Elite Swordsman of Light
This is one record of a monster. See every variant, its drops and where to find it →
Normal · Monster
- Level
- 930
- Base HP
- 1,522,290
- Found in
- 1 stage
- Drops
- 2
Base stats
- level
- 930
- str
- 67580
- int
- 930
- dex
- 930
- vit
- 152229
- hp
- 1522290
- mp
- 9300
- element
- PHYSICAL
HP by party size
Base HP 1,522,290.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| MythRaid | Easy | 1,522,290 | 2,664,008 | 3,425,153 | 4,566,870 | 5,708,588 | 6,850,305 | 7,230,878 | 7,611,450 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Jewel type 0 | — | jewel | 5 | |
| Jewel type 1 | — | jewel | 3 |
Appears in
- Level of Brilliance, 51~60F monster
Properties
- Class
- Default
- Npc Type
- Normal
- Lv
- 930
- Exp
- 134000
- Element
- PHYSICAL
- Race
- Monster
- Name
- Tower_Sword_XLLv930
- Template Name
- Ep6Sword_XL
- Action List Name
- Ep6Sword_XL
- Class
- Default
- Npc Type
- Normal
- Lv
- 930
- Exp
- 134000
- Radius
- 10
- Sight
- 200
- Attack Range
- 160
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Elite Swordsman of Light
- Race
- Monster
- Animation Path
- Animation/Myth/Myth6_Warrior/Myth6_Warrior.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $Npcs.Doom_Ep6Sword_XL_DisplayName$
Items
—Unidentified Items
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
Range Skills 80 Skill Name Probability Atk01_a 0.6 Atk05 0.3 160 Skill Name Probability Atk02 0.2 - Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0States
—Jewels
| Type | Cnt |
|---|---|
| 0 | 5 |
| 1 | 3 |