2-10 Ice Palace
- Stage groups
- NormalScenario · cap 4
Difficulties
| Name | Int × | Dmg × | Exp × | Extra drop |
|---|---|---|---|---|
| Easy | 1 | 1 | 1 | 0 |
| Normal | 1 | 1 | 1 | 0 |
| Difficult | 1 | 1 | 1 | 1 |
Spawns
monster (124)
| Target | Call | Line | Count |
|---|---|---|---|
| BosszoneEpisode01 | CreateNPCByPosD | 152 | 1 |
| Gargoyle | CreateNPCByPosD | 408 | 1 |
| Gargoyle | CreateNPCByPosD | 413 | 1 |
| Skeleton Sentry | CreateNPCByPosD | 432 | 1 |
| Skeleton Sentry | CreateNPCByPosD | 437 | 1 |
| Evil Eye | CreateNPCByPosD | 449 | 1 |
| Evil Eye | CreateNPCByPosD | 454 | 1 |
| Evil Eye | CreateNPCByPosD | 459 | 1 |
| Giant Ice Spirit | CreateNPCByPos | 475 | 1 |
| Giant Ice Spirit | CreateNPCByPos | 480 | 1 |
| Giant Ice Spirit | CreateNPCByPos | 485 | 1 |
| Skeleton Infantry | CreateNPCByPos | 577 | 1 |
| Skeleton Infantry | CreateNPCByPos | 580 | 1 |
| Skeleton Infantry | CreateNPCByPos | 581 | 1 |
| Skeleton Infantry | CreateNPCByPos | 582 | 1 |
| Skeleton Infantry | CreateNPCByPos | 583 | 1 |
| Skeleton Infantry | CreateNPCByPos | 584 | 1 |
| Skeleton Infantry | CreateNPCByPos | 602 | 1 |
| Skeleton Infantry | CreateNPCByPos | 603 | 1 |
| Skeleton Infantry | CreateNPCByPos | 604 | 1 |
| Skeleton Sentry | CreateNPCByPos | 605 | 1 |
| Skeleton Sentry | CreateNPCByPos | 606 | 1 |
| Skeleton General | CreateNPCByPos | 608 | 1 |
| Skeleton Sentry | CreateNPCByPos | 609 | 1 |
| Skeleton Sentry | CreateNPCByPos | 610 | 1 |
| Little Sharp-Clawed Lord | CreateNPCByPosD | 626 | 1 |
| Skeleton General | CreateNPCByPos | 666 | 1 |
| Skeleton Infantry | CreateNPCByPos | 667 | 1 |
| Skeleton Infantry | CreateNPCByPos | 668 | 1 |
| Skeleton Infantry | CreateNPCByPos | 669 | 1 |
| Soul Hunter | CreateNPCByPos | 671 | 1 |
| Soul Hunter | CreateNPCByPos | 672 | 1 |
| Skeleton General | CreateNPCByPos | 674 | 1 |
| Skeleton Infantry | CreateNPCByPos | 677 | 1 |
| Skeleton Infantry | CreateNPCByPos | 678 | 1 |
| Skeleton Infantry | CreateNPCByPos | 679 | 1 |
| Skeleton Infantry | CreateNPCByPos | 680 | 1 |
| Skeleton Infantry | CreateNPCByPos | 681 | 1 |
| Skeleton General | CreateNPCByPos | 687 | 1 |
| Skeleton Infantry | CreateNPCByPos | 690 | 1 |
| Skeleton Infantry | CreateNPCByPos | 691 | 1 |
| Skeleton Infantry | CreateNPCByPos | 692 | 1 |
| Skeleton Infantry | CreateNPCByPos | 693 | 1 |
| Skeleton General | CreateNPCByPos | 698 | 1 |
| Skeleton Infantry | CreateNPCByPos | 701 | 1 |
| Skeleton Infantry | CreateNPCByPos | 702 | 1 |
| Skeleton Infantry | CreateNPCByPos | 703 | 1 |
| Hell's Knight | CreateNPCByPos | 729 | 1 |
| Giant Ice Spirit | CreateNPCByPos | 759 | 1 |
| Ice Spirit | CreateNPCByPos | 760 | 1 |
| Ice Spirit | CreateNPCByPos | 761 | 1 |
| Ice Spirit | CreateNPCByPos | 762 | 1 |
| Ice Spirit | CreateNPCByPos | 763 | 1 |
| Evil Eye's Cow Master | CreateNPCByPos | 774 | 1 |
| Evil Eye | CreateNPCByPosD | 776 | 1 |
| Evil Eye | CreateNPCByPosD | 778 | 1 |
| Evil Eye | CreateNPCByPos | 786 | 1 |
| Evil Eye | CreateNPCByPos | 787 | 1 |
| Soul Hunter | CreateNPCByPos | 805 | 1 |
| Soul Hunter | CreateNPCByPos | 806 | 1 |
| Skeleton General | CreateNPCByPos | 807 | 1 |
| Skeleton Sentry | CreateNPCByPos | 808 | 1 |
| Skeleton Sentry | CreateNPCByPos | 809 | 1 |
| Skeleton Infantry | CreateNPCByPos | 810 | 1 |
| Skeleton Infantry | CreateNPCByPos | 811 | 1 |
| Skeleton General | CreateNPCByPosD | 817 | 1 |
| Soul Hunter | CreateNPCByPosD | 820 | 1 |
| Skeleton General | CreateNPCByPosD | 825 | 1 |
| Skeleton General | CreateNPCByPosD | 826 | 1 |
| Soul Hunter | CreateNPCByPosD | 828 | 1 |
| Soul Hunter | CreateNPCByPosD | 829 | 1 |
| Skeleton General | CreateNPCByPosD | 835 | 1 |
| Skeleton General | CreateNPCByPosD | 836 | 1 |
| Skeleton General | CreateNPCByPosD | 837 | 1 |
| Skeleton General | CreateNPCByPosD | 838 | 1 |
| Soul Hunter | CreateNPCByPosD | 840 | 1 |
| Soul Hunter | CreateNPCByPosD | 841 | 1 |
| Soul Hunter | CreateNPCByPosD | 842 | 1 |
| TransparentShooterLv019 | CreateNPCByPosD | 855 | 1 |
| TransparentShooterLv019 | CreateNPCByPosD | 856 | 1 |
| Drake | CreateNPCByPos | 868 | 1 |
| Ice Spirit | CreateNPCByPos | 894 | 1 |
| Ice Spirit | CreateNPCByPos | 896 | 1 |
| Ice Spirit | CreateNPCByPos | 898 | 1 |
| Ice Spirit | CreateNPCByPos | 901 | 1 |
| Ice Spirit | CreateNPCByPos | 902 | 1 |
| Ice Spirit | CreateNPCByPos | 903 | 1 |
| Ice Spirit | CreateNPCByPos | 909 | 1 |
| Ice Spirit | CreateNPCByPos | 911 | 1 |
| Ice Spirit | CreateNPCByPos | 913 | 1 |
| Ice Spirit | CreateNPCByPos | 916 | 1 |
| Ice Spirit | CreateNPCByPos | 917 | 1 |
| Ice Spirit | CreateNPCByPos | 918 | 1 |
| Suspicious box | CreateNPCByPos | 962 | 1 |
| Skeleton Infantry | CreateNPCByPos | 997 | 1 |
| Skeleton Sentry | CreateNPCByPos | 998 | 1 |
| Skeleton Sentry | CreateNPCByPos | 1007 | 1 |
| Skeleton Infantry | CreateNPCByPos | 1008 | 1 |
| Skeleton Infantry | CreateNPCByPos | 1009 | 1 |
| Skeleton Sentry | CreateNPCByPos | 1010 | 1 |
| Ice Spirit | CreateNPCByPos | 1103 | 1 |
| Ice Spirit | CreateNPCByPos | 1104 | 1 |
| Ice Spirit | CreateNPCByPos | 1106 | 1 |
| Ice Spirit | CreateNPCByPos | 1107 | 1 |
| Ice Spirit | CreateNPCByPos | 1113 | 1 |
| Skeleton Infantry | CreateNPCByPos | 1156 | 1 |
| Skeleton Infantry | CreateNPCByPos | 1157 | 1 |
| Skeleton Sentry | CreateNPCByPos | 1158 | 1 |
| Skeleton Infantry | CreateNPCByPos | 1166 | 1 |
