1000000
- mp
- 10
- element
- PHYSICAL
HP by party size
Base HP 1,000,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NightmareSide_4_08_A | Easy | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 1 |
| NightmareSide_4_08_A | Challenge | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Class
- Default
- Npc Type
- Elite
- Lv
- 66
- Exp
- 402
- Element
- PHYSICAL
- Race
- Undead
States
| type | params |
| DEFENCE | | key | value |
| type | 7 | | probability | 0.08 |
|
- Name
- SkeletonWarriorLv065
- Template Name
- SkeletonWarrior
- Action List Name
- SkeletonWarrior
- Class
- Default
- Npc Type
- Elite
- Lv
- 66
- Exp
- 402
- Radius
- 5
- Sight
- 100
- Attack Range
- 40
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- EliteD1
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Skeleton General
- Race
- Undead
- Animation Path
- Animation/Undead/SkeletonWarrior/SkeletonWarrior.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $Npcs.T_SkeletonWarrior_DisplayName$
Items
| Probability | Name |
| 0 | Event_Box001 |
| 0 | Event_Box002 |
| 0.15 | ETC_SkeletonWarrior_N |
| 0.02 | QUEST_SkeletonWarrior |
| 0.04 | Basic_7 |
| 0.03 | ReagentBox001 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 40 | | Skill Name | Probability |
| Special03_5 | 0.3 | | Special03 | 0.3 |
|
| 50 | | Skill Name | Probability |
| Special02 | 0.1 | | Special03 | 0.3 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.08 |
| — |