Militia

Soldier02Lv002 · hash 47059490 · monster

Level
2
Race
Monster
Kind
monster

Base stats

level
2
str
100
int
2
dex
2
vit
3
hp
30
mp
20
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 30.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalScenarioEasy30536890909090901
NormalScenarioNormal30536890909090901
NormalScenarioDifficult30536890909090901

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
Soldier02Lv002
Class
Default
Display Name
Militia
Race
Monster
Npc Type
Normal
Lv
2
Exp
0
Radius
7
Sight
80
Attack Range
25
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD0
Element
PHYSICAL
Special Dead
Description
용병 2호입니당~
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
25
Skill NameProbability
Atk010.5
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
bFilltrue
value150
categoryMAXHP
typeAMOUNT
0-1PASSABLE

Glow Color

1, 1, 1, 1

Default Meshs