Krieg: Classic+ or Legacy?

Every Krieg skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.

Classic+

The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.

Legacy

The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.

34skills compared
0hit harder in Classic+
0hit harder in Legacy
0with different protection while casting
34 / 0only in Classic+ / only in Legacy
0identical in both
How to read this page
  • Every skill is compared at its highest level; the level table under a card has the rest.
  • Damage numbers are base damage, before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
  • Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
  • Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
  • Invincible: attacks pass through you. Damage immunity: hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
  • Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.

Cross Smash

Classic+ descriptionMaster moves from Batka Temple. Charge toward and hit with strong damage. Attribute Effect:Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 75, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 99, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 1,640 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
175 (R1)880120 s—
280 (R1)970120 s—
385 (R1)1,070120 s—
490 (R1)1,180120 s—
595 (R1)1,310120 s—
698 (R1)1,460120 s—
799 (R1)1,640120 s—

Ultm. Skybreaker

  • Classic+ only
  • Active
  • Learn at Lv 85 · R1
  • Needs a license
  • Classic+ data

Classic+ descriptionTransforms into a powerful being by using the power of the Dark God and throws a huge hammer of fire to break open chaos. Attribute Effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 85, 1 rebirth —
Skill levels 3 levels (1 with skill points, the rest from +skill-level items) —
Max level needs Character level 93, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 4,800 MP —
Cooldown 150 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Items used per cast 1 × Ultimate Core —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
185 (R1)3,430150 s—
289 (R1)4,110150 s—
393 (R1)4,800150 s—

True Hammer Blast

Classic+ descriptionDashes forward and throws hammers in turn to wipe enemies out. Attribute Effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 171 MP —
Cooldown 17 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)817 s—
28 (R1)2017 s—
315 (R1)3017 s—
422 (R1)4317 s—
529 (R1)5617 s—
636 (R1)6917 s—
743 (R1)8417 s—
850 (R1)9617 s—
957 (R1)11017 s—
1064 (R1)12517 s—
1171 (R1)14017 s—
1278 (R1)15717 s—
1385 (R1)17117 s—

True Fire Crush

Classic+ descriptionLeaps into the air and strikes the ground to create a powerful shockwave that tosses the enemies within its range into the air. Attribute Effect: Physical Additional Effects: Height+++, Shootdown+

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 428 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)2020 s—
28 (R1)5020 s—
315 (R1)7520 s—
422 (R1)10820 s—
529 (R1)14120 s—
636 (R1)17420 s—
743 (R1)21020 s—
850 (R1)24020 s—
957 (R1)27620 s—
1064 (R1)31320 s—
1171 (R1)35120 s—
1278 (R1)39320 s—
1385 (R1)42820 s—

True Vehement Transformation

Classic+ descriptionTransforms into a powerful being by using the power of the Dark God. Attribute Effect: Physical Additional Effects: Duration+++, Function+ (Press Spacebar to cast Violent Whirlwind)

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 428 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)20120 s—
28 (R1)50120 s—
315 (R1)75120 s—
422 (R1)108120 s—
529 (R1)141120 s—
636 (R1)174120 s—
743 (R1)210120 s—
850 (R1)240120 s—
957 (R1)276120 s—
1064 (R1)313120 s—
1171 (R1)351120 s—
1278 (R1)393120 s—
1385 (R1)428120 s—

Repulse

Classic+ descriptionCharges into the enemies ahead and delivers rapid blows. Attribute Effect: Physical Additional Effects: Immunity to Immobilization, Attack Speed+++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 214 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
111025 s—
282525 s—
3153825 s—
4225425 s—
5297025 s—
6368725 s—
74310525 s—
85012025 s—
95713825 s—
106415625 s—
117117625 s—
127819725 s—
138521425 s—

Physical Strength

Classic+ descriptionDelivers rising blows to the enemies ahead with hammers in both hands. Attribute Effect: Physical Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 145 MP —
Cooldown 10 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11810 s—
291810 s—
3162710 s—
4233810 s—
5304810 s—
6376010 s—
7447110 s—
8518210 s—
9589410 s—
106510510 s—
117211910 s—
127913210 s—
138614510 s—

Force

Classic+ descriptionStrikes the enemies ahead with 3 powerful blows to stun them. Attribute Effect: Physical Additional Effect: Range+++ Additional effects: Immune to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 13 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 94 —
What it does Nothing: its game data is missing —
MP cost 160 MP —
Cooldown 12 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1101812 s—
2172812 s—
3243912 s—
4315012 s—
5386212 s—
6457212 s—
7528412 s—
8599512 s—
96610812 s—
107312212 s—
117313312 s—
128714712 s—
139416012 s—

Super Strength

Classic+ descriptionDashes towards enemies and strikes upward at those within a wide range. Attribute Effect: Physical Additional effects: Immune to Immobilization Additional Effect: Height++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 13 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 92 —
What it does Nothing: its game data is missing —
MP cost 188 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1203815 s—
2265015 s—
3326215 s—
4387415 s—
5448515 s—
6509615 s—
75610815 s—
86212115 s—
96813515 s—
107414715 s—
118016015 s—
128617415 s—
139218815 s—

Divine Force

Classic+ descriptionHolds the hammer in one hand and strikes with 6 powerful combination blows. Attribute Effect: Physical Additional Effects: Finishing Blow+++, Range+, Blow+ Additional effects: Immune to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 171 MP —
Cooldown 21 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1305721 s—
2356721 s—
3407721 s—
4458621 s—
5509621 s—
65510521 s—
76011521 s—
86512621 s—
97013821 s—
107514921 s—
118016021 s—
128517121 s—

Disturbance

Classic+ descriptionAttacks enemies by laying a reverse curse on them. Attribute Effect: Magical[Earth] Additional Effects: Attack+++, Height+, Shootdown+

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 2 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 174 MP —
Cooldown 23 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
121023 s—
292123 s—
3163223 s—
4234523 s—
5305723 s—
6377223 s—
7448523 s—
8519823 s—
95811323 s—
106512623 s—
117214323 s—
127915923 s—
138617423 s—

1000 Ton Pendulum

Classic+ descriptionHolds the hammer in one hand and strikes with 7 powerful combination blows. Attribute Effect: Physical Additional Effects: Finishing Blow+++, Range++ Additional effects: Immune to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 12 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 84 —
What it does Nothing: its game data is missing —
MP cost 212 MP —
Cooldown 18 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1409618 s—
24410618 s—
34811718 s—
45212618 s—
55613518 s—
66014418 s—
76415618 s—
86816918 s—
97217918 s—
107619018 s—
118020018 s—
128421218 s—

True Revival

Classic+ descriptionUses mana to create a larger and more powerful magic circle. You and/or any party members standing in the magic circle regain lost HP (lasts for 4 seconds).

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 86, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 290 MP —
Cooldown 60 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150 (R1)16060 s—
256 (R1)18060 s—
362 (R1)20160 s—
468 (R1)22560 s—
574 (R1)24660 s—
680 (R1)26760 s—
786 (R1)29060 s—

Revival

Classic+ descriptionUses HP and MP to create a magic circle. You and/or any party members standing within the magic circle will regain lost HP (4-second duration). Additional Effects: Healing Amount+++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 13 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 94 —
What it does Nothing: its game data is missing —
MP cost 120 MP —
HP cost 240 HP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1101415 s—
2172115 s—
3242915 s—
4313715 s—
5384615 s—
6455415 s—
7526315 s—
8597115 s—
9668115 s—
10739115 s—
118010015 s—
128711115 s—
139412015 s—

Party HP Recovery

Classic+ descriptionUses HP and MP to heal all party members within a wide range. Additional Effects: Healing Amount+++.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 90 —
What it does Nothing: its game data is missing —
MP cost 228 MP —
HP cost 456 HP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1307230 s—
2358430 s—
3409630 s—
44510830 s—
55012030 s—
65513230 s—
76014430 s—
86515830 s—
97017230 s—
107518630 s—
118020030 s—
128521430 s—
139022830 s—

Adamantine F. Bolt

Classic+ descriptionThrows a hammer forward to attack. An enemy hit by the hammer will lose its armor and become stunned. The target becomes more susceptible to Earth-based attacks. Attribute Effect: Magical[Earth] Additional Effects: Penetration+, Range++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 87 —
What it does Nothing: its game data is missing —
MP cost 177 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1102215 s—
2173415 s—
3244715 s—
4316015 s—
5387415 s—
6458615 s—
75210115 s—
85911415 s—
96612915 s—
107314615 s—
118016015 s—
128717715 s—

Fire Crush

Classic+ descriptionLeaps high into the air and strike the ground with a hammer. Affected enemies will be slowed down considerably. Attribute Effect: Physical Additional Effects: Height+++, Shootdown+

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 13 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 92 —
What it does Nothing: its game data is missing —
MP cost 470 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1209620 s—
22612620 s—
33215620 s—
43818620 s—
54421320 s—
65024020 s—
75627020 s—
86230220 s—
96833720 s—
107436920 s—
118040020 s—
128643520 s—
139247020 s—

Hammer Scratch

Classic+ descriptionCreates a cloud of dust by scratching the ground with a hammer. Enemies are blinded for a duration of time. Attribute Effect: Magical[Earth] Additional Effects: Attack+++, Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 285 MP —
Cooldown 22 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1309622 s—
23511222 s—
34012822 s—
44514422 s—
55016022 s—
65517622 s—
76019222 s—
86521122 s—
97022922 s—
107524822 s—
118026722 s—
128528522 s—

Hammer Blast

Classic+ descriptionDashes forward and swings hammers in turn to wipe enemies out. Attribute Effect: Physical Additional Effect: First Attack-Immunity to Immobilization+

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 2 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 177 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
121215 s—
292215 s—
3163415 s—
4234715 s—
5306015 s—
6377415 s—
7448615 s—
85110115 s—
95811415 s—
106512915 s—
117214615 s—
127916015 s—
138617715 s—

