- Level
- 1050
- Race
- Monster
- Kind
- boss
Base stats
- level
- 1050
- str
- 190400
- int
- 1050
- dex
- 1050
- vit
- 786000
- hp
- 7860000
- mp
- 10500
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 1000 |
| Water | 1000 |
| Ice | 1000 |
| Lightning | 1000 |
| Land | 1000 |
| Wind | 1000 |
| Poison | 1000 |
| Light | 1000 |
| Curse | 1000 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 7,860,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| MythRaid | Easy | 7,860,000 | 13,755,000 | 17,685,000 | 23,580,000 | 29,475,000 | 35,370,000 | 37,335,000 | 39,300,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
 | Soldin God's Item Box | 100% | item | — |
| Jewel type 1 | — | jewel | 25 |
| Jewel type 2 | — | jewel | 20 |
| Jewel type 3 | — | jewel | 15 |
| Jewel type 4 | — | jewel | 15 |
| Jewel type 4 | — | jewel | 10 |
| Jewel type 5 | — | jewel | 5 |
| Jewel type 6 | — | jewel | 5 |
Properties
- Name
- Tower_Medusa_BigLv1050
- Class
- Default
- Display Name
- Violent Medusa
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 1050
- Exp
- 40000000
- Radius
- 12
- Sight
- 200
- Attack Range
- 150
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- MythEpisodeBossD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 90 | | Skill Name | Probability |
| BasicAtk01 | 0.1 | | BasicAtk02 | 0.1 | | Atk02 | 0.3 | | Atk03 | 0.3 | | Atk01 | 0.2 |
|
| 150 | | Skill Name | Probability |
| Angry | 0.4 | | Atk01 | 0.2 | | Atk03 | 0.2 | | Atk02 | 0.2 |
|
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |
Open this tab to load the model.
- Name
- Tower_Medusa_BigLv1050
- Template Name
- Ep6Medusa_Big
- Action List Name
- Ep6Medusa_Big
- Class
- Default
- Display Name
- Violent Medusa
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 1050
- Exp
- 40000000
- Radius
- 12
- Sight
- 200
- Attack Range
- 150
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- MythEpisodeBossD0
- Element
- PHYSICAL
- Animation Path
- Animation/Myth/Medusa/Medusa_a.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Tower_Medusa_BigLv1050_DisplayName$
Items
| Probability | Name |
| 1 | Myth006_03_BossItemBox |
Jewels
| Type | Cnt |
| 1 | 25 |
| 2 | 20 |
| 3 | 15 |
| 4 | 15 |
| 4 | 10 |
| 5 | 5 |
| 6 | 5 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 90 | | Skill Name | Probability |
| BasicAtk01 | 0.1 | | BasicAtk02 | 0.1 | | Atk02 | 0.3 | | Atk03 | 0.3 | | Atk01 | 0.2 |
|
| 150 | | Skill Name | Probability |
| Angry | 0.4 | | Atk01 | 0.2 | | Atk03 | 0.2 | | Atk02 | 0.2 |
|
- Aggressive Skills
- —
Resists
1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |