Stone
This is one record of a monster. See every variant, its drops and where to find it →
Normal · Instrument
- Level
- 1
- Base HP
- 20
- Found in
- 1 stage
- Drops
- 1
Base stats
- level
- 1
- str
- 70
- int
- 1
- dex
- 1
- vit
- 2
- hp
- 20
- mp
- 10
- element
- PHYSICAL
HP by party size
Base HP 20.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| NightmareScenario | Easy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
| NightmareScenario | Challenge | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Unidentified item (table 0) | — | unidentified | — |
Appears in
- 2-8 Underground Graveyard monster
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 1
- Element
- PHYSICAL
- Race
- Instrument
- Name
- SocobanKnockback
- Template Name
- VineNPC
- Action List Name
- Socoban
- Class
- Default
- Npc Type
- Normal
- Lv
- 1
- Exp
- 0
- Radius
- 10
- Sight
- 5
- Attack Range
- 5
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Stone
- Race
- Instrument
- Animation Path
- Animation/MapObject/Cubic_Rock/Cubic_Rock4.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $MISCs.M_Stone_DisplayName$
Items
—Unidentified Items
0Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —