Krieg: Classic+ or Legacy?

Every Krieg skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.

Classic+

The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.

Legacy

The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.

34skills compared
8hit harder in Classic+
6hit harder in Legacy
11with different protection while casting
5identical in both
How to read this page
  • Every skill is compared at its highest level; the level table under a card has the rest.
  • Damage numbers are base damage, before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
  • Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
  • Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
  • Invincible: attacks pass through you. Damage immunity: hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
  • Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.

Esmagada em Cruz

In-game descriptionDomina movimentos do Templo de Batka. Carrega para frente e acerta com grande dano. Efeito do Atributo: Físico

Key differences

  • Classic+Classic+ hits harder: about 1.5× the damage per cast (13,041 vs 8,839).
  • Classic+Classic+ gets the full cooldown reduction from DEX; Legacy only the smaller, generic one.
What differs (max level)Classic+Legacy
Learning & cost
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full ▲ Partial (the generic DEX curve)
Damage
Damage per castone target, every hit landing ≈ 13,041 ▲ ≈ 8,839
Strongest single hit 13,727 ▲ 9,304
Damage per second of cooldowndamage per cast ÷ cooldown 109 ▲ 74
Moment by moment

Classic+

The cast (1 s long)
0 s: immune to damage until 1 s
0.47 s: moves you forward until 0.8 s
0.61 s: hit for ≈ 13,041 (launch)

Legacy

The cast (1 s long)
0 s: immune to damage until 1 s
0.47 s: moves you forward until 0.8 s
0.61 s: hit for ≈ 8,839 (launch)

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
175 (R1)880120 s7,02275 (R1)880120 s5,583
280 (R1)970120 s7,72080 (R1)970120 s5,955
385 (R1)1,070120 s8,51985 (R1)1,070120 s6,327
490 (R1)1,180120 s9,42090 (R1)1,180120 s6,699
595 (R1)1,310120 s10,42395 (R1)1,310120 s7,071
698 (R1)1,460120 s11,63098 (R1)1,460120 s7,734
799 (R1)1,640120 s13,04199 (R1)1,640120 s8,839

Corta-céu Supremo

In-game descriptionTransforme-se em um ser forte usando o poder do Deus do Escuro e arremesse um martelo de fogo gigantesco para iniciar o caos. Efeito do atributo: Físico

Key differences

  • Classic+Invincible — Classic+: whole cast (2 s); Legacy: no. (Legacy still takes no damage then: it is immune to all damage, whole cast (2 s).)
  • DiffersStrongest basic attack — Classic+: Dash attack B: 1.31× ATK; Legacy: Dash attack B: ≈ 165.
  • DiffersEvery basic attack once, combined — Classic+: 5.36× ATK; Legacy: ≈ 620.
  • Classic+Opening move — Classic+: ≈ 149,120; Legacy: ≈ 133,199.
What differs (max level)Classic+Legacy
Your safety while casting
Invincibleattacks pass through you: no damage, no knockback Whole cast (2 s) ▲ No
Transformation
Strongest basic attack Dash attack B: 1.31× ATK Dash attack B: ≈ 165
Every basic attack once, combined 5.36× ATK ≈ 620
Opening move ≈ 149,120 ▲ ≈ 133,199
Form attacks, move by move
Move (one use)Classic+Legacy
Attack A10.38× ATK≈ 47
Attack A20.38× ATK≈ 47
Attack A30.38× ATK≈ 47
Attack A40.38× ATK≈ 47
Rise attack0.7× ATK≈ 62
Dash attack0.47× ATK≈ 59
Dash attack B1.31× ATK≈ 165
Down attack0.19× ATK≈ 24
Moment by moment

Classic+

The cast (2 s long)
0 s: invincible until 2 s
0 s: immune to damage until 2 s
0 s: heals you for 20
0.57 s: on you: transforms you, invincible for 4.1 s

Legacy

The cast (2 s long)
0 s: immune to damage until 2 s
0 s: heals you for 20
0.57 s: on you: transforms you, invincible for 4.1 s

Nova Rajada de Martelo

In-game descriptionDá uma arremetida à frente e arremessa os martelos para eliminar os inimigos. Efeito do Atributo: Físico

Key differences

  • Classic+Classic+ hits slightly harder: 3,830 vs 3,660 damage per cast.
What differs (max level)Classic+Legacy
Damage
Damage per castone target, every hit landing ≈ 3,830 ▲ ≈ 3,660
Strongest single hit 342 ▲ 327
Damage per second of cooldowndamage per cast ÷ cooldown 225 ▲ 215
Projectiles
Damage projectile: damage per hit 342 ▲ 327
Moment by moment

Classic+

The cast (1.5 s long)
0.29 s: moves you forward until 0.97 s
0.53 s: hit for ≈ 308 (launch)
0.56 s: fires a damage projectile
0.6 s: dash cancel opens
0.63 s: hit for ≈ 308 (flinch)
0.64 s: basic-attack cancel opens
0.83 s: hit for ≈ 308 (flinch)
0.91 s: fires a damage projectile
0.93 s: hit for ≈ 308 (big launch)

Legacy

The cast (1.5 s long)
0.29 s: moves you forward until 0.97 s
0.53 s: hit for ≈ 294 (launch)
0.56 s: fires a damage projectile
0.6 s: dash cancel opens
0.63 s: hit for ≈ 294 (flinch)
0.64 s: basic-attack cancel opens
0.83 s: hit for ≈ 294 (flinch)
0.91 s: fires a damage projectile
0.93 s: hit for ≈ 294 (big launch)

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
11 (R1)817 s1901 (R1)817 s41
28 (R1)2017 s4378 (R1)2017 s330
315 (R1)3017 s67215 (R1)3017 s619
422 (R1)4317 s96322 (R1)4317 s907
529 (R1)5617 s1,26629 (R1)5617 s1,196
636 (R1)6917 s1,55736 (R1)6917 s1,484
743 (R1)8417 s1,87043 (R1)8417 s1,773
850 (R1)9617 s2,13950 (R1)9617 s2,062
957 (R1)11017 s2,45357 (R1)11017 s2,350
1064 (R1)12517 s2,80064 (R1)12517 s2,639
1171 (R1)14017 s3,14771 (R1)14017 s2,928
1278 (R1)15717 s3,51778 (R1)15717 s3,202
1385 (R1)17117 s3,83085 (R1)17117 s3,660

Nova Colisão de Fogo

In-game descriptionDá um salto e golpeia o chão para criar uma onda de choque poderosa que lança pelos ares os inimigos ao alcance. Efeito do Atributo: Físico Efeitos Extras: Altura+++, Tiroteio+

Key differences

  • Classic+Classic+ hits harder: about 1.4× the damage per cast (2,206 vs 1,631).
  • LegacyCooldown: 20 s in Classic+, 15 s in Legacy.
  • LegacyDamage immunity — Classic+: 0.13 → 1.07 s — all damage; Legacy: whole cast (1.9 s) — all damage.
  • LegacyWalk through enemies — Classic+: no; Legacy: whole cast (1.9 s).
  • Classic+Dash cancel — Classic+: from 1.9 s; Legacy: no.
  • Classic+Move cancel — Classic+: from 1.9 s; Legacy: no.
  • Classic+Basic-attack cancel — Classic+: from 1.9 s; Legacy: no.
  • DiffersCast time: 6.23 s in Classic+, 1.9 s in Legacy.
What differs (max level)Classic+Legacy
Learning & cost
Cooldown 20 s 15 s ▲
Damage
Damage per castone target, every hit landing ≈ 2,206 ▲ ≈ 1,631
Strongest single hit 2,451 ▲ 1,812
Damage per second of cooldowndamage per cast ÷ cooldown 110 ▲ 109
Your safety while casting
Cast timeuntil the skill finishes on its own 6.23 s 1.9 s
Damage immunityhits of the covered types do nothing to you 0.13 → 1.07 s — all damage Whole cast (1.9 s) — all damage ▲
Walk through enemies No Whole cast (1.9 s) ▲
Control & cancelling
Cancel by dashing From 1.9 s ▲ No
Cancel by moving From 1.9 s ▲ No
Cancel into a basic attack From 1.9 s ▲ No
Projectiles
Damage projectile: damage per hit 2,451 ▲ 1,812
Moment by moment

Classic+

Part 1 (1.9 s long)
0.13 s: immune to damage until 1.07 s
0.3 s: moves you back until 0.4 s
0.67 s: moves you forward until 0.97 s
1.07 s: fires a damage projectile

Part 2 (4.33 s long)
0 s: move cancel opens
0 s: dash cancel opens
0 s: basic-attack cancel opens

Legacy

The cast (1.9 s long)
0 s: immune to damage until 1.9 s
0 s: walk through enemies until 1.9 s
0.3 s: moves you back until 0.4 s
0.67 s: moves you forward until 0.97 s
1.07 s: fires a damage projectile

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
11 (R1)2020 s1041 (R1)2015 s18
28 (R1)5020 s2578 (R1)5015 s147
315 (R1)7520 s38615 (R1)7515 s276
422 (R1)10820 s55422 (R1)10815 s404
529 (R1)14120 s72529 (R1)14115 s533
636 (R1)17420 s89536 (R1)17415 s662
743 (R1)21020 s1,08043 (R1)21015 s790
850 (R1)24020 s1,23550 (R1)24015 s919
957 (R1)27620 s1,42157 (R1)27615 s1,047
1064 (R1)31320 s1,61264 (R1)31315 s1,176
1171 (R1)35120 s1,80971 (R1)35115 s1,305
1278 (R1)39320 s2,02578 (R1)39315 s1,427
1385 (R1)42820 s2,20685 (R1)42815 s1,631

Nova Transformação Veemente

In-game descriptionTransforma-se em um ser forte ao usar o poder do Deus da Escuridão Efeito do Atributo: Físico Efeitos Extras: Duração+++, Função+ (pressione a Barra de Espaço para usar Rodamoinho Violento)

Key differences

  • DiffersBuff on you (Legacy only): +25% all damage — for 26 s.
  • DiffersForm lasts (Classic+ only): 26 s.
  • DiffersBasic attacks in the form (Classic+ only): 10.
  • DiffersStrongest basic attack (Classic+ only): Down attack: ≈ 4,735.
  • DiffersEvery basic attack once, combined (Classic+ only): ≈ 4,735 + 5.17× ATK.
What differs (max level)Classic+Legacy
Buffs & debuffs
Buff on you — +25% all damage — for 26 s
Transformation
Form lasts 26 s —
Basic attacks in the form 10 —
Strongest basic attack Down attack: ≈ 4,735 —
Every basic attack once, combined ≈ 4,735 + 5.17× ATK —
Form attacks, move by move
Move (one use)Classic+Legacy
Attack A10.38× ATK—
Attack A20.38× ATK—
Attack A30.38× ATK—
Attack A40.38× ATK—
Rise attack0.7× ATK—
Dash attack0.47× ATK—
Dash attack B1.31× ATK—
Down attack≈ 4,735—
Moment by moment

Classic+

The cast (2 s long)
0 s: super armor until 2 s
1.4 s: heals you for 5
1.4 s: on you: transforms you, +334 max ATK (no effect on players) for 26 s

Legacy

The cast (2 s long)
0 s: super armor until 2 s
1.4 s: heals you for 5
1.4 s: on you: +25% all damage for 26 s

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
11 (R1)20120 s—1 (R1)20240 s—
28 (R1)50120 s—8 (R1)50230 s—
315 (R1)75120 s—15 (R1)75220 s—
422 (R1)108120 s—22 (R1)108210 s—
529 (R1)141120 s—29 (R1)141200 s—
636 (R1)174120 s—36 (R1)174190 s—
743 (R1)210120 s—43 (R1)210180 s—
850 (R1)240120 s—50 (R1)240170 s—
957 (R1)276120 s—57 (R1)276160 s—
1064 (R1)313120 s—64 (R1)313150 s—
1171 (R1)351120 s—71 (R1)351140 s—
1278 (R1)393120 s—78 (R1)393130 s—
1385 (R1)428120 s—85 (R1)428120 s—

Repulso

In-game descriptionAtaca os inimigos à frente com golpes rápidos. Efeito do Atributo: Físico Efeitos Extras: Imunidade à Imobilização, Velocidade de Ataque+++

Key differences

  • Classic+Classic+ hits slightly harder: 3,719 vs 3,562 damage per cast.
  • LegacyCooldown: 25 s in Classic+, 15 s in Legacy.
  • LegacySuper armor (immune to immobilization) — Classic+: 0 → 1.7 s; Legacy: whole cast (1.73 s).
What differs (max level)Classic+Legacy
Learning & cost
Cooldown 25 s 15 s ▲
Damage
Damage per castone target, every hit landing ≈ 3,719 ▲ ≈ 3,562
Strongest single hit 383 ▲ 367
Damage per second of cooldowndamage per cast ÷ cooldown 149 237 ▲
Your safety while casting
Super armor (immune to immobilization)you still take damage but cannot be stunned, launched or knocked down (does not work in PvP) 0 → 1.7 s Whole cast (1.73 s) ▲
Moment by moment

Classic+

The cast (1.73 s long)
0 s: super armor until 1.7 s
0.3 s: basic-attack cancel opens
0.3 s: dash cancel opens
0.6 s: moves you forward until 1.47 s
7×, 0.7–1.3 s: hit for ≈ 345 (flinch)
3×, 1.33–1.39 s: hit for ≈ 320 (flinch)
1.4 s: hit for ≈ 345 (launch)

Legacy

The cast (1.73 s long)
0 s: super armor until 1.73 s
0.3 s: basic-attack cancel opens
0.3 s: dash cancel opens
0.6 s: moves you forward until 1.47 s
7×, 0.7–1.3 s: hit for ≈ 330 (flinch)
3×, 1.33–1.39 s: hit for ≈ 306 (flinch)
1.4 s: hit for ≈ 330 (launch)

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
111025 s21611015 s40
282525 s34682515 s321
3153825 s468153815 s602
4225425 s786225415 s883
5297025 s1,021297015 s1,164
6368725 s1,272368715 s1,445
74310525 s1,5394310515 s1,726
85012025 s1,9535012015 s2,007
95713825 s2,2505713815 s2,288
106415625 s2,5386415615 s2,569
117117625 s2,8587117615 s2,850
127819725 s3,5247819715 s3,117
138521425 s3,7198521415 s3,562

Força Física

In-game descriptionRealiza golpes elevados contra os inimigos à frente, usando martelos nas duas mãos. Efeito do Atributo: Físico Efeito Extra: Imunidade à Imobilização

Key differences

  • LegacyLegacy hits harder: about 1.1× the damage per cast (1,354 vs 1,247).
What differs (max level)Classic+Legacy
Damage
Damage per castone target, every hit landing ≈ 1,247 ≈ 1,354 ▲
Strongest single hit 693 752 ▲
Damage per second of cooldowndamage per cast ÷ cooldown 125 135 ▲
Moment by moment

Classic+

The cast (1.4 s long)
0 s: super armor until 1.4 s
0 s: dash cancel opens
0.27 s: moves you forward until 0.33 s
0.31 s: hit for ≈ 624 (launch)
0.33 s: basic-attack cancel opens
0.57 s: moves you forward until 0.83 s
0.81 s: hit for ≈ 624 (launch)
1.4 s: basic-attack cancel opens

Legacy

The cast (1.4 s long)
0 s: super armor until 1.4 s
0 s: dash cancel opens
0.27 s: moves you forward until 0.33 s
0.31 s: hit for ≈ 677 (launch)
0.33 s: basic-attack cancel opens
0.57 s: moves you forward until 0.83 s
0.81 s: hit for ≈ 677 (launch)
1.4 s: basic-attack cancel opens

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
11810 s741810 s15
291810 s15191810 s135
3162710 s230162710 s241
4233810 s326233810 s346
5304810 s410304810 s451
6376010 s515376010 s557
7447110 s612447110 s662
8518210 s706518210 s767
9589410 s808589410 s872
106510510 s9076510510 s978
117211910 s1,0287211910 s1,083
127913210 s1,1397913210 s1,184
138614510 s1,2478614510 s1,354

Força

In-game descriptionAtaca os inimigos à frente com 3 golpes poderosos para deixá-los atordoados. Efeito do Atributo: físico Efeito Extra: Alcance+++ Efeito extra: Imune à Imobilização

Key differences

  • LegacyLegacy hits harder: about 1.2× the damage per cast (2,524 vs 2,071).
What differs (max level)Classic+Legacy
Damage
Damage per castone target, every hit landing ≈ 2,071 ≈ 2,524 ▲
Hits based on your weapon ATK 2 hits, totalling 1.4× ATK —
Strongest single hit 767 831 ▲
Damage per second of cooldowndamage per cast ÷ cooldown 173 210 ▲
Moment by moment

Classic+

Part 1 (1.23 s long)
0.3 s: hit for ≈ 690 (flinch)
0.57 s: moves you forward until 0.67 s
0.67 s: hit for ≈ 690 (flinch)
0.73 s: dash cancel opens

Part 2 (0.6 s long)
0 s: moves you forward until 0.1 s
0 s: dash cancel opens
0.1 s: hit for ≈ 690 (daze)
0.6 s: press down-attack → follow-up

Optional follow-up (1.8 s long)
0 s: moves you forward until 0.3 s
0 s: move cancel opens
0 s: dash cancel opens
0.21 s: hit for 0.7× ATK (launch)
0.57 s: moves you forward until 0.77 s
0.76 s: hit for 0.7× ATK (launch)

Legacy

Part 1 (1.23 s long)
0.3 s: hit for ≈ 748 (flinch)
0.57 s: moves you forward until 0.67 s
0.67 s: hit for ≈ 748 (flinch)
0.73 s: dash cancel opens

Part 2 (0.6 s long)
0 s: moves you forward until 0.1 s
0 s: dash cancel opens
0.1 s: hit for ≈ 748 (daze)
0.6 s: press down-attack → follow-up

Optional follow-up (1.8 s long)
0 s: moves you forward until 0.3 s
0 s: move cancel opens
0 s: dash cancel opens
0.21 s: hit for ≈ 140 (launch)
0.57 s: moves you forward until 0.77 s
0.76 s: hit for ≈ 140 (launch)

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1101812 s240101812 s277
2172812 s367172812 s470
3243912 s502243912 s664
4315012 s645315012 s857
5386212 s799386212 s1,051
6457212 s926457212 s1,245
7528412 s1,083528412 s1,438
8599512 s1,226599512 s1,632
96610812 s1,3916610812 s1,825
107312212 s1,5697312212 s2,019
117313312 s1,7237313312 s2,208
128714712 s1,9048714712 s2,524
139416012 s2,0719416012 s2,524

Superforça

In-game descriptionDá uma arremetida contra os inimigos e realiza um ataque aéreo com um longo alcance. Efeito do Atributo: Físico Efeito Extra: Imune à Imobilização Efeito extra: Altura++

Key differences

  • Classic+Classic+ hits harder: about 1.2× the damage per cast (2,050 vs 1,755).
  • LegacySuper armor (immune to immobilization) — Classic+: 0 → 0.8 s; Legacy: whole cast (1.6 s).
What differs (max level)Classic+Legacy
Damage
Damage per castone target, every hit landing ≈ 2,050 ▲ ≈ 1,755
Strongest single hit 2,278 ▲ 1,950
Damage per second of cooldowndamage per cast ÷ cooldown 137 ▲ 117
Your safety while casting
Super armor (immune to immobilization)you still take damage but cannot be stunned, launched or knocked down (does not work in PvP) 0 → 0.8 s Whole cast (1.6 s) ▲
Moment by moment

Classic+

The cast (1.6 s long)
0 s: super armor until 0.8 s
0.17 s: moves you forward until 0.53 s
0.47 s: hit for ≈ 2,050 (launch)
0.9 s: dash cancel opens
1.2 s: basic-attack cancel opens

Legacy

The cast (1.6 s long)
0 s: super armor until 1.6 s
0.17 s: moves you forward until 0.53 s
0.47 s: hit for ≈ 1,755 (launch)
0.9 s: dash cancel opens
1.2 s: basic-attack cancel opens

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1203815 s334203815 s379
2265015 s438265015 s493
3326215 s544326215 s607
4387415 s647387415 s721
5448515 s742448515 s835
6509615 s835509615 s949
75610815 s9405610815 s1,063
86212115 s1,0536212115 s1,176
96813515 s1,1756813515 s1,290
107414715 s1,2867414715 s1,404
118016015 s1,3958016015 s1,536
128617415 s1,5178617415 s1,755
139218815 s2,0509218815 s1,755

Força Divina

In-game descriptionSegura o martelo em uma das mãos e ataca com 6 poderosas combinações de golpes. Efeito do Atributo: Físico Efeitos Extras: Golpe Final+++, Alcance+, Golpe+ Efeito extra: Imune à Imobilização

Key differences

  • LegacyLegacy hits harder: about 1.2× the damage per cast (4,143 vs 3,566).
  • LegacySuper armor (immune to immobilization) — Classic+: 1.43 → 2.43 s; Legacy: whole cast (3.23 s).
What differs (max level)Classic+Legacy
Damage
Damage per castone target, every hit landing ≈ 3,566 ≈ 4,143 ▲
Strongest single hit 566 658 ▲
Damage per second of cooldowndamage per cast ÷ cooldown 170 197 ▲
Your safety while casting
Super armor (immune to immobilization)you still take damage but cannot be stunned, launched or knocked down (does not work in PvP) 1.43 → 2.43 s Whole cast (3.23 s) ▲
Moment by moment

Classic+

Part 1 (1.43 s long)
0 s: dash cancel opens
0.5 s: moves you forward until 0.6 s
0.6 s: hit for ≈ 509 (flinch)
0.83 s: moves you forward until 1 s
0.97 s: hit for ≈ 509 (flinch)

Part 2 (1.8 s long)
0 s: super armor until 1 s
0 s: moves you forward until 0.3 s
0 s: dash cancel opens
0.2 s: basic-attack cancel opens
0.21 s: hit for ≈ 509 (launch)
0.57 s: moves you forward until 0.77 s
3×, 0.67–0.73 s: hit for ≈ 509 (flinch)
0.76 s: hit for ≈ 509 (big launch)
1.03 s: basic-attack cancel opens

Legacy

Part 1 (1.43 s long)
0 s: super armor until 1.43 s
0 s: dash cancel opens
0.5 s: moves you forward until 0.6 s
0.6 s: hit for ≈ 592 (flinch)
0.83 s: moves you forward until 1 s
0.97 s: hit for ≈ 592 (flinch)

Part 2 (1.8 s long)
0 s: super armor until 1.8 s
0 s: moves you forward until 0.3 s
0 s: dash cancel opens
0.2 s: basic-attack cancel opens
0.21 s: hit for ≈ 592 (launch)
0.57 s: moves you forward until 0.77 s
3×, 0.67–0.73 s: hit for ≈ 592 (flinch)
0.76 s: hit for ≈ 592 (big launch)
1.03 s: basic-attack cancel opens

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1305721 s684305721 s1,326
2356721 s799356721 s1,547
3407721 s911407721 s1,768
4458621 s1,278458621 s1,989
5509621 s1,422509621 s2,210
65510521 s1,5715510521 s2,431
76011521 s1,7156011521 s2,652
86512621 s2,2576512621 s2,873
97013821 s2,4627013821 s3,094
107514921 s2,6577514921 s3,314
118016021 s2,8578016021 s3,625
128517121 s3,5668517121 s4,143

Algazarra

In-game descriptionAtaca os inimigos com uma maldição reversa. Efeito do Atributo: Mágico[Terra]. Efeitos Extras: Ataque+++, Altura+, Tiroteio+

Key differences

  • Classic+Classic+ hits harder: about 1.3× the damage per cast (2,655 vs 2,057).
  • LegacyDamage immunity — Classic+: 0 → 0.81 s — all damage; Legacy: whole cast (3 s) — all damage.
What differs (max level)Classic+Legacy
Damage
Damage per castone target, every hit landing ≈ 2,655 ▲ ≈ 2,057
Strongest single hit 2,950 ▲ 2,285
Damage per second of cooldowndamage per cast ÷ cooldown 115 ▲ 89
Your safety while casting
Damage immunityhits of the covered types do nothing to you 0 → 0.81 s — all damage Whole cast (3 s) — all damage ▲
Moment by moment

Classic+

The cast (3 s long)
0 s: immune to damage until 0.81 s
0.67 s: moves you forward until 0.83 s
0.81 s: hit for ≈ 2,655 (knockdown)
0.9 s: on enemies: movement keys reversed for 14 s
1.61 s: dash cancel opens
1.61 s: basic-attack cancel opens
1.61 s: move cancel opens

Legacy

The cast (3 s long)
0 s: immune to damage until 3 s
0.67 s: moves you forward until 0.83 s
0.81 s: hit for ≈ 2,057 (knockdown)
0.9 s: on enemies: movement keys reversed for 14 s
1.61 s: dash cancel opens
1.61 s: basic-attack cancel opens
1.61 s: move cancel opens

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
121023 s10621023 s46
292123 s20292123 s206
3163223 s341163223 s366
4234523 s554234523 s526
5305723 s700305723 s686
6377223 s876377223 s846
7448523 s1,038448523 s1,005
8519823 s1,348519823 s1,165
95811323 s1,5465811323 s1,325
106512623 s1,7356512623 s1,485
117214323 s1,9667214323 s1,645
127915923 s2,4197915923 s1,800
138617423 s2,6558617423 s2,057

Pêndulo de 1.000 t

In-game descriptionSegura o martelo em uma das mãos e ataca com 7 poderosas combinações de golpes. Efeito do Atributo: Físico Efeitos Extras: Golpe Final+++, Alcance++ Efeito extra: Imune à Imobilização

Key differences

  • LegacyLegacy hits harder: about 1.4× the damage per cast (5,548 vs 4,089).
  • LegacySuper armor (immune to immobilization) — Classic+: 1.07 → 2.51 s; Legacy: whole cast (2.9 s).
What differs (max level)Classic+Legacy
Damage
Damage per castone target, every hit landing ≈ 4,089 ≈ 5,548 ▲
Strongest single hit 649 881 ▲
Damage per second of cooldowndamage per cast ÷ cooldown 227 308 ▲
Your safety while casting
Super armor (immune to immobilization)you still take damage but cannot be stunned, launched or knocked down (does not work in PvP) 1.07 → 2.51 s Whole cast (2.9 s) ▲
Moment by moment

Classic+

Part 1 (1.07 s long)
0 s: basic-attack cancel opens
0.4 s: moves you forward until 0.5 s
0.51 s: hit for ≈ 584 (launch)
0.83 s: moves you forward until 0.93 s
0.91 s: hit for ≈ 584 (launch)

Part 2 (1.83 s long)
0 s: super armor until 1.44 s
0 s: move cancel opens
0 s: dash cancel opens
0.1 s: moves you forward until 0.23 s
0.37 s: hit for ≈ 584 (big launch)
0.7 s: moves you forward until 1.17 s
3×, 1.13–1.2 s: hit for ≈ 584 (flinch)
1.23 s: hit for ≈ 584 (launch)

Legacy

Part 1 (1.07 s long)
0 s: super armor until 1.07 s
0 s: basic-attack cancel opens
0.4 s: moves you forward until 0.5 s
0.51 s: hit for ≈ 793 (launch)
0.83 s: moves you forward until 0.93 s
0.91 s: hit for ≈ 793 (launch)

Part 2 (1.83 s long)
0 s: super armor until 1.83 s
0 s: move cancel opens
0 s: dash cancel opens
0.1 s: moves you forward until 0.23 s
0.37 s: hit for ≈ 793 (big launch)
0.7 s: moves you forward until 1.17 s
3×, 1.13–1.2 s: hit for ≈ 793 (flinch)
1.23 s: hit for ≈ 793 (launch)

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1409618 s1,055409618 s2,466
24410618 s1,1704410618 s2,712
34811718 s1,6074811718 s2,959
45212618 s1,7335212618 s3,206
55613518 s1,8545613518 s3,452
66014418 s2,3816014418 s3,699
76415618 s2,5876415618 s3,945
86816918 s2,7816816918 s4,192
97217918 s3,4527217918 s4,438
107619018 s3,4717619018 s4,855
118020018 s3,8568020018 s5,548
128421218 s4,0898421218 s5,548

Renascimento Verdadeiro

In-game descriptionUse mana para criar um círculo mágico maior e mais poderoso. Você e/ou qualquer membro do grupo no círculo mágico recupera o HP perdido (durante 4 segundos).

Key differences

  • LegacyOnly Legacy deals damage with it.
  • LegacyCooldown: 60 s in Classic+, 30 s in Legacy.
  • Classic+Melee hit reach — Classic+: 30; Legacy: 20.
What differs (max level)Classic+Legacy
Learning & cost
Cooldown 60 s 30 s ▲
Damage
Damage per castone target, every hit landing None (flat) ≈ 908 ▲
Hits based on your weapon ATK 1 hit, totalling 0.7× ATK —
Strongest single hit — 1,037
Damage per second of cooldowndamage per cast ÷ cooldown — 30
Effect on enemies
Melee hit reachrange of the attack itself 30 ▲ 20
Moment by moment

Classic+

The cast (1.33 s long)
0.7 s: hit for 0.7× ATK (launch)
0.75 s: fires a healing projectile

Legacy

The cast (1.33 s long)
0.7 s: hit for ≈ 908 (launch)
0.75 s: fires a healing projectile

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
150 (R1)16060 sheals 1,59650 (R1)16030 s491
256 (R1)18060 sheals 1,79656 (R1)18030 s549
362 (R1)20160 sheals 2,01262 (R1)20130 s608
468 (R1)22560 sheals 2,24868 (R1)22530 s667
574 (R1)24660 sheals 2,45674 (R1)24630 s726
680 (R1)26760 sheals 2,66880 (R1)26730 s794
786 (R1)29060 sheals 2,90086 (R1)29030 s908

Renascimento

In-game descriptionUsa HP e MP para criar um círculo mágico. Você e/ou qualquer membro do grupo no círculo mágico recupera o HP perdido (durante 4 segundos). Efeitos Extras: Valor de Cura+++

Key differences

  • LegacyOnly Legacy deals damage with it.
  • Classic+Melee hit reach — Classic+: 30; Legacy: 20.
  • DiffersHP cost — Classic+: 240 HP; Legacy: none.
What differs (max level)Classic+Legacy
Learning & cost
HP cost 240 HP —
Damage
Damage per castone target, every hit landing None (flat) ≈ 908 ▲
Hits based on your weapon ATK 1 hit, totalling 0.7× ATK —
Strongest single hit — 1,037
Damage per second of cooldowndamage per cast ÷ cooldown — 61
Effect on enemies
Melee hit reachrange of the attack itself 30 ▲ 20
Moment by moment

Classic+

The cast (1.33 s long)
0.7 s: hit for 0.7× ATK (launch)
0.75 s: fires a healing projectile

Legacy

The cast (1.33 s long)
0.7 s: hit for ≈ 908 (launch)
0.75 s: fires a healing projectile

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1101415 sheals 200101415 s99
2172115 sheals 284172115 s169
3242915 sheals 380242915 s239
4313715 sheals 468313715 s308
5384615 sheals 560384615 s378
6455415 sheals 660455415 s448
7526315 sheals 760526315 s517
8597115 sheals 860597115 s587
9668115 sheals 948668115 s656
10739115 sheals 1,052739115 s726
118010015 sheals 1,1488010015 s794
128711115 sheals 1,2648711115 s908
139412015 sheals 1,3809412015 s908

Recuperação de HP do Grupo

In-game descriptionUsa HP e MP para curar os membros do grupo em uma grande àrea. Efeitos Extras: Valor de Cura+++.

Key differences

  • LegacyCooldown: 30 s in Classic+, 18 s in Legacy.
  • DiffersHP cost — Classic+: 456 HP; Legacy: none.
What differs (max level)Classic+Legacy
Learning & cost
HP cost 456 HP —
Cooldown 30 s 18 s ▲
Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1307230 sheals 586307218 sheals 684
2358430 sheals 670358418 sheals 798
3409630 sheals 670409618 sheals 912
44510830 sheals 8624510818 sheals 1,026
55012030 sheals 9585012018 sheals 1,140
65513230 sheals 1,0545513218 sheals 1,254
76014430 sheals 1,1526014418 sheals 1,368
86515830 sheals 1,4226515818 sheals 1,482
97017230 sheals 1,5487017218 sheals 1,596
107518630 sheals 1,6747518618 sheals 1,710
118020030 sheals 1,8008020018 sheals 1,824
128521430 sheals 2,1408521418 sheals 1,995
139022830 sheals 2,2809022818 sheals 2,280

Raio de Fogo Adamantino

In-game descriptionArremessa um martelo durante o ataque. O inimigo que for atingido pelo martelo perderá a armadura e ficará atordoado. O alvo se torna mais suscetível a ataques com base em Terra. Efeito do Atributo: Mágico[Terra]. Efeitos Extras: Perfuração+, Alcance++

Key differences

  • LegacyLegacy hits harder: about 1.3× the damage per cast (4,647 vs 3,716).
  • LegacyCooldown: 15 s in Classic+, 10 s in Legacy.
What differs (max level)Classic+Legacy
Learning & cost
Cooldown 15 s 10 s ▲
Damage
Damage per castone target, every hit landing ≈ 3,716 ≈ 4,647 ▲
Strongest single hit 1,304 1,631 ▲
Damage per second of cooldowndamage per cast ÷ cooldown 248 465 ▲
Projectiles
Damage projectile: damage per hit 1,304 1,631 ▲
Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1102215 s154102210 s509
2173415 s238173410 s866
3244715 s326244710 s1,222
4316015 s1,257316010 s1,579
5387415 s1,559387410 s1,935
6458615 s1,810458610 s2,292
75210115 s2,1125210110 s2,648
85911415 s2,3915911410 s3,005
96612915 s2,7106612910 s3,361
107314615 s3,0697314610 s3,718
118016015 s3,3608016010 s4,066
128717715 s3,7168717710 s4,647

Colisão de Fogo

In-game descriptionDá um salto alto no ar e golpeia o chão com um martelo. Os inimigos atingidos ficarão consideravelmente mais lentos. Efeito do Atributo: Físico Efeitos Extras: Altura+++, Tiroteio+

Key differences

  • Classic+Classic+ hits harder: about 1.4× the damage per cast (2,158 vs 1,526).
  • LegacyCooldown: 20 s in Classic+, 15 s in Legacy.
  • LegacyDamage immunity — Classic+: 0.13 → 1.07 s — all damage; Legacy: whole cast (1.9 s) — all damage.
  • LegacyWalk through enemies — Classic+: no; Legacy: whole cast (1.9 s).
  • Classic+Dash cancel — Classic+: from 1.9 s; Legacy: no.
  • Classic+Move cancel — Classic+: from 1.9 s; Legacy: no.
  • Classic+Basic-attack cancel — Classic+: from 1.9 s; Legacy: no.
  • DiffersCast time: 6.23 s in Classic+, 1.9 s in Legacy.
What differs (max level)Classic+Legacy
Learning & cost
Cooldown 20 s 15 s ▲
Damage
Damage per castone target, every hit landing ≈ 2,158 ▲ ≈ 1,526
Strongest single hit 2,398 ▲ 1,696
Damage per second of cooldowndamage per cast ÷ cooldown 108 ▲ 102
Your safety while casting
Cast timeuntil the skill finishes on its own 6.23 s 1.9 s
Damage immunityhits of the covered types do nothing to you 0.13 → 1.07 s — all damage Whole cast (1.9 s) — all damage ▲
Walk through enemies No Whole cast (1.9 s) ▲
Control & cancelling
Cancel by dashing From 1.9 s ▲ No
Cancel by moving From 1.9 s ▲ No
Cancel into a basic attack From 1.9 s ▲ No
Projectiles
Damage projectile: damage per hit 2,398 ▲ 1,696
Moment by moment

Classic+

Part 1 (1.9 s long)
0.13 s: immune to damage until 1.07 s
0.3 s: moves you back until 0.4 s
0.67 s: moves you forward until 0.97 s
1.07 s: fires a damage projectile

Part 2 (4.33 s long)
0 s: move cancel opens
0 s: dash cancel opens
0 s: basic-attack cancel opens

Legacy

The cast (1.9 s long)
0 s: immune to damage until 1.9 s
0 s: walk through enemies until 1.9 s
0.3 s: moves you back until 0.4 s
0.67 s: moves you forward until 0.97 s
1.07 s: fires a damage projectile

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1209620 s438209615 s330
22612620 s5772612615 s429
33215620 s7143215615 s528
43818620 s8523818615 s627
54421320 s9754421315 s726
65024020 s1,1005024015 s825
75627020 s1,2385627015 s924
86230220 s1,3886230215 s1,023
96833720 s1,5476833715 s1,122
107436920 s1,6927436915 s1,221
118040020 s1,8388040015 s1,336
128643520 s1,9988643515 s1,526
139247020 s2,1589247015 s1,526

Arraste do Martelo

In-game descriptionCria uma nuvem de poeira ao arranhar o chão com um martelo. Os inimigos ficam cegos por um tempo. Efeito do Atributo: Mágico[Terra]. Efeitos Extras: Ataque+++, Imunidade à Imobilização

Key differences

  • Classic+Classic+ hits harder: about 1.2× the damage per cast (5,247 vs 4,266).
  • LegacyCooldown: 22 s in Classic+, 15 s in Legacy.
What differs (max level)Classic+Legacy
Learning & cost
Cooldown 22 s 15 s ▲
Damage
Damage per castone target, every hit landing ≈ 5,247 ▲ ≈ 4,266
Strongest single hit 583 ▲ 474
Damage per second of cooldowndamage per cast ÷ cooldown 239 284 ▲
Projectiles
Damage projectile: damage per hit 583 ▲ 474
Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1309622 s1,107309615 s1,365
23511222 s1,2873511215 s1,593
34012822 s1,4764012815 s1,820
44514422 s1,9714514415 s2,048
55016022 s2,2055016015 s2,275
65517622 s2,4215517615 s2,503
76019222 s2,6376019215 s2,730
86521122 s3,3846521115 s2,958
97022922 s3,6817022915 s3,186
107524822 s3,9787524815 s3,413
118026722 s4,2848026715 s3,733
128528522 s5,2478528515 s4,266

Rajada de Martelo

In-game descriptionDá uma arremetida à frente e rodopia os martelos para eliminar os inimigos. Efeito do Atributo: Físico Efeito Extra: Primeiro Ataque - Imunidade à Imobilização+

Key differences

  • Classic+Classic+ hits harder: about 1.2× the damage per cast (2,203 vs 1,886).
  • LegacySuper armor (immune to immobilization) — Classic+: 0 → 0.73 s; Legacy: whole cast (1.5 s).
What differs (max level)Classic+Legacy
Damage
Damage per castone target, every hit landing ≈ 2,203 ▲ ≈ 1,886
Strongest single hit 612 ▲ 524
Damage per second of cooldowndamage per cast ÷ cooldown 147 ▲ 126
Your safety while casting
Super armor (immune to immobilization)you still take damage but cannot be stunned, launched or knocked down (does not work in PvP) 0 → 0.73 s Whole cast (1.5 s) ▲
Moment by moment

Classic+

The cast (1.5 s long)
0 s: super armor until 0.73 s
0.29 s: moves you forward until 0.97 s
0.53 s: hit for ≈ 551 (launch)
0.6 s: dash cancel opens
0.63 s: hit for ≈ 551 (flinch)
0.64 s: basic-attack cancel opens
0.83 s: hit for ≈ 551 (flinch)
0.93 s: hit for ≈ 551 (big launch)

Legacy

The cast (1.5 s long)
0 s: super armor until 1.5 s
0.29 s: moves you forward until 0.97 s
0.53 s: hit for ≈ 471 (launch)
0.6 s: dash cancel opens
0.63 s: hit for ≈ 471 (flinch)
0.64 s: basic-attack cancel opens
0.83 s: hit for ≈ 471 (flinch)
0.93 s: hit for ≈ 471 (big launch)

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
121215 s14821215 s42
292215 s27492215 s189
3163415 s421163415 s335
4234715 s580234715 s482
5306015 s742306015 s629
6377415 s922377415 s775
7448615 s1,076448615 s922
85110115 s1,2565110115 s1,069
95811415 s1,4185811415 s1,215
106512915 s1,6136512915 s1,362
117214615 s1,8187214615 s1,509
127916015 s1,9947916015 s1,650
138617715 s2,2038617715 s1,886

Rodamoinho Violento

In-game descriptionEmpunhe um martelo em cada mão e gire com rapidez para derrotar todos os inimigos. Efeito do Atributo: Físico Efeito Extra: Imunidade à Imobilização - Metade da duração

Key differences

  • Classic+Classic+ hits harder: about 1.1× the damage per cast (3,591 vs 3,249).
  • LegacyCooldown: 25 s in Classic+, 20 s in Legacy.
  • LegacySuper armor (immune to immobilization) — Classic+: 0 → 1.7 s; Legacy: whole cast (3.5 s).
What differs (max level)Classic+Legacy
Learning & cost
Cooldown 25 s 20 s ▲
Damage
Damage per castone target, every hit landing ≈ 3,591 ▲ ≈ 3,249
Strongest single hit 399 ▲ 361
Damage per second of cooldowndamage per cast ÷ cooldown 144 162 ▲
Your safety while casting
Super armor (immune to immobilization)you still take damage but cannot be stunned, launched or knocked down (does not work in PvP) 0 → 1.7 s Whole cast (3.5 s) ▲
Moment by moment

Classic+

The cast (3.5 s long)
0 s: super armor until 1.7 s
0 s: dash cancel opens
0.53 s: hit for ≈ 359 (launch)
1.2 s: hit for ≈ 359 (flinch)
1.2 s: moves you forward until 2.5 s
7×, 1.4–2.6 s: hit for ≈ 359 (flinch)
2.8 s: hit for ≈ 359 (big launch)

Legacy

The cast (3.5 s long)
0 s: super armor until 3.5 s
0 s: dash cancel opens
0.53 s: hit for ≈ 325 (launch)
1.2 s: hit for ≈ 325 (flinch)
1.2 s: moves you forward until 2.5 s
7×, 1.4–2.6 s: hit for ≈ 325 (flinch)
2.8 s: hit for ≈ 325 (big launch)

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1204825 s783204820 s702
2266325 s1,035266320 s913
3327825 s1,287327820 s1,124
4389325 s1,530389320 s1,335
54410625 s1,7554410620 s1,545
65012025 s1,9895012020 s1,756
75613525 s2,2325613520 s1,967
86215125 s2,5026215120 s2,178
96816925 s2,7906816920 s2,388
107418425 s3,0607418420 s2,599
118020025 s3,3128020020 s2,843
128621825 s3,5918621820 s3,249

Cometa de Fogo de 100 t

In-game descriptionMove-se para frente, golpeando forte com o ombro. Efeito do Atributo: Físico Efeitos Extras: Imunidade à Imobilização, Altura+, Alcance++

Key differences

  • LegacyLegacy hits slightly harder: 2,393 vs 2,354 damage per cast.
  • LegacyDamage immunity — Classic+: no; Legacy: whole cast (1.5 s) — all damage.
  • Classic+Super armor (immune to immobilization) — Classic+: whole cast (1.5 s); Legacy: no.
What differs (max level)Classic+Legacy
Damage
Damage per castone target, every hit landing ≈ 2,354 ≈ 2,393 ▲
Strongest single hit 2,615 2,659 ▲
Damage per second of cooldowndamage per cast ÷ cooldown 157 160 ▲
Your safety while casting
Damage immunityhits of the covered types do nothing to you No Whole cast (1.5 s) — all damage ▲
Super armor (immune to immobilization)you still take damage but cannot be stunned, launched or knocked down (does not work in PvP) Whole cast (1.5 s) ▲ No
Moment by moment

Classic+

The cast (1.5 s long)
0 s: super armor until 1.5 s
0.37 s: moves you forward until 0.5 s
0.5 s: moves you forward until 0.67 s
0.66 s: hit for ≈ 2,354 (big launch)
0.8 s: dash cancel opens

Legacy

The cast (1.5 s long)
0 s: immune to damage until 1.5 s
0.37 s: moves you forward until 0.5 s
0.5 s: moves you forward until 0.67 s
0.66 s: hit for ≈ 2,393 (big launch)
0.8 s: dash cancel opens

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1102215 s269102215 s262
2173415 s415173415 s446
3244715 s571244715 s629
4316015 s732316015 s813
5387415 s908387415 s996
6458615 s1,055458615 s1,180
75210115 s1,2315210115 s1,364
85911415 s1,3945911415 s1,547
96612915 s1,5816612915 s1,731
107314615 s1,7887314615 s1,914
118016015 s1,9588016015 s2,094
128717715 s2,1658717715 s2,393
139419215 s2,3549419215 s2,393

Martelo-Bumerangue

In-game descriptionArremessa os dois machados no ar, que voam para frente e voltam como bumerangues, derrubando os inimigos no caminho. Efeito do Atributo: Mágico[Terra]. Efeito Extra: Ataque+++

Key differences

  • LegacyLegacy hits harder: about 1.1× the damage per cast (4,369 vs 4,034).
  • LegacyCooldown: 16 s in Classic+, 10 s in Legacy.
What differs (max level)Classic+Legacy
Learning & cost
Cooldown 16 s 10 s ▲
Damage
Damage per castone target, every hit landing ≈ 4,034 ≈ 4,369 ▲
Strongest single hit 498 539 ▲
Damage per second of cooldowndamage per cast ÷ cooldown 252 437 ▲
Projectiles
Damage projectile: damage per hit 498 539 ▲
Moment by moment

Classic+

Part 1 (1.6 s long)
0.4 s: moves you forward until 0.57 s
0.53 s: fires a damage projectile
0.77 s: moves you forward until 0.97 s
0.9 s: fires a damage projectile
1.03 s: dash cancel opens

Part 2 (1.33 s long)
0.27 s: moves you forward until 0.4 s
0.37 s: hit for ≈ 448 (launch)
0.37 s: dash cancel opens
0.37 s: basic-attack cancel opens

Legacy

Part 1 (1.6 s long)
0.4 s: moves you forward until 0.57 s
0.53 s: fires a damage projectile
0.77 s: moves you forward until 0.97 s
0.9 s: fires a damage projectile
1.03 s: dash cancel opens

Part 2 (1.33 s long)
0.27 s: moves you forward until 0.4 s
0.37 s: hit for ≈ 485 (launch)
0.37 s: dash cancel opens
0.37 s: basic-attack cancel opens

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
1409616 s1,345409610 s1,942
24410616 s1,4994410610 s2,136
34811716 s1,8794811710 s2,330
45212616 s2,0255212610 s2,524
55613516 s2,1715613510 s2,719
66014416 s2,6166014410 s2,913
76415616 s2,8356415610 s3,107
86816916 s3,0546816910 s3,301
97217916 s3,6137217910 s3,495
107619016 s3,8237619010 s3,823
118020016 s4,0348020010 s4,369

Transformação Veemente

In-game descriptionTransforma-se em um ser forte ao usar o poder do Deus da Escuridão Efeito do Atributo: Físico Efeitos Extras: Duração++, Função+ (pressione a Barra de Espaço para usar Estampido de Martelo)

Key differences

  • DiffersBuff on you (Legacy only): +25% all damage — for 25 s.
  • DiffersForm lasts (Classic+ only): 25 s.
  • DiffersBasic attacks in the form (Classic+ only): 10.
  • DiffersStrongest basic attack (Classic+ only): Down attack: ≈ 2,092.
  • DiffersEvery basic attack once, combined (Classic+ only): ≈ 2,092 + 5.11× ATK.
  • LegacyHeals you — Classic+: Restores 90 HP to you; Legacy: Restores 110 HP to you.
What differs (max level)Classic+Legacy
Healing
Heals you Restores 90 HP to you Restores 110 HP to you ▲
Buffs & debuffs
Buff on you — +25% all damage — for 25 s
Transformation
Form lasts 25 s —
Basic attacks in the form 10 —
Strongest basic attack Down attack: ≈ 2,092 —
Every basic attack once, combined ≈ 2,092 + 5.11× ATK —
Form attacks, move by move
Move (one use)Classic+Legacy
Attack A10.37× ATK—
Attack A20.37× ATK—
Attack A30.37× ATK—
Attack A40.37× ATK—
Rise attack0.7× ATK—
Dash attack0.47× ATK—
Dash attack B1.3× ATK—
Down attack≈ 2,092—
Moment by moment

Classic+

The cast (2 s long)
0 s: super armor until 2 s
1.4 s: heals you for 90
1.4 s: on you: transforms you, +271 max ATK (no effect on players) for 25 s

Legacy

The cast (2 s long)
0 s: super armor until 2 s
1.4 s: heals you for 110
1.4 s: on you: +25% all damage for 25 s

Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
16028890 s—60288160 s—
26330990 s—63309150 s—
36632390 s—66323140 s—
46934190 s—69341130 s—
57235890 s—72358120 s—
67537290 s—75372110 s—
77839390 s—78393100 s—
88140790 s—8140790 s—

Recuperação de Mana

In-game descriptionPreencha seu mana. Efeitos Extras: Função+++

Key differences

  • LegacyMP cost: 221 MP in Classic+, 183 MP in Legacy.
  • Classic+Restores instantly — Classic+: +316 MP; Legacy: +15% MP.
  • LegacyMax level needs — Classic+: Character level 86; Legacy: Character level 72.
  • DiffersHP cost — Classic+: 442 HP; Legacy: none.
What differs (max level)Classic+Legacy
Learning & cost
Max level needs Character level 86 Character level 72 ▲
MP cost 221 MP 183 MP ▲
HP cost 442 HP —
Effect on enemies
Restores instantly +316 MP ▲ +15% MP
Level by level
Skill levelClassic+: char. levelMPCooldownDamageLegacy: char. levelMPCooldownDamage
121530 s—21530 s—
292830 s—92830 s—
3154330 s—154330 s—
4235830 s—235830 s—
5327530 s—327530 s—
6379330 s—379330 s—
74410830 s—4410830 s—
85112630 s—5112630 s—
95814230 s—5814230 s—
106516230 s—6516230 s—
118622130 s—7218330 s—

Recuperação de MP do Grupo

In-game descriptionInvoca 4 círculos mágicos que podem preencher o mana.

Key differences

  • DiffersCast time: 2 s in Classic+, 1.33 s in Legacy.
  • DiffersSpawner projectile — fired per cast: Classic+ 4, Legacy none; movement: Classic+ flies straight, Legacy none; lasts: Classic+ 0.5 s, Legacy none; size: Classic+ 0.5, Legacy none; speed: Classic+ 130, Legacy none; spawns: Classic+ 1 more projectile, Legacy none.
  • DiffersHealing projectile — fired per cast: Classic+ 4, Legacy 1; lasts: Classic+ 8 s, Legacy 4 s; size: Classic+ 0, Legacy 30; on contact: Classic+ none, Legacy passes through, hits again every 1 s; hits on one target: Classic+ none, Legacy up to 4.
  • DiffersHP cost — Classic+: 348 HP; Legacy: none.
  • Classic+MP restored per cast — Classic+: 3,168 MP; Legacy: 1,000 MP.
What differs (max level)Classic+Legacy
Learning & cost
HP cost 348 HP —
Healing
MP restored per cast 3,168 MP ▲ 1,000 MP
Your safety while casting
Cast timeuntil the skill finishes on its own 2 s 1.33 s
Projectiles
Spawner projectile: fired per cast 4 —
Spawner projectile: movement flies straight —
Spawner projectile: lasts 0.5 s —
Spawner projectile: size 0.5 —
Spawner projectile: speed 130 —
Spawner projectile: spawns 1 more projectile —
Healing projectile: fired per cast 4 1
Healing projectile: lasts 8 s 4 s
Healing projectile: size 0 30 ▲
Healing projectile: heals per touch 99 HP 250 HP ▲
Healing projectile: on contact — passes through, hits again every 1 s
Healing projectile: hits on one target — up to 4
Moment by moment

Classic+

The cast (2 s long)
0.63 s: fires a spawner projectile
0.63 s: fires a spawner projectile
0.63 s: fires a spawner projectile
0.63 s: fires a spawner projectile

Legacy

The cast (1.33 s long)
0.75 s: fires a healing projectile

Aumento da Saúde

Classic+ descriptionAumenta seu HP máximo.

Legacy descriptionAumenta o seu HP máximo.

Key differences

  • DiffersPassive effect — Classic+: +1,100 max HP — always on; Legacy: +1,300 max HP; +65% max HP — always on.
  • LegacyCan be learned at — Classic+: Character level 40; Legacy: Character level 1.
  • DiffersSkill levels — Classic+: 11 levels (8 with skill points, the rest from +skill-level items); Legacy: 13 levels (11 with skill points, the rest from +skill-level items).
  • LegacyMax level needs — Classic+: Character level 80; Legacy: Character level 1.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 Character level 1 ▲
Skill levels 11 levels (8 with skill points, the rest from +skill-level items) 13 levels (11 with skill points, the rest from +skill-level items)
Max level needs Character level 80 Character level 1 ▲
Buffs & debuffs
Passive effect +1,100 max HP — always on +1,300 max HP; +65% max HP — always on
Level by level
Skill levelClassic+: char. levelMPCooldownEffectLegacy: char. levelMPCooldownEffect
140———1———
244———1———
348———1———
452———1———
556———1———
660———1———
764———1———
868———1———
972———1———
1076———1———
1180———1———
121———
131———

Golpe Fatal

Classic+ descriptionAumenta a chance de golpe crítico.

Legacy descriptionAumenta a chance de causar dano crítico com um ataque mágico.

Key differences

  • DiffersPassive effect — Classic+: +14% physical crit chance — always on; Legacy: +13% crit chance — always on.
  • LegacyCan be learned at — Classic+: Character level 30; Legacy: Character level 1.
  • DiffersSkill levels — Classic+: 12 levels (10 with skill points, the rest from +skill-level items); Legacy: 13 levels (11 with skill points, the rest from +skill-level items).
  • LegacyMax level needs — Classic+: Character level 85; Legacy: Character level 1.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 Character level 1 ▲
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) 13 levels (11 with skill points, the rest from +skill-level items)
Max level needs Character level 85 Character level 1 ▲
Buffs & debuffs
Passive effect +14% physical crit chance — always on +13% crit chance — always on
Level by level
Skill levelClassic+: char. levelMPCooldownEffectLegacy: char. levelMPCooldownEffect
130———1———
230———1———
340———1———
445———1———
550———1———
655———1———
760———1———
865———1———
970———1———
1075———1———
1180———1———
1285———1———
131———

Aumento da Mana

Classic+ descriptionAumenta seu MP máximo.

Legacy descriptionAumenta o seu MP máximo.

Key differences

  • DiffersPassive effect — Classic+: +1,200 max MP — always on; Legacy: +1,300 max MP; +65% max MP — always on.
  • LegacyCan be learned at — Classic+: Character level 10; Legacy: Character level 1.
  • DiffersSkill levels — Classic+: 12 levels (10 with skill points, the rest from +skill-level items); Legacy: 13 levels (11 with skill points, the rest from +skill-level items).
  • LegacyMax level needs — Classic+: Character level 87; Legacy: Character level 1.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 Character level 1 ▲
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) 13 levels (11 with skill points, the rest from +skill-level items)
Max level needs Character level 87 Character level 1 ▲
Buffs & debuffs
Passive effect +1,200 max MP — always on +1,300 max MP; +65% max MP — always on
Level by level
Skill levelClassic+: char. levelMPCooldownEffectLegacy: char. levelMPCooldownEffect
110———1———
217———1———
324———1———
431———1———
538———1———
645———1———
752———1———
859———1———
966———1———
1073———1———
1180———1———
1287———1———
131———

Recuperação de Mana

Classic+ descriptionAumenta a velocidade de regeneração da mana.

Legacy descriptionAumenta a velocidade de regeneração de MP.

Key differences

  • DiffersPassive effect — Classic+: +12 MP per second — always on; Legacy: +26 MP per second — always on.
  • LegacyCan be learned at — Classic+: Character level 50; Legacy: Character level 1.
  • DiffersSkill levels — Classic+: 11 levels (8 with skill points, the rest from +skill-level items); Legacy: 13 levels (11 with skill points, the rest from +skill-level items).
  • LegacyMax level needs — Classic+: Character level 80; Legacy: Character level 1.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 Character level 1 ▲
Skill levels 11 levels (8 with skill points, the rest from +skill-level items) 13 levels (11 with skill points, the rest from +skill-level items)
Max level needs Character level 80 Character level 1 ▲
Buffs & debuffs
Passive effect +12 MP per second — always on +26 MP per second — always on
Level by level
Skill levelClassic+: char. levelMPCooldownEffectLegacy: char. levelMPCooldownEffect
150———1———
253———1———
356———1———
459———1———
562———1———
665———1———
768———1———
871———1———
974———1———
1077———1———
1180———1———
121———
131———

Identical in both modes

These skills play exactly the same in Classic+ and Legacy: same damage, costs, timing and effects at every level.