Violent Whirlwind

Classic+ descriptionWith a hammer in both hands, quickly spin on your feet to defeat all the enemies. Attribute Effect: Physical Additional Effect: Immunity to Immobilization - Half duration

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 218 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1204825 s—
2266325 s—
3327825 s—
4389325 s—
54410625 s—
65012025 s—
75613525 s—
86215125 s—
96816925 s—
107418425 s—
118020025 s—
128621825 s—

Shoulder Smash

Classic+ descriptionShifts forward, hitting hard with the shoulder. Attribute Effect: Physical Additional Effects: Immune to Immobilization, Height+, Range++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 13 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 94 —
What it does Nothing: its game data is missing —
MP cost 192 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1102215 s—
2173415 s—
3244715 s—
4316015 s—
5387415 s—
6458615 s—
75210115 s—
85911415 s—
96612915 s—
107314615 s—
118016015 s—
128717715 s—
139419215 s—

Hammer Boomerang

Classic+ descriptionThrows both hammers through the air, which fly forward and return like boomerangs, knocking down the enemies hit along the way. Attribute Effect: Magical[Earth] Additional Effect: Attack+++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 200 MP —
Cooldown 16 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1409616 s—
24410616 s—
34811716 s—
45212616 s—
55613516 s—
66014416 s—
76415616 s—
86816916 s—
97217916 s—
107619016 s—
118020016 s—

Vehement Transformation

Classic+ descriptionTransforms into a powerful being by using the power of the Dark God. Attribute Effect: Physical Additional Effects: Duration++, Function+ (Press Spacebar to cast Hammer Blast)

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 60 —
Skill levels 8 levels (6 with skill points, the rest from +skill-level items) —
Max level needs Character level 81 —
What it does Nothing: its game data is missing —
MP cost 407 MP —
Cooldown 90 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
16028890 s—
26330990 s—
36632390 s—
46934190 s—
57235890 s—
67537290 s—
77839390 s—
88140790 s—

Mana Regeneration

Classic+ descriptionFill up your mana. Additional Effects: Function+++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 2 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 221 MP —
HP cost 442 HP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
121530 s—
292830 s—
3154330 s—
4235830 s—
5327530 s—
6379330 s—
74410830 s—
85112630 s—
95814230 s—
106516230 s—
118622130 s—

Party MP Recovery

Classic+ descriptionSummons 4 magic circles that can fill up mana.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 12 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 348 MP —
HP cost 348 HP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1207630 s—
22610030 s—
33212430 s—
43814830 s—
53817030 s—
65019230 s—
75621630 s—
86224230 s—
96827030 s—
107129530 s—
118032030 s—
128634830 s—

Energy Boost

Classic+ descriptionCasts a spell that increases your and your party members' VIT for a given amount of time. Additional Effects: Function+++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 200 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
14096120 s—
244106120 s—
348117120 s—
452126120 s—
556135120 s—
660144120 s—
764156120 s—
868169120 s—
972179120 s—
1076190120 s—
1180200120 s—

Party Magic Defense

Classic+ descriptionCasts a magic defense spell on party members.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 11 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 267 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15016030 s—
25317230 s—
35618030 s—
45919030 s—
56220130 s—
66421130 s—
76822530 s—
87123430 s—
97424630 s—
107725730 s—
118026730 s—

Physical Reinforcement

Classic+ descriptionSpecializes physical strength to reinforce physical attacks.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50, 1 rebirth —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150 (R1)———
253 (R1)———
356 (R1)———
459 (R1)———
562 (R1)———
665 (R1)———
768 (R1)———
871 (R1)———
974 (R1)———
1077 (R1)———
1180 (R1)———

Earth Reinforcement

Classic+ descriptionSpecializes the power of earth to reinforce Earth-type attacks.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50, 1 rebirth —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150 (R1)———
253 (R1)———
356 (R1)———
459 (R1)———
562 (R1)———
665 (R1)———
768 (R1)———
871 (R1)———
974 (R1)———
1077 (R1)———
1180 (R1)———

Health Increase

Classic+ descriptionIncreases your maximum HP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 11 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
140———
244———
348———
452———
556———
660———
764———
868———
972———
1076———
1180———

Deadly Blow

Classic+ descriptionIncreases the chance of a critical hit.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130———
230———
340———
445———
550———
655———
760———
865———
970———
1075———
1180———
1285———

Mana Increase

Classic+ descriptionIncreases your maximum MP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 87 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
110———
217———
324———
431———
538———
645———
752———
859———
966———
1073———
1180———
1287———

Mana Recovery

Classic+ descriptionIncreases your mana regeneration speed.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 11 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150———
253———
356———
459———
562———
665———
768———
871———
974———
1077———
1180———

Iron Skin

Classic+ descriptionIncreases your VIT.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
120———
226———
332———
438———
544———
650———
756———
862———
968———
1074———
1180———
1286———