- Level
- 5
- Race
- Giant
- Kind
- boss
Base stats
- level
- 5
- str
- 150
- int
- 5
- dex
- 5
- vit
- 4
- hp
- 40
- mp
- 50
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
Properties
- Name
- Small2SlimeCharacter_Lv01
- Class
- Player Morph
- Display Name
- Shuk Shuk Lime
- Race
- Giant
- Npc Type
- Stage Boss
- Lv
- 5
- Exp
- 0
- Radius
- 15
- Sight
- 90
- Attack Range
- 70
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
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- Name
- Small2SlimeCharacter_Lv01
- Template Name
- Small2SlimeCharacter_Lv01
- Action List Name
- Small2SlimeCharacter_Lv01
- Class
- Player Morph
- Display Name
- Shuk Shuk Lime
- Race
- Giant
- Npc Type
- Stage Boss
- Lv
- 5
- Exp
- 0
- Radius
- 15
- Sight
- 90
- Attack Range
- 70
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Animation Path
- Animation/Player/CSlime/H_SlimeCharacter.xml
- Effect Category
- Soft
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Small2SlimeCharacter_Lv01_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0