Snowman
This is one record of a monster. See every variant, its drops and where to find it →
Leader · Monster
- Level
- 12
- Base HP
- 210
- Found in
- 1 stage
- Drops
- 8
Base stats
- level
- 12
- str
- 280
- int
- 12
- dex
- 12
- vit
- 21
- hp
- 210
- mp
- 120
- element
- PHYSICAL
HP by party size
Base HP 210.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| NormalScenario | Easy | 210 | 368 | 473 | 630 | 630 | 630 | 630 | 630 | 1 |
| NormalScenario | Normal | 210 | 368 | 473 | 630 | 630 | 630 | 630 | 630 | 1 |
| NormalScenario | Difficult | 210 | 368 | 473 | 630 | 630 | 630 | 630 | 630 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Lunia Magic Scroll Box Ⅰ (Normal) | 0.1% | item | — | |
| Elven Fairy Bag II | 4% | item | — | |
| Potion Box | 0.5% | item | — | |
| Great Box 2 | 0% | item | — | |
| Shabby Bag 2 | 0% | item | — | |
| Jewel type 0 | — | jewel | 7 | |
| Jewel type 1 | — | jewel | 5 | |
| Jewel type 2 | — | jewel | 3 |
Appears in
- 2-2 Snow Flower Hill monster
Properties
- Class
- Default
- Npc Type
- Leader
- Lv
- 12
- Exp
- 44
- Element
- PHYSICAL
- Race
- Monster
- Name
- SnowManLeaderLv012
- Template Name
- SnowManLeader
- Action List Name
- SnowManLeader
- Class
- Default
- Npc Type
- Leader
- Lv
- 12
- Exp
- 44
- Radius
- 11
- Sight
- 40
- Attack Range
- 50
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- LeaderD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Snowman
- Race
- Monster
- Animation Path
- Animation/Monster/SnowMan/SnowManLeader.xml
- Effect Category
- Soft
- Use Glow
- No
- Display Name Token
- $Npcs.SnowManLeaderLv011_DisplayName$
Items
| Probability | Name |
|---|---|
| 0 | CashRelated_MagicScroll_AddStat_Box_T01_00 |
| 0.04 | EpisodeD1_BasicBox_02 |
| 0.01 | PotionBox01 |
| 0 | Rare02_New_2 |
| 0 | Basic_2 |
Unidentified Items
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
Range Skills 50 Skill Name Probability Atk05_a 0.5 - Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0States
—Jewels
| Type | Cnt |
|---|---|
| 0 | 7 |
| 1 | 5 |
| 2 | 3 |