Arta: Classic+ or Legacy?

Every Arta skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.

Classic+

The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.

Legacy

The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.

43skills compared
0hit harder in Classic+
0hit harder in Legacy
0with different protection while casting
43 / 0only in Classic+ / only in Legacy
0identical in both
How to read this page
  • Every skill is compared at its highest level; the level table under a card has the rest.
  • Damage numbers are base damage, before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
  • Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
  • Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
  • Invincible: attacks pass through you. Damage immunity: hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
  • Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.

Initial Denudation Land

Classic+ descriptionCast violent meteo attack onto forward area. Attribute Effect:Magical[Lightning]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 75, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 99, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 2,430 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
175 (R1)1,310120 s—
280 (R1)1,440120 s—
385 (R1)1,590120 s—
490 (R1)1,760120 s—
595 (R1)1,940120 s—
698 (R1)2,170120 s—
799 (R1)2,430120 s—

Ultm.Weapon V-3

  • Classic+ only
  • Active
  • Learn at Lv 85 · R1
  • Needs a license
  • Classic+ data

Classic+ descriptionThe pride of Arta, an indestructible ultimate weapon, appears and drops a powerful bomb. Attribute effect:Magical[Fire]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 85, 1 rebirth —
Skill levels 3 levels (1 with skill points, the rest from +skill-level items) —
Max level needs Character level 95, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 5,520 MP —
Cooldown 150 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Items used per cast 1 × Ultimate Core —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
185 (R1)3,940150 s—
290 (R1)4,730150 s—
395 (R1)5,520150 s—

True Lab Defense Device D-2

Classic+ descriptionSummons the Lab Defense Device D-2 to attack an enemy. The targeting sensor of this version has seen a lot of improvements and is now able to aim at targets with deadly accuracy. Attribute effect:Magical[Fire]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 340 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1230 s—
28 (R1)3530 s—
315 (R1)5730 s—
422 (R1)8130 s—
529 (R1)10830 s—
636 (R1)13530 s—
743 (R1)16230 s—
850 (R1)18930 s—
957 (R1)21530 s—
1064 (R1)24630 s—
1171 (R1)27730 s—
1278 (R1)30930 s—
1385 (R1)34030 s—

True Target Decoy F-5

Classic+ descriptionSummons the F-5 device that explodes after enemies are lured towards it. It produces a much bigger explosion than F-4 does. Attribute effect:Magical[Fire] Additional Effects: Range++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 340 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1225 s—
28 (R1)3525 s—
315 (R1)5725 s—
422 (R1)8125 s—
529 (R1)10825 s—
636 (R1)13525 s—
743 (R1)16225 s—
850 (R1)18925 s—
957 (R1)21525 s—
1064 (R1)24625 s—
1171 (R1)27725 s—
1278 (R1)30925 s—
1385 (R1)34025 s—

True Missile Support

Classic+ descriptionSends out a radio signal for powerful missile support that will decimate enemies. Attribute effect:Magical[Fire] Additional Effects: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 425 MP —
Cooldown 40 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1540 s—
28 (R1)4440 s—
315 (R1)7140 s—
422 (R1)10140 s—
529 (R1)13640 s—
636 (R1)16940 s—
743 (R1)20340 s—
850 (R1)23640 s—
957 (R1)26940 s—
1064 (R1)30840 s—
1171 (R1)34640 s—
1278 (R1)38640 s—
1385 (R1)42540 s—

True Target Decoy FX2

Classic+ descriptionThe ultimate damage capacity of the FX version has been further improved in this version. The impossibly dense projectile energy of this weapon will literally disintegrate enemies. Its manual reads, 'Lures enemies into a neat group and wipes them out in a single shot ♡'. Attribute effect:Magical[Lightning]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 86, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 573 MP —
Cooldown 70 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150 (R1)31570 s—
256 (R1)35370 s—
362 (R1)39470 s—
468 (R1)44070 s—
574 (R1)48570 s—
680 (R1)52970 s—
786 (R1)57370 s—

Twirling Hammer

Classic+ descriptionWildly swing Arta's hammer at enemies. Attribute effect:Physical Additional Effects: Immunity to Immobilization, Finishing Blow++, Height+

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 243 MP —
Cooldown 12 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11912 s—
282512 s—
3154112 s—
4225812 s—
5297712 s—
6369612 s—
74311612 s—
85013512 s—
95715412 s—
106417612 s—
117119812 s—
127822112 s—
138524312 s—

Lab Defense Device D-1

Classic+ descriptionSummons the Lab Defense Device D-1 to attack the enemy. A warning label reads, 'Targeting sensor may malfunction ♡'. Attribute effect:Magical[Fire] Additional Effects: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 2 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 287 MP —
Cooldown 17 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
121317 s—
293217 s—
3165017 s—
4237117 s—
5309317 s—
63711517 s—
74413817 s—
85116017 s—
95818317 s—
106520917 s—
117223417 s—
127926117 s—
138628717 s—

Target Decoy F-4

Classic+ descriptionSummons the F-4 device that explodes after enemies are lured towards it. Additional Effects: Range++, Height +

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 87 —
What it does Nothing: its game data is missing —
MP cost 290 MP —
Cooldown 23 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1103423 s—
2175323 s—
3247423 s—
4319623 s—
53811923 s—
64514123 s—
75216323 s—
85918623 s—
96621223 s—
107323923 s—
118026523 s—
128729023 s—

Magnetic Field Generator S-2

Classic+ descriptionSummons the S-2 device that continuously generates a powerful magnetic field. Its manual reads, 'The output is unstable and needs to be improved ♡'. Attribute effect:Magical[Lightning] Additional Effects: Range++, Height +

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 344 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1207425 s—
2269625 s—
33211925 s—
43814325 s—
54416625 s—
65018925 s—
75621225 s—
86223625 s—
96826425 s—
107429125 s—
118031725 s—
128634425 s—

Missile Support

Classic+ descriptionSends out a radio signal for missile support. Attribute effect:Magical[Fire] Additional Effects: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 340 MP —
Cooldown 35 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
13011235 s—
23513135 s—
34015035 s—
44517035 s—
55018935 s—
65520835 s—
76022835 s—
86525035 s—
97027335 s—
107529535 s—
118031735 s—
128534035 s—

Target Decoy FX

Classic+ descriptionThe ultimate version from the F-series. Its manual reads, 'Lures enemies into a neat group and wipes them out in a single shot ♡'. Attribute effect:Magical[Lightning] Additional Effects: Cancel Dash, Range+, Height+

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 397 MP —
Cooldown 50 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
14018850 s—
24420850 s—
34822750 s—
45224550 s—
55626550 s—
66028550 s—
76430850 s—
86833050 s—
97235150 s—
107637450 s—
118039750 s—

Defender Robot DS-2

Classic+ descriptionSummons a DS-2 that attacks anyone who attacks Arta with tenacity and determination. Attribute effect:Magical[Lightning] Additional Effects: Duration+++, Height+

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 397 MP —
Cooldown 45 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15023645 s—
25325145 s—
35626545 s—
45928045 s—
56229545 s—
66531345 s—
76833045 s—
87134645 s—
97436445 s—
107737945 s—
118039745 s—

Artitan Mk. 28

Classic+ descriptionSummons a mountable combat robot called Artitan Mk. 28, an invention by Arta. A powerful but unreliable war machine. Attribute effect:Magical[Fire] Additional Effects: Attack+++++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 60 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 78 —
What it does Nothing: its game data is missing —
MP cost 773 MP —
Cooldown 180 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
160570180 s—
262591180 s—
364615180 s—
466636180 s—
568661180 s—
670682180 s—
772703180 s—
874727180 s—
976748180 s—
1078773180 s—

Lurer Machine

Classic+ descriptionThrow Lurer machine toward front.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 11 —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 52 —
What it does Nothing: its game data is missing —
MP cost 163 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1113445 s—
2175340 s—
3247435 s—
4319630 s—
53811925 s—
64514120 s—
75216315 s—

Zephyr Stone Transmutation

Classic+ descriptionTransmutes the Zephyr Stone into a new source of energy. The process usually yields Zircon. Chances for a higher quality energy source increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130—3 s—
235—3 s—
340—3 s—
445—3 s—
550—3 s—
655—3 s—
760—3 s—
865—3 s—
970—3 s—
1075—3 s—
1180—3 s—
1285—3 s—

Eye of the Seas Transmutation

Classic+ descriptionTransmutes the Eye of the Seas into a new source of energy. The process usually yields a Jade. Chances for a higher quality energy source increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130—3 s—
235—3 s—
340—3 s—
445—3 s—
550—3 s—
655—3 s—
760—3 s—
865—3 s—
970—3 s—
1075—3 s—
1180—3 s—
1285—3 s—

Poison Crystal Transmutation

Classic+ descriptionTransmutes the Poison Crystal into a new source of energy. The process usually yields an Amber. Chances for a higher quality energy source increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130—3 s—
235—3 s—
340—3 s—
445—3 s—
550—3 s—
655—3 s—
760—3 s—
865—3 s—
970—3 s—
1075—3 s—
1180—3 s—
1285—3 s—

Light of Holy Spirit Transmutation

Classic+ descriptionTransmutes the Light of Holy Spirit into a new source of energy. This process usually yields a Ruby. Chances for a higher quality energy source increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130—3 s—
235—3 s—
340—3 s—
445—3 s—
550—3 s—
655—3 s—
760—3 s—
865—3 s—
970—3 s—
1075—3 s—
1180—3 s—
1285—3 s—

Thunder Stone Transmutation

Classic+ descriptionTransmutes the Thunder Stone into a new source of energy. The process usually yields a Morion. Chances for a higher quality energy source increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130—3 s—
235—3 s—
340—3 s—
445—3 s—
550—3 s—
655—3 s—
760—3 s—
865—3 s—
970—3 s—
1075—3 s—
1180—3 s—
1285—3 s—

Rich Soil Transmutation

Classic+ descriptionTransmutes Rich Soil into a new source of energy. The process usually yields a Sapphire. Chances for a higher quality energy source increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130—3 s—
235—3 s—
340—3 s—
445—3 s—
550—3 s—
655—3 s—
760—3 s—
865—3 s—
970—3 s—
1075—3 s—
1180—3 s—
1285—3 s—

Cryolite Transmutation

Classic+ descriptionTransmutes Cryolite into a new source of energy. The process usually yields a Tourmaline. Chances for a higher quality energy source increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130—3 s—
235—3 s—
340—3 s—
445—3 s—
550—3 s—
655—3 s—
760—3 s—
865—3 s—
970—3 s—
1075—3 s—
1180—3 s—
1285—3 s—

Lava Stone Transmutation

Classic+ descriptionTransmutes the Lava Stone into a new source of energy. The process usually yields an Emerald. Chances for a higher quality energy source increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130—3 s—
235—3 s—
340—3 s—
445—3 s—
550—3 s—
655—3 s—
760—3 s—
865—3 s—
970—3 s—
1075—3 s—
1180—3 s—
1285—3 s—

Cursed Stone Transmutation

Classic+ descriptionTransmutes the Cursed Stone into a new source of energy. The process usually yields a Diamond. Chances for a higher quality energy source increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130—3 s—
235—3 s—
340—3 s—
445—3 s—
550—3 s—
655—3 s—
760—3 s—
865—3 s—
970—3 s—
1075—3 s—
1180—3 s—
1285—3 s—

Tantalunite Cannon Creation

Classic+ descriptionCreates a mechanical combat device made from Tantalunite. Chances for a higher quality product increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150—3 s—
253—3 s—
356—3 s—
459—3 s—
562—3 s—
665—3 s—
768—3 s—
871—3 s—
974—3 s—
1077—3 s—
1180—3 s—

Rutenium Cannon Creation

Classic+ descriptionCreates a mechanical combat device made from Rutenium. Chances for a higher quality product increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150—3 s—
253—3 s—
356—3 s—
459—3 s—
562—3 s—
665—3 s—
768—3 s—
871—3 s—
974—3 s—
1077—3 s—
1180—3 s—

Adamantium Cannon Creation

Classic+ descriptionCreates a mechanical combat device made from Adamantium. Chances for a higher quality product increases as Arta's skill level goes up.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150—3 s—
253—3 s—
356—3 s—
459—3 s—
562—3 s—
665—3 s—
768—3 s—
871—3 s—
974—3 s—
1077—3 s—
1180—3 s—

Fortification Stone Creation

Classic+ descriptionCreates a premium quality Fortification Stone used for delicate work. This newly created stone can be used in fortifying accessories or support equipment. The chances for a bonus product increases as Arta's skill level goes up. Players whose level are 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150—3 s—
259—3 s—
368—3 s—
474—3 s—
580—3 s—

Catalyst Creation

Classic+ descriptionCreates a premium quality Catalyst used for delicate work. This newly created catalyst can be used in fortifying accessories or support equipment. The chances for a bonus product increases as Arta's skill level goes up. Players whose level are 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150—3 s—
259—3 s—
368—3 s—
474—3 s—
580—3 s—

Dimly Shining Gem Creation

Classic+ descriptionCreates a Dimly Shining Gem used for delicate work. This newly created gem can be used in fortifying accessories or support equipment. The chances for a bonus product increases as Arta's skill level goes up. Players whose level are 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150—3 s—
259—3 s—
368—3 s—
474—3 s—
580—3 s—

Shining Gem Creation

Classic+ descriptionCreates a Shining Gem used for delicate work. This newly created gem can be used in fortifying accessories or support equipment. The chances for a bonus product increases as Arta's skill level goes up. Players whose level are 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150—3 s—
259—3 s—
368—3 s—
474—3 s—
580—3 s—

Brightly Shining Gem Creation

Classic+ descriptionCreates a Brightly Shining Gem used for delicate work. The created gem can be used in fortifying accessories or support equipment. Chances for an extra product increases as Arta's skill level goes up. Players whose level is 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150—3 s—
259—3 s—
368—3 s—
474—3 s—
580—3 s—

Radiantly Shining Gem Creation

Classic+ descriptionCreates a Radiantly Shining Gem used for delicate work. This newly created gem can be used in fortifying accessories or support equipment. The chances for a bonus product increases as Arta's skill level goes up. Players whose level are 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150—3 s—
259—3 s—
368—3 s—
474—3 s—
580—3 s—

Rage Explosion

Classic+ descriptionAll attacks inflict 15% more damage for a duration.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 12 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 87 —
What it does Nothing: its game data is missing —
MP cost 871 MP —
Cooldown 180 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
110103180 s—
217223180 s—
324358180 s—
431490180 s—
538717180 s—
645850180 s—
752980180 s—
859559180 s—
966636180 s—
1073717180 s—
1180794180 s—
1287871180 s—

Freezing Hammer

Classic+ descriptionActivates Ice mode, a secret ability of Arta's hammer. Enemies hit by the hammer while this mode is active may be frozen on the spot.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 287 MP —
Cooldown 180 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
12061180 s—
22680180 s—
33299180 s—
438119180 s—
544138180 s—
650157180 s—
756176180 s—
862197180 s—
968220180 s—
1074242180 s—
1180265180 s—
1286287180 s—

Confusing Hammer

Classic+ descriptionActivates Chaos mode, a secret ability of Arta's hammer. Enemies hit by the hammer while this mode is active may be affected by a reverse curse.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 340 MP —
Cooldown 180 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130112180 s—
235131180 s—
340150180 s—
445170180 s—
550189180 s—
655208180 s—
760228180 s—
865250180 s—
970273180 s—
1075295180 s—
1180317180 s—
1285340180 s—

Slowing Hammer

Classic+ descriptionActivates Slow Move mode, a secret ability of Arta's hammer. Enemies hit by the hammer while this mode is active may be slowed down.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 397 MP —
Cooldown 180 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
140188180 s—
244208180 s—
348227180 s—
452245180 s—
556265180 s—
660285180 s—
764308180 s—
868330180 s—
972351180 s—
1076374180 s—
1180397180 s—

Mana Increase

Classic+ descriptionIncreases your maximum MP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 87 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
110—3 s—
217—3 s—
324—3 s—
431—3 s—
538—3 s—
645—3 s—
752—3 s—
859—3 s—
966—3 s—
1073—3 s—
1180—3 s—
1287—3 s—

Mana Recovery

Classic+ descriptionIncreases your mana regeneration speed.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
120—3 s—
226—3 s—
332—3 s—
438—3 s—
544—3 s—
650—3 s—
756—3 s—
862—3 s—
968—3 s—
1074—3 s—
1180—3 s—
1286—3 s—

Concentrate

Classic+ descriptionGrants the chance for a reduction in MP cost to cast a spell.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130—3 s—
235—3 s—
340—3 s—
445—3 s—
550—3 s—
655—3 s—
760—3 s—
865—3 s—
970—3 s—
1075—3 s—
1180—3 s—
1285—3 s—

Health Increase

Classic+ descriptionIncreases your maximum HP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
140—3 s—
244—3 s—
348—3 s—
452—3 s—
556—3 s—
660—3 s—
764—3 s—
868—3 s—
972—3 s—
1076—3 s—
1180—3 s—

Deadly Magic Blow

Classic+ descriptionIncreases the chances of critical damage with a magic attack.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150—3 s—
253—3 s—
356—3 s—
459—3 s—
562—3 s—
665—3 s—
768—3 s—
871—3 s—
974—3 s—
1077—3 s—
1180—3 s—

Engineering

Classic+ descriptionAll attack skills inflict more damage.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50, 1 rebirth —
Skill levels 11 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 80, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150 (R1)—3 s—
253 (R1)—3 s—
356 (R1)—3 s—
459 (R1)—3 s—
562 (R1)—3 s—
665 (R1)—3 s—
768 (R1)—3 s—
871 (R1)—3 s—
974 (R1)—3 s—
1077 (R1)—3 s—
1180 (R1)—3 s—