- Level
- 35
- Race
- Monster
- Kind
- boss
Base stats
- level
- 35
- str
- 2100
- int
- 35
- dex
- 35
- vit
- 473
- hp
- 4730
- mp
- 350
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 500 |
| Water | 500 |
| Ice | 500 |
| Lightning | 500 |
| Land | 500 |
| Wind | 500 |
| Poison | 500 |
| Light | 500 |
| Curse | 500 |
| Physical | 500 |
| Independence | 500 |
HP by party size
Base HP 4,730.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NormalScenario | Easy | 4,730 | 8,278 | 10,643 | 14,190 | 14,190 | 14,190 | 14,190 | 14,190 | 1 |
| NormalScenario | Normal | 4,730 | 8,278 | 10,643 | 14,190 | 14,190 | 14,190 | 14,190 | 14,190 | 1 |
| NormalScenario | Difficult | 4,730 | 8,278 | 10,643 | 14,190 | 14,190 | 14,190 | 14,190 | 14,190 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
 | Unique Box 4 | 0% | item | — |
| Unidentified item (table EpisodeD2_Boss_Random_Box_01) | — | unidentified | — |
| Jewel type 1 | — | jewel | 25 |
| Jewel type 2 | — | jewel | 20 |
| Jewel type 3 | — | jewel | 15 |
| Jewel type 4 | — | jewel | 10 |
| Jewel type 5 | — | jewel | 5 |
Properties
- Name
- GiantHydra_MainClearLv035
- Class
- Default
- Display Name
- Tarasque
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 35
- Exp
- 0
- Radius
- 12
- Sight
- 100
- Attack Range
- 100
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- EpisodeBossD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Open this tab to load the model.
- Name
- GiantHydra_MainClearLv035
- Template Name
- GiantHydra_MainClear
- Action List Name
- GiantHydra_MainClear
- Class
- Default
- Display Name
- Tarasque
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 35
- Exp
- 0
- Radius
- 12
- Sight
- 100
- Attack Range
- 100
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- EpisodeBossD0
- Element
- PHYSICAL
- Animation Path
- Animation/Projectiles/BonC/BonC.xml
- Effect Category
- Leather
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.GiantHydra_MainClearLv035_DisplayName$
Items
| Probability | Name |
| 0 | Rare03_4 |
Unidentified Items
EpisodeD2_Boss_Random_Box_01
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500