Bible › Classic+ or Legacy? › Ralph
Ralph: Classic+ or Legacy?
Every Ralph skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.
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Titles
Eir Sieg Dainn Tia Lime Dacy Krieg Yuki Arien Ryan Kali Asuka Ralph Dark Eir Arta Gaon Iris
Classic+
The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.
Legacy
The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.
29 skills compared
0 hit harder in Classic+
0 hit harder in Legacy
0 with different protection while casting
29 / 0 only in Classic+ / only in Legacy
0 identical in both
How to read this page
Every skill is compared at its highest level ; the level table under a card has the rest.
Damage numbers are base damage , before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
Invincible : attacks pass through you. Damage immunity : hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.
Raising DragonClassic+ only
Ultm. Storm Demon AttackClassic+ only
True Storm Forward KickClassic+ only
True Hurricane Lightning BoltClassic+ only
True Hurricane Surge PunchClassic+ only
True Wind Flying KickClassic+ only
Storm KickClassic+ only
Storm PunchClassic+ only
Storm Forward KickClassic+ only
Storm Ground PunchClassic+ only
Wind Moon BladeClassic+ only
Wind Spinning BreakerClassic+ only
Wind Flying KickClassic+ only
Wind Spinning BulletClassic+ only
Hurricane Spiral SurgeClassic+ only
Hurricane Surge PunchClassic+ only
Hurricane Lightning BoltClassic+ only
Hurricane Massacre KickClassic+ only
Movement Speed ImprovementClassic+ only
Rage ExplosionClassic+ only
Protective AuraClassic+ only
Feign DeathClassic+ only
Health IncreaseClassic+ only
Deadly BlowClassic+ only
Mana RecoveryClassic+ only
Minimal DamageClassic+ only
Mana IncreaseClassic+ only
Physical StatusClassic+ only
Storm SpecializationClassic+ only
Classic+ description Generate giant whirlpool and wipe out monsters.
Attribute Effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 75, 1 rebirth
—
Skill levels
7 levels (5 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 99, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
2,710 MP
—
Cooldown
120 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 75 (R1) 1,460 120 s — 2 80 (R1) 1,600 120 s — 3 85 (R1) 1,770 120 s — 4 90 (R1) 1,950 120 s — 5 95 (R1) 2,170 120 s — 6 98 (R1) 2,420 120 s — 7 99 (R1) 2,710 120 s —
Ultm. Storm Demon Attack
Classic+ only Active Learn at Lv 85 · R1 Needs a license
Classic+ data
Classic+ description Concentrates and releases an extreme amount of demon power for a heavy frontal assault.
Attribute effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 85, 1 rebirth
—
Skill levels
3 levels (1 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 93, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
5,610 MP
—
Cooldown
150 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Items used per cast
1 × Ultimate Core
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 85 (R1) 4,010 150 s — 2 89 (R1) 4,810 150 s — 3 93 (R1) 5,610 150 s —
Classic+ description Move forward and kick away the enemy in front of you.
Attribute effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 1, 1 rebirth
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
188 MP
—
Cooldown
25 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 1 (R1) 20 25 s — 2 8 (R1) 30 25 s — 3 15 (R1) 43 25 s — 4 22 (R1) 56 25 s — 5 29 (R1) 69 25 s — 6 36 (R1) 84 25 s — 7 43 (R1) 96 25 s — 8 50 (R1) 110 25 s — 9 57 (R1) 125 25 s — 10 64 (R1) 140 25 s — 11 71 (R1) 157 25 s — 12 78 (R1) 171 25 s — 13 85 (R1) 188 25 s —
True Hurricane Lightning Bolt
Classic+ description Throws a blade through the air to attack the enemy ahead.
Attribute effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 1, 1 rebirth
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
188 MP
—
Cooldown
30 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 1 (R1) 20 30 s — 2 8 (R1) 30 30 s — 3 15 (R1) 43 30 s — 4 22 (R1) 56 30 s — 5 29 (R1) 69 30 s — 6 36 (R1) 84 30 s — 7 43 (R1) 96 30 s — 8 50 (R1) 110 30 s — 9 57 (R1) 125 30 s — 10 64 (R1) 140 30 s — 11 71 (R1) 157 30 s — 12 78 (R1) 171 30 s — 13 85 (R1) 188 30 s —
True Hurricane Surge Punch
Classic+ description Concentrates and releases an extreme amount of energy for a lethal wave attack.
Attribute effect:Magical[Wind]
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 50, 1 rebirth
—
Skill levels
7 levels (5 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 86, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
184 MP
—
Cooldown
20 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 50 (R1) 108 20 s — 2 56 (R1) 121 20 s — 3 62 (R1) 135 20 s — 4 68 (R1) 147 20 s — 5 74 (R1) 160 20 s — 6 80 (R1) 172 20 s — 7 86 (R1) 184 20 s —
Classic+ description Kick the ground and jump in the air into a powerful spin that repels nearby enemies.
Attribute Effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 1, 1 rebirth
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
188 MP
—
Cooldown
20 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 1 (R1) 20 20 s — 2 8 (R1) 30 20 s — 3 15 (R1) 43 20 s — 4 22 (R1) 56 20 s — 5 29 (R1) 69 20 s — 6 36 (R1) 84 20 s — 7 43 (R1) 96 20 s — 8 50 (R1) 110 20 s — 9 57 (R1) 125 20 s — 10 64 (R1) 140 20 s — 11 71 (R1) 157 20 s — 12 78 (R1) 171 20 s — 13 85 (R1) 188 20 s —
Classic+ description Jump forward and quickly kick the enemy twice.
Attribute Effect: Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 2
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 86
—
What it does
Nothing: its game data is missing
—
MP cost
109 MP
—
Cooldown
8 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 2 6 8 s — 2 9 13 8 s — 3 16 20 8 s — 4 23 28 8 s — 5 30 36 8 s — 6 37 45 8 s — 7 44 53 8 s — 8 51 61 8 s — 9 58 70 8 s — 10 65 79 8 s — 11 72 90 8 s — 12 79 99 8 s — 13 86 109 8 s —
Classic+ description Dashes forward at full speed and attack the enemy continuously.
Attribute effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 5
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 89
—
What it does
Nothing: its game data is missing
—
MP cost
123 MP
—
Cooldown
12 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 5 9 12 s — 2 12 16 12 s — 3 19 23 12 s — 4 26 31 12 s — 5 33 40 12 s — 6 40 48 12 s — 7 47 66 12 s — 8 54 73 12 s — 9 61 83 12 s — 10 68 92 12 s — 11 75 103 12 s — 12 82 113 12 s — 13 89 123 12 s —
Classic+ description Move forward and kick away the enemy in front of you.
Attribute effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 8
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
MP cost
154 MP
—
Cooldown
25 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 8 17 25 s — 2 15 25 25 s — 3 22 36 25 s — 4 29 47 25 s — 5 36 58 25 s — 6 43 70 25 s — 7 50 90 25 s — 8 57 104 25 s — 9 64 117 25 s — 10 71 131 25 s — 11 78 143 25 s — 12 85 154 25 s —
Classic+ description Spin down from the air and punch the ground with tremendous force.
Attribute effect:Magical[Lightning]
Additional effect:Immune to Immobilization
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 11
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 83
—
What it does
Nothing: its game data is missing
—
MP cost
105 MP
—
Cooldown
25 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 11 15 25 s — 2 17 21 25 s — 3 23 28 25 s — 4 29 35 25 s — 5 35 42 25 s — 6 41 49 25 s — 7 47 57 25 s — 8 53 64 25 s — 9 59 71 25 s — 10 65 79 25 s — 11 71 88 25 s — 12 77 97 25 s — 13 83 105 25 s —
Classic+ description Throw a sharp spinning blade through the air to attack the enemies in front of you.
Attribute effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 15
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 87
—
What it does
Nothing: its game data is missing
—
MP cost
126 MP
—
Cooldown
25 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 15 21 25 s — 2 21 29 25 s — 3 27 38 25 s — 4 33 46 25 s — 5 39 54 25 s — 6 45 62 25 s — 7 51 70 25 s — 8 57 79 25 s — 9 63 88 25 s — 10 69 97 25 s — 11 75 106 25 s — 12 81 116 25 s — 13 87 126 25 s —
Classic+ description Spin forward quickly at a low stance and strike the legs of the enemy in front of you.
Attribute effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 20
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 86
—
What it does
Nothing: its game data is missing
—
MP cost
124 MP
—
Cooldown
25 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 20 27 25 s — 2 26 36 25 s — 3 32 44 25 s — 4 38 53 25 s — 5 44 61 25 s — 6 50 68 25 s — 7 56 77 25 s — 8 62 86 25 s — 9 68 96 25 s — 10 74 105 25 s — 11 80 114 25 s — 12 86 124 25 s —
Classic+ description Kick the ground and jump in the air into a powerful spin that repels nearby enemies.
Attribute Effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 25
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
MP cost
122 MP
—
Cooldown
20 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 25 34 20 s — 2 30 41 20 s — 3 35 48 20 s — 4 40 55 20 s — 5 45 62 20 s — 6 50 68 20 s — 7 55 75 20 s — 8 60 82 20 s — 9 65 90 20 s — 10 70 98 20 s — 11 75 106 20 s — 12 80 114 20 s — 13 85 122 20 s —
Classic+ description Spin-jumps into the air to attack the enemy in front.
Attribute effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
14 levels (12 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 82
—
What it does
Nothing: its game data is missing
—
MP cost
118 MP
—
Cooldown
20 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 30 41 20 s — 2 34 47 20 s — 3 38 53 20 s — 4 42 58 20 s — 5 46 63 20 s — 6 50 68 20 s — 7 54 74 20 s — 8 58 80 20 s — 9 62 86 20 s — 10 66 92 20 s — 11 70 98 20 s — 12 74 105 20 s — 13 78 112 20 s — 14 82 118 20 s —
Classic+ description Spin quickly and shoot out multiple tornados.
Attribute effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 35
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 83
—
What it does
Nothing: its game data is missing
—
MP cost
140 MP
—
Cooldown
35 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 35 56 35 s — 2 39 63 35 s — 3 43 70 35 s — 4 47 76 35 s — 5 51 82 35 s — 6 55 88 35 s — 7 59 95 35 s — 8 63 103 35 s — 9 67 110 35 s — 10 71 117 35 s — 11 75 124 35 s — 12 79 132 35 s — 13 83 140 35 s —
Classic+ description Concentrates and releases energy for a wave attack.
Attribute effect:Magical[Wind]
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 40
—
Skill levels
11 levels (9 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
MP cost
133 MP
—
Cooldown
20 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 40 64 20 s — 2 44 71 20 s — 3 48 78 20 s — 4 52 84 20 s — 5 56 90 20 s — 6 60 96 20 s — 7 64 104 20 s — 8 68 112 20 s — 9 72 119 20 s — 10 76 126 20 s — 11 80 133 20 s —
Classic+ description Throws a blade through the air to attack the enemy ahead.
Attribute effect:Magical[Wind]
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
10 levels (8 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 81
—
What it does
Nothing: its game data is missing
—
MP cost
136 MP
—
Cooldown
30 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 50 80 30 s — 2 53 86 30 s — 3 56 90 30 s — 4 59 95 30 s — 5 62 101 30 s — 6 65 105 30 s — 7 69 114 30 s — 8 73 122 30 s — 9 77 129 30 s — 10 81 136 30 s —
Classic+ description Concentrate your power and spin forward to give a lethal kick.
Attribute effect:Physical
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 60
—
Skill levels
7 levels (5 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
MP cost
133 MP
—
Cooldown
90 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 60 96 90 s — 2 62 101 90 s — 3 64 104 90 s — 4 68 112 90 s — 5 72 119 90 s — 6 76 126 90 s — 7 80 133 90 s —
Movement Speed Improvement
Classic+ description Increases your movement speed.
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 5
—
Skill levels
8 levels
—
Max level needs
Character level 75
—
What it does
Nothing: its game data is missing
—
MP cost
74 MP
—
Cooldown
50 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 5 7 50 s — 2 15 15 50 s — 3 25 24 50 s — 4 35 34 50 s — 5 45 43 50 s — 6 55 53 50 s — 7 65 63 50 s — 8 75 74 50 s —
Classic+ description All physical attacks cause 50% more damage for the duration of battle.|n(Requires the Deadly Blow skill)
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 34
—
Skill levels
9 levels (7 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 66
—
What it does
Nothing: its game data is missing
—
HP cost
412 HP
—
Cooldown
120 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 34 — 120 s — 2 38 — 120 s — 3 42 — 120 s — 4 46 — 120 s — 5 50 — 120 s — 6 54 — 120 s — 7 58 — 120 s — 8 62 — 120 s — 9 66 — 120 s —
Classic+ description The caster becomes immune to attacks with attributes such as knock-back and knock-down and is healed a certain amount of HP every second for the duration.
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 29
—
Skill levels
6 levels (4 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 69
—
What it does
Nothing: its game data is missing
—
MP cost
99 MP
—
Cooldown
60 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 29 24 60 s — 2 39 39 60 s — 3 49 54 60 s — 4 59 69 60 s — 5 65 84 60 s — 6 69 99 60 s —
Classic+ description Feign death to lower an enemy's guard.
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 23
—
Skill levels
5 levels (3 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 39
—
What it does
Nothing: its game data is missing
—
MP cost
70 MP
—
HP cost
70 HP
—
Cooldown
40 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 23 30 50 s — 2 27 40 45 s — 3 31 60 40 s — 4 35 60 40 s — 5 39 70 40 s —
Classic+ description Increases your maximum HP.
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 7
—
Skill levels
10 levels (8 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 70
—
What it does
Nothing: its game data is missing
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 7 — — — 2 14 — — — 3 21 — — — 4 28 — — — 5 35 — — — 6 42 — — — 7 49 — — — 8 56 — — — 9 63 — — — 10 70 — — —
Classic+ description Increases the chance of critical hit.|n(Useful in PvP combat)
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 9
—
Skill levels
10 levels (8 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 60
—
What it does
Nothing: its game data is missing
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 9 — — — 2 16 — — — 3 23 — — — 4 30 — — — 5 37 — — — 6 44 — — — 7 51 — — — 8 58 — — — 9 59 — — — 10 60 — — —
Classic+ description Increases your mana regeneration speed.
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 8
—
Skill levels
10 levels (8 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 71
—
What it does
Nothing: its game data is missing
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 8 — — — 2 15 — — — 3 22 — — — 4 29 — — — 5 36 — — — 6 43 — — — 7 50 — — — 8 57 — — — 9 64 — — — 10 71 — — —
Classic+ description Reduces damage taken from physical attacks.
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 20
—
Skill levels
6 levels (4 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 70
—
What it does
Nothing: its game data is missing
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 20 — — — 2 30 — — — 3 40 — — — 4 50 — — — 5 60 — — — 6 70 — — —
Classic+ description Increases your maximum MP.
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
6 levels (4 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 50
—
What it does
Nothing: its game data is missing
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 30 — — — 2 34 — — — 3 38 — — — 4 42 — — — 5 46 — — — 6 50 — — —
Classic+ description Your physical damage will increase.
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 5, 1 rebirth
—
Skill levels
10 levels (8 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 50, 1 rebirth
—
What it does
Nothing: its game data is missing
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 5 (R1) — — — 2 10 (R1) — — — 3 15 (R1) — — — 4 20 (R1) — — — 5 25 (R1) — — — 6 30 (R1) — — — 7 35 (R1) — — — 8 40 (R1) — — — 9 45 (R1) — — — 10 50 (R1) — — —
Classic+ description Your wind damage will increase.
Key differences
Classic+ Only Classic+ has this skill.
What differs (max level) Classic+ Legacy
Learning & cost
Can be learned at
Character level 10, 1 rebirth
—
Skill levels
10 levels (8 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 55, 1 rebirth
—
What it does
Nothing: its game data is missing
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Full
—
Can be reset by reset effects
Yes
—
Level by level
Skill level Classic+: char. level MP Cooldown Damage
1 10 (R1) — — — 2 15 (R1) — — — 3 20 (R1) — — — 4 25 (R1) — — — 5 30 (R1) — — — 6 35 (R1) — — — 7 40 (R1) — — — 8 45 (R1) — — — 9 50 (R1) — — — 10 55 (R1) — — —