Unnamed (Training_02)

stage Training_02

Stage groups
Tutorial_Atk · cap 4

Spawns

monster (26)

TargetCallLineCount
ScarecrowCreateNPCByPos1821
ScarecrowCreateNPCByPos1841
ScarecrowCreateNPCByPos1861
ScarecrowCreateNPCByPos1881
ScarecrowCreateNPCByPos2631
ScarecrowCreateNPCByPos2651
ScarecrowCreateNPCByPos2671
ScarecrowCreateNPCByPos2691
Orc WarriorCreateNPCByPos3091
Orc WarriorCreateNPCByPos3131
Orc WarriorCreateNPCByPos3141
Orc WarriorCreateNPCByPos3181
Orc WarriorCreateNPCByPos3191
Orc WarriorCreateNPCByPos3201
Orc WarriorCreateNPCByPos3241
Orc WarriorCreateNPCByPos3251
Orc WarriorCreateNPCByPos3261
Orc WarriorCreateNPCByPos3271
ScarecrowCreateNPCByPos4331
ScarecrowCreateNPCByPos4351
ScarecrowCreateNPCByPos4371
ScarecrowCreateNPCByPos4391
ScarecrowCreateNPCByPos5951
ScarecrowCreateNPCByPos5991
ScarecrowCreateNPCByPos6031
ScarecrowCreateNPCByPos6071

object (6)

TargetCallLineCount
StoneCreateObjectByPositionD4441
StoneCreateObjectByPositionD4451
StoneCreateObjectByPositionD4461
StoneCreateObjectByPositionD4471
BoxCreateObjectsByPosition6461
BoxCreateObjectsByPosition6601

item (20)

TargetCallLineCount
Practice GlovesCreateItemInPositionById4801
Practice GlovesCreateItemInPositionById4831
Practice GlovesCreateItemInPositionById4861
Practice GlovesCreateItemInPositionById4891
Practice Hand ArmorCreateItemInPositionById4951
Practice Hand ArmorCreateItemInPositionById4981
Practice Hand ArmorCreateItemInPositionById5011
Practice Hand ArmorCreateItemInPositionById5041
Practice GlovesCreateItemInPositionById5101
Practice GlovesCreateItemInPositionById5131
Practice GlovesCreateItemInPositionById5161
Practice GlovesCreateItemInPositionById5191
Practice Hand ArmorCreateItemInPositionById5251
Practice Hand ArmorCreateItemInPositionById5281
Practice Hand ArmorCreateItemInPositionById5311
Practice Hand ArmorCreateItemInPositionById5341
Practice GlovesCreateItemInPositionById5401
Practice GlovesCreateItemInPositionById5431
Practice GlovesCreateItemInPositionById5461
Practice GlovesCreateItemInPositionById5491

Call sites are found statically in the stage script; whether a branch actually runs is not evaluated.

Properties

Id
Training_02
Move Map Name
Maps/Boundaries/Move/Training/Training_01.NewMove
Script Name
Database/Angelscript/Training/Training_02.as
Limit Play Time
-1
Is Opened
Yes
Is Skill Available
Yes
Is Consumable Available
Yes
Is Revive Available
Yes
Reset Cooldown On Death
Yes
Map Path
Maps/Episode1/Training_01.LuniaMap
Channel Name
Stage
BGM
Bgm.EP1F_VillageForest

Locations

  • 355.2, 452.5, 358.4, 447.98
  • 473.6, 597.3, 496, 479.65
  • 556.8, 583.73, 576, 556.58
  • 556.8, 520.38, 576, 497.75
  • 627.2, 579.2, 643.2, 561.1
  • 630.4, 520.38, 646.4, 497.75
  • 582.4, 642.55, 627.2, 628.98
  • 572.8, 619.92, 588.8, 606.35
  • 339.2, 556.58, 361.6, 524.9
  • 368, 592.77, 377.6, 475.13
  • 268.8, 746.63, 752, 321.27

Campfire Point

  • PositionDirection
    625.43, 0, 582.4-1, 0, -1
    602.93, 0, 5860, 0, -1
    636.93, 0, 554.7-1, 0, 0
    589.6, 0, 564.41, 0, 0
  • PositionDirection
    625.43, 0, 582.4-1, 0, -1
    602.93, 0, 5860, 0, -1
    636.93, 0, 554.7-1, 0, 0
    589.6, 0, 564.41, 0, 0

Player Starting Points

  • PositionDirection
    361.5, 0, 535.880, 0, 1
  • PositionDirection
    361.5, 0, 535.880, 0, 1

Respawn Points

    • 604.54, 0, 546.45
    • 0, 0, 0

Path Groups

      • 600.67, 591.88
      • 600.8, 571.9
      • 627.67, 572.79
      • 613.67, 556.88
      • 634.3, 545.92
      • 613.67, 550.69
      • 618.23, 524.33
      • 606.67, 544.44
      • 599.02, 523.23
      • 600.58, 546.87
      • 571.22, 533.39
      • 587.62, 551.06
      • 564.34, 559.24
      • 585.59, 558.79
      • 569.03, 584.64
      • 588.71, 568.29

values

key
secretFound

Timers

Countdown
0
1
1
1
1
1
1
1
1
1
1
1
0
1
1
0
1
1
0
1
1
0
1
1

Camera Position

217.6, 235.3, 1