Benchmark: Arena
- Stage groups
- Benchmark · cap 150
Spawns
Unresolved (1)
| Target | Call | Line | Count |
|---|---|---|---|
hash unresolved | CreateNPCByPosD | 43 | 1 |
Call sites are found statically in the stage script; whether a branch actually runs is not evaluated.
Properties
- Id
- Benchmark_Arena
- Move Map Name
- Maps/Boundaries/Benchmark/Benchmark_Arena.NewMove
- Script Name
- Database/Angelscript/Benchmark/Benchmark_Arena.as
- Limit Play Time
- -1
- Is Opened
- Yes
- Is Skill Available
- Yes
- Is Consumable Available
- Yes
- Is Revive Available
- Yes
- Reset Cooldown On Death
- Yes
- Title
- Benchmark: Arena
- Map Path
- Maps/PVP/01/PvPStage01.LuniaMap
Locations
- 17.6, 662.9, 324.8, 373.3
- 385.6, 662.9, 692.8, 373.3
- 17.6, 319, 324.8, 92.8
- 385.6, 319, 692.8, 92.8
Campfire Point
Position Direction 344.8, 0, 28.46 0, 0, 1 368.8, 0, 28.46 0, 0, 1 344.8, 0, 48.46 0, 0, 1 368.8, 0, 48.46 0, 0, 1
Player Starting Points
Position Direction 356.8, 0, 38.46 0, 0, 1
Path Groups
- 170, 200
- 88, 300
- 88, 400
- 170, 590
- 360, 590
- 540, 590
- 620, 400
- 620, 300
- 540, 200
- 360, 65
- 170, 200
Camera Position
356.8, 38.46, 1- Id
- Benchmark_Arena
- Move Map Name
- Maps/Boundaries/Benchmark/Benchmark_Arena.NewMove
- Script Name
- Database/Angelscript/Benchmark/Benchmark_Arena.as
- Goal Kill Count
- 0
- Limit Play Time
- -1
- Is Opened
- Yes
- Rebirth Count Equip Limit
- 0
- Is Skill Available
- Yes
- Is Consumable Available
- Yes
- Is Revive Available
- Yes
- Quit Player After Lock Room
- No
- Reset Cooldown On Death
- Yes
- Multi Context Support
- No
- Reward Item Hash
- 0
- Reward Stacked Count
- 0
- Reward Expire Min
- 0
- Option A Item Hash
- 0
- Option A Stacked Count
- 0
- Option A Expire Min
- 0
- Option B Item Hash
- 0
- Option B Stacked Count
- 0
- Option B Expire Min
- 0
- Title
- Benchmark: Arena
- Map Path
- Maps/PVP/01/PvPStage01.LuniaMap
- Channel Name
- BGM
- Raid Stage Difficulty
- 0
- Disable Damage Meter
- No
Locations
- 17.6, 662.9, 324.8, 373.3
- 385.6, 662.9, 692.8, 373.3
- 17.6, 319, 324.8, 92.8
- 385.6, 319, 692.8, 92.8
Islands
—Gather Regions
—Campfire Point
Position Direction 344.8, 0, 28.46 0, 0, 1 368.8, 0, 28.46 0, 0, 1 344.8, 0, 48.46 0, 0, 1 368.8, 0, 48.46 0, 0, 1
Player Starting Points
Position Direction 356.8, 0, 38.46 0, 0, 1
Square Starting Points
—Respawn Points
—Path Groups
- 170, 200
- 88, 300
- 88, 400
- 170, 590
- 360, 590
- 540, 590
- 620, 400
- 620, 300
- 540, 200
- 360, 65
- 170, 200