| Skeleton Infantry | CreateNPCByPos | 1167 | 1 |
| Skeleton Infantry | CreateNPCByPos | 1168 | 1 |
| Drake | CreateNPCByPos | 1181 | 1 |
| Ice Spirit | CreateNPCByPos | 1207 | 1 |
| Ice Spirit | CreateNPCByPos | 1209 | 1 |
| Ice Spirit | CreateNPCByPos | 1211 | 1 |
| Ice Spirit | CreateNPCByPos | 1214 | 1 |
| Ice Spirit | CreateNPCByPos | 1215 | 1 |
| Ice Spirit | CreateNPCByPos | 1216 | 1 |
| Ice Spirit | CreateNPCByPos | 1222 | 1 |
| Ice Spirit | CreateNPCByPos | 1224 | 1 |
| Ice Spirit | CreateNPCByPos | 1226 | 1 |
| Ice Spirit | CreateNPCByPos | 1229 | 1 |
| Ice Spirit | CreateNPCByPos | 1230 | 1 |
| Ice Spirit | CreateNPCByPos | 1231 | 1 |
object (70)
| Target | Call | Line | Count |
|---|---|---|---|
| Dainn | CreateObjectByPositionD | 151 | 1 |
| Box | CreateObjectByPosition | 159 | 1 |
| Box | CreateObjectByPosition | 160 | 1 |
| Box | CreateObjectByPosition | 161 | 1 |
| Box | CreateObjectByPosition | 162 | 1 |
| Box | CreateObjectByPosition | 163 | 1 |
| Box | CreateObjectByPosition | 165 | 1 |
| Box | CreateObjectByPosition | 166 | 1 |
| Box | CreateObjectByPositionD | 167 | 1 |
| Box | CreateObjectByPosition | 168 | 1 |
| Box | CreateObjectByPosition | 169 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 231 | 1 |
| Caixa do Andarilho | CreateObjectByPosition | 237 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 243 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 247 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 251 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 264 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 272 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 276 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 280 | 1 |
| Caixa do Andarilho | CreateObjectByPosition | 307 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 313 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 317 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 321 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 335 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 339 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 343 | 1 |
| Box | CreateObjectByPositionD | 355 | 1 |
| Box | CreateObjectByPositionD | 356 | 1 |
| Box | CreateObjectByPositionD | 357 | 1 |
| Box | CreateObjectByPositionD | 358 | 1 |
| Box | CreateObjectByPositionD | 359 | 1 |
| Box | CreateObjectByPositionD | 360 | 1 |
| Box | CreateObjectByPositionD | 361 | 1 |
| Box | CreateObjectByPositionD | 362 | 1 |
| Box | CreateObjectByPositionD | 363 | 1 |
| Box | CreateObjectByPositionD | 364 | 1 |
| Box | CreateObjectByPositionD | 365 | 1 |
| Box | CreateObjectByPositionD | 366 | 1 |
| Box | CreateObjectByPositionD | 367 | 1 |
| Box | CreateObjectByPositionD | 368 | 1 |
| Box | CreateObjectByPositionD | 369 | 1 |
| Box | CreateObjectByPositionD | 370 | 1 |
| Box | CreateObjectByPositionD | 371 | 1 |
| Box | CreateObjectByPositionD | 372 | 1 |
| Box | CreateObjectByPositionD | 373 | 1 |
| Box | CreateObjectByPositionD | 374 | 1 |
| Box | CreateObjectByPositionD | 375 | 1 |
| Box | CreateObjectByPositionD | 376 | 1 |
| Box | CreateObjectByPositionD | 377 | 1 |
| Box | CreateObjectByPositionD | 378 | 1 |
| Box | CreateObjectByPositionD | 379 | 1 |
| Box | CreateObjectByPositionD | 380 | 1 |
| Box | CreateObjectByPositionD | 381 | 1 |
| Box | CreateObjectByPositionD | 382 | 1 |
| Box | CreateObjectByPositionD | 383 | 1 |
| Caixa Runiah | CreateObjectByPosition | 503 | 1 |
| Stone | CreateObjectByPositionD | 570 | 1 |
| Stone | CreateObjectByPositionD | 571 | 1 |
| Stone | CreateObjectByPositionD | 572 | 1 |
| Stone | CreateObjectByPositionD | 573 | 1 |
| Box | CreateObjectsByPosition | 600 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 968 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 972 | 1 |
| Caixa Suspeita | CreateObjectByPosition | 976 | 1 |
| Box | CreateObjectsByPosition | 1343 | 1 |
| Box | CreateObjectsByPosition | 1358 | 1 |
| Box | CreateObjectByPosition | 1364 | 1 |
| Box | CreateObjectsByPosition | 1379 | 1 |
| Box | CreateObjectByPosition | 1386 | 1 |
Unresolved (1)
| Target | Call | Line | Count |
|---|---|---|---|
bbox unresolved | CreateObjectByPosition | 1414 | 1 |
Call sites are found statically in the stage script; whether a branch actually runs is not evaluated.
License
| min Level | max Level | min Rebirth | max Rebirth | difficulty | stage Group Hash |
|---|---|---|---|---|---|
| 11 | 20 | 0 | 0 | 1 | 31766937 |
Properties
- Id
- 000210
- Title
- 2-10 Ice Palace
- Move Map Name
- Maps/Boundaries/Move/Episode2/Ep2Stage10.move
- Script Name
- Database/Angelscript/Normal/Episode2/D0Ep2Stage10.as
- Map Path
- Maps/Episode2/Ep2Stage10.LuniaMap
- Description
- Channel Name
- Stage
- Starting Cinematic
- Ending Cinematic
- BGM
- Bgm.Boss_EpisodeBoss
- Goal Kill Count
- 0
- Limit Play Time
- -1
- Is Event Stage
- No
- Is Opened
- Yes
- Rebirth Count Equip Limit
- 0
- Is Skill Available
- Yes
- Is Consumable Available
- Yes
- Is Revive Available
- Yes
- Raid Stage Difficulty
- 0
- Quit Player After Lock Room
- No
- Reset Cooldown On Death
- Yes
- Disable Damage Meter
- No
- Multi Context Support
- No
- Reward Item Hash
- 40423246
- Reward Stacked Count
- 1
- Reward Expire Min
- 0
- Option A Item Hash
- 23352103
- Option A Stacked Count
- 1
- Option A Expire Min
- 0
- Option B Item Hash
- 23352104
- Option B Stacked Count
- 1
- Option B Expire Min
- 0
Locations
- 304, 823.55, 396.8, 796.4
- 320, 592.77, 396.8, 570.15
- 307.2, 407.25, 339.2, 221.72
- 204.8, 362, 259.2, 280.55
- 435.2, 389.15, 457.6, 208.15
- 473.6, 303.18, 492.8, 248.88
- 425.6, 407.25, 531.2, 181
- 608, 1022.65, 656, 990.98
- 595.2, 1257.95, 659.2, 1212.7
- 812.8, 285.07, 835.2, 235.3
- 838.4, 343.9, 857.6, 194.57
- 576, 1122.2, 678.4, 1099.58
- 969.6, 438.93, 988.8, 316.75
- 1087.4, 443.45, 1129.6, 402.73
- 857.6, 511.32, 956.8, 484.18
- 940.8, 855.23, 963.2, 828.08
- 921.6, 891.43, 944, 859.75
- 953.6, 1054.33, 979.2, 1027.17
- 576, 1099.58, 681.6, 1076.95
- 870.4, 669.7, 1001.6, 647.08
- 889.6, 647.08, 1001.6, 619.92
- 429.58, 758.84, 461, 693.21
- 1114.6, 935.39, 1161.96, 837.72
Campfire Point
Position Direction 377.53, 0, 947.23 -1, 0, -1 355.03, 0, 950.76 0, 0, -1 389.03, 0, 919.47 -1, 0, 0 341.77, 0, 929.19 1, 0, 0 Position Direction 377.53, 0, 947.23 -1, 0, -1 355.03, 0, 950.76 0, 0, -1 389.03, 0, 919.47 -1, 0, 0 341.77, 0, 929.19 1, 0, 0
Player Starting Points
Position Direction 356, 0, 920 0, 0, -1 Position Direction 935.8, 0, 774.24 0, 0, -1
Square Starting Points
—Respawn Points
- 0, 0, 0
- 0, 0, 0
Path Groups
- 214.61, 637.36
- 236.16, 631.54
- 261.2, 649.92
- 225.07, 600.16
- 250.74, 615.4
- 274.52, 640.5
- 296.71, 661.57
- 247.26, 581.33
- 262.79, 606.88
- 262.16, 638.26
- 253.28, 666.5
- 355.04, 719.4
- 337.28, 708.2
- 310.34, 684.44
- 358.52, 685.78
- 335.07, 672.78
- 316.68, 658.88
- 894.79, 733.76
- 916.39, 744.67
- 933.35, 752.85
- 978.85, 771.39
- 964.2, 749.58
- 940.29, 722.86
- 913.3, 797.57
- 934.51, 773.03
- 961.5, 722.86
- 761.12, 335.47
- 763.15, 426.72
- 759.5, 556.99
- 747.33, 685.66
- 755.44, 759.11
- 740.43, 317.46
- 728.26, 441.42
- 713.24, 494.22
- 733.12, 568.25
- 733.12, 645.72
- 706.34, 674.99
- 730.28, 742.89
- 727.85, 864.56
- 566.24, 298.61
- 552.85, 381.82
- 561.37, 476.51
- 551.22, 617.1
- 559.93, 718.04
- 555.87, 898.24
- 553.48, 283.18
- 541.72, 348.03
- 532.79, 453.05
- 528, 658.18
values
| key | value |
|---|---|
| secretFound | 2 |
Timers
| Countdown |
|---|
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
Events
—Active Points
—Camera Position
356.8, 920.84, 1- Id
- 000210
- Title
- 2-10 Ice Palace
- Move Map Name
- Maps/Boundaries/Move/Episode2/Ep2Stage10.move
- Script Name
- Database/Angelscript/Normal/Episode2/D0Ep2Stage10.as
- Map Path
- Maps/Episode2/Ep2Stage10.LuniaMap
- Description
- Channel Name
- Stage
- Starting Cinematic
- Ending Cinematic
- BGM
- Bgm.Boss_EpisodeBoss
- Goal Kill Count
- 0
- Limit Play Time
- -1
- Is Event Stage
- No
- Is Opened
- Yes
- Rebirth Count Equip Limit
- 0
- Is Skill Available
- Yes
- Is Consumable Available
- Yes
- Is Revive Available
- Yes
- Raid Stage Difficulty
- 0
- Quit Player After Lock Room
- No
- Reset Cooldown On Death
- Yes
- Disable Damage Meter
- No
- Multi Context Support
- No
- Reward Item Hash
- 40423246
- Reward Stacked Count
- 1
- Reward Expire Min
- 0
- Option A Item Hash
- 23352103
- Option A Stacked Count
- 1
- Option A Expire Min
- 0
- Option B Item Hash
- 23352104
- Option B Stacked Count
- 1
- Option B Expire Min
- 0
- Title Token
- $UI.Stage.SelectStage.Normal_EP2_St10$
Locations
- 304, 823.55, 396.8, 796.4
- 320, 592.77, 396.8, 570.15
- 307.2, 407.25, 339.2, 221.72
- 204.8, 362, 259.2, 280.55
- 435.2, 389.15, 457.6, 208.15
- 473.6, 303.18, 492.8, 248.88
- 425.6, 407.25, 531.2, 181
- 608, 1022.65, 656, 990.98
- 595.2, 1257.95, 659.2, 1212.7
- 812.8, 285.07, 835.2, 235.3
- 838.4, 343.9, 857.6, 194.57
- 576, 1122.2, 678.4, 1099.58
- 969.6, 438.93, 988.8, 316.75
- 1087.4, 443.45, 1129.6, 402.73
- 857.6, 511.32, 956.8, 484.18
- 940.8, 855.23, 963.2, 828.08
- 921.6, 891.43, 944, 859.75
- 953.6, 1054.33, 979.2, 1027.17
- 576, 1099.58, 681.6, 1076.95
- 870.4, 669.7, 1001.6, 647.08
- 889.6, 647.08, 1001.6, 619.92
- 429.58, 758.84, 461, 693.21
- 1114.6, 935.39, 1161.96, 837.72
Campfire Point
Position Direction 377.53, 0, 947.23 -1, 0, -1 355.03, 0, 950.76 0, 0, -1 389.03, 0, 919.47 -1, 0, 0 341.77, 0, 929.19 1, 0, 0 Position Direction 377.53, 0, 947.23 -1, 0, -1 355.03, 0, 950.76 0, 0, -1 389.03, 0, 919.47 -1, 0, 0 341.77, 0, 929.19 1, 0, 0
Player Starting Points
Position Direction 356, 0, 920 0, 0, -1 Position Direction 935.8, 0, 774.24 0, 0, -1
Square Starting Points
—Respawn Points
- 0, 0, 0
- 0, 0, 0
Path Groups
- 214.61, 637.36
- 236.16, 631.54
- 261.2, 649.92
- 225.07, 600.16
- 250.74, 615.4
- 274.52, 640.5
- 296.71, 661.57
- 247.26, 581.33
- 262.79, 606.88
- 262.16, 638.26
- 253.28, 666.5
- 355.04, 719.4
- 337.28, 708.2
- 310.34, 684.44
- 358.52, 685.78
- 335.07, 672.78
- 316.68, 658.88
- 894.79, 733.76
- 916.39, 744.67
- 933.35, 752.85
- 978.85, 771.39
- 964.2, 749.58
- 940.29, 722.86
- 913.3, 797.57
- 934.51, 773.03
- 961.5, 722.86
- 761.12, 335.47
- 763.15, 426.72
- 759.5, 556.99
- 747.33, 685.66
- 755.44, 759.11
- 740.43, 317.46
- 728.26, 441.42
- 713.24, 494.22
- 733.12, 568.25
- 733.12, 645.72
- 706.34, 674.99
- 730.28, 742.89
- 727.85, 864.56
- 566.24, 298.61
- 552.85, 381.82
- 561.37, 476.51
- 551.22, 617.1
- 559.93, 718.04
- 555.87, 898.24
- 553.48, 283.18
- 541.72, 348.03
- 532.79, 453.05
- 528, 658.18
values
| key | value |
|---|---|
| secretFound | 2 |
Timers
| Countdown |
|---|
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |
| 1